Commit Graph

288 Commits

Author SHA1 Message Date
jonathan bard
4621ca71a1 Fixed position of debug text for UE_VLOG_OBOX
#rb Mieszko.Zielinski
#preflight 6475f045b310540a8d74d378

[CL 25677262 by jonathan bard in ue5-main branch]
2023-05-30 10:31:31 -04:00
kirill zorin
b6ee3a6c64 Fix UE_LOG callsites that have format string-related UB
#rb trivial
#preflight 647107780a6634dbb236a0a6

[CL 25651638 by kirill zorin in ue5-main branch]
2023-05-26 15:52:39 -04:00
bryan sefcik
d205101cc8 Removed unnecessary private include modules.
#preflight 645da640cf788a25581110bb

[CL 25451545 by bryan sefcik in ue5-main branch]
2023-05-12 12:13:52 -04:00
yoan stamant
70c240d47e [VisualLogger] fixed GotoNextItem and GotoPreviousItem in FLogVisualizer.
#rnx
#jira UE-171103
#rb aris.theophanidis
#preflight 6418d225691c5ebc159b298d

[CL 24730768 by yoan stamant in ue5-main branch]
2023-03-21 08:59:05 -04:00
christopher waters
f0b834540e Cleaning up a number of direct module includes.
[CL 24253328 by christopher waters in ue5-main branch]
2023-02-16 04:13:28 -05:00
yoan stamant
7ea4cbf26c [VisualLogger] Fixed regression for entry boxes after FVector2D deprecation pass (cl 23631073)
#rb andrew.rodham
#preflight 63ed479c5c7bd278c1fc5822
#jira trivial
#lockdown julien.marchand

[CL 24251792 by yoan stamant in ue5-main branch]
2023-02-16 02:00:13 -05:00
mieszko zielinski
f07ae7799c Fixed changes that unintentionally made it to Dev-EngineMerge
#rb trivial
#preflight 63e5050f470bbeac4512a456

[CL 24100325 by mieszko zielinski in ue5-main branch]
2023-02-09 12:13:32 -05:00
mieszko zielinski
5b6c63c929 Manual merge of Mass over from Dev-EngineMerge, along with other bits necessary to make it work (most notably AITestSuite and VisualLogger).
#preflight 63e4dea50468454708792e72
#rb Mikko.Mononen

[CL 24100129 by mieszko zielinski in ue5-main branch]
2023-02-09 12:09:03 -05:00
yoan stamant
b665310d84 [VisualLogger] make sure a newly created row is hidden when all added items are filtered out by categories verbosity
#rb maxime.mercier
#preflight 63dad25acf52968117314701

[CL 23961570 by yoan stamant in ue5-main branch]
2023-02-01 19:42:14 -05:00
Stephen Holmes
785dc344a4 Initial AI pass on the Vector2f / FDeprecateSlateVector2D slate changes. We still need to do another pass once the rest of slate and the editor engine code has been converted.
#Jira UE-173967
#preflight 63c6d3f82a6acaf162abfa8a
#review-23731406

[CL 23739955 by Stephen Holmes in ue5-main branch]
2023-01-17 12:22:04 -05:00
Andrew Rodham
4ff7bab147 Slate: Initial phase of FVector2D deprecation
- Expanded FDeprecateSlateVector2D to provide structs for parameters, return types and member variables that use FVector2f, while still allowing conversion to/from FVector2d with optional per-module deprecation mechanisms.
  - Many of the high-traffic SlateCore types like FSlateBrush, FGeometry and FSlateLayoutTransform have been converted to use these deprecation mechanisms.
  - Some legacy FGeometry::ToPaintGeometry and MakeChild overloads have been explicitly deprecated since they cause ambiguous overloads with FSlateLayoutTransform if it were to support implicit construction.
  - Deprecated ULocalPlayer::GetPixelBoundingBox and GetPixelPoint to prefer FVector2f for OptionalAllotedSize parameter since this parameter is expected to come from FGeometry
  - Exposed FVector2f members to blueprints

#jira none
#rb Andy.Davidson, Dave.Jones, Vincent.Gauthier, Patrick.Boutot
#preflight 63bc6fd068068a8bd6027c9f

[CL 23631073 by Andrew Rodham in ue5-main branch]
2023-01-10 14:46:43 -05:00
christopher waters
0d5b23e2e3 Adding includes to prepare for a header dependency cleanup.
#preflight 63b5e0bfff7b9ad7030f0f81

