- Add delegates to respond to builder changes to document
- Add delegate handlers to source builder to forward requests to audition sound if live update enabled
- Misc piping for live updating
#jira UE-186952
#ok forgithub public
#rb phil.popp
[CL 26072389 by Rob Gay in ue5-main branch]
- Rename MetasoundArchetype Source file to MetasoundFrontendInterface
- Move MetaSound interface files to subdirectory.
- Break out document versioning