[CL 23581920 by christopher waters in ue5-main branch]
2023-01-04 17:07:40 -05:00
Andriy Tylychko
484b0188b4 remaining fixes for renaming TaskGraph -> ProfileVisualizer module
#preflight 639b1dae35203bc7aa551cb7

[CL 23526231 by Andriy Tylychko in ue5-main branch]
2022-12-15 08:56:31 -05:00
Yoan StAmant
5440a1f260 [Visual Logger] expanded subcategories are preserved while scrubbing the timeline
#jira UE-160330
#rb mikko.mononen
#preflight 63920012c415e8dc78377d04

[CL 23446521 by Yoan StAmant in ue5-main branch]
2022-12-08 10:21:45 -05:00
Stephen Holmes
aa2c2ec587 Addressing numeric conversion warnings in visual logger plus minor code tidy up.
#jira UE-166285
#review-23286462
#preflight 638608baf213a116eb1ef6f0

[CL 23305014 by Stephen Holmes in ue5-main branch]
2022-11-29 09:25:35 -05:00
henrik karlsson
fa90b399a4 Added includes for future change. This changelist only contains added #include and a couple of empty placeholder files
Tested compiling fortnite, unrealeditor, lyra, qagame with non-unity/pch

#preflight 63635997876630122adeab9f
#rb none

[CL 22958990 by henrik karlsson in ue5-main branch]
2022-11-03 14:18:47 -04:00
henrik karlsson
b5b86c796c This change is a strategical submit for a coming change that removes lots of includes in headers that are included by many files. This change contains adding of includes in files that previously got those includes transitively from other inclkudes
#preflight 6355d4940313c24974b2107b
#rb none

[CL 22783162 by henrik karlsson in ue5-main branch]
2022-10-26 12:57:32 -04:00
bryan sefcik
0beee50b45 Updated ../Engine/Source/Developer/... to inline gen.cpp files
Before:
Total CPU Time: 53783.640625 s
Total time in Parallel executor: 558.66 seconds
After:
Total CPU Time: 47886.140625 s
Total time in Parallel executor: 498.81 seconds

#jira

[CL 22173145 by bryan sefcik in ue5-main branch]
2022-09-24 13:31:25 -04:00
bryan sefcik
a3dddc6630 Pass 1 on Developer include fixes:
Removed redundant private include paths from build.cs files.
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.

#jira
#preflight 631e281694758d0bf2ea1399

[CL 21960082 by bryan sefcik in ue5-main branch]
2022-09-11 18:32:18 -04:00
phillip kavan
b269276648 Convert serialized external actor/component references to weak ptrs in the debug camera controller so that they don't prevent GC.
#rb Ben.Zeigler
#preflight 6318e088ec45fbf3d7fb64cf

[CL 21920936 by phillip kavan in ue5-main branch]
2022-09-09 10:58:02 -04:00
bryan sefcik
07894f4a07 Removed redundant private include paths from build.cs files.
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.

#jira
#preflight 631a717cec45fbf3d74d4ba7

[CL 21916033 by bryan sefcik in ue5-main branch]
2022-09-09 00:53:22 -04:00
UnrealBot
73409369c0 Branch snapshot for CL 21319338
[CL 21319338 in ue5-main branch]
2022-08-10 16:03:37 +00:00
lauren barnes
3f374d3e77 Updating style files with new icon paths
#jira UE-154238
#rb trivial
#preflight 6294d02d4c7bcac173d1abf2

#ROBOMERGE-OWNER: lauren.barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20435771 via CL 20436327 via CL 20436365 via CL 20436375
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v949-20362246)

[CL 20448577 by lauren barnes in ue5-main branch]
2022-06-01 03:50:29 -04:00
lauren barnes
53488dc718 Updating CrashReportClient style to only use images from certain folders, and moving developer tool style setup to individual style classes.
#jira UE-152623
#rb Josh.Adams, Patrick.Boutot, Patrick.Laflamme, Louise.Rasmussen
#preflight 628d6c5faf7a2e956b8de990

#ROBOMERGE-OWNER: lauren.barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20366551 via CL 20368551 via CL 20369147 via CL 20369164
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v949-20362246)

[CL 20370889 by lauren barnes in ue5-main branch]
2022-05-25 16:27:45 -04:00
Lauren Barnes
6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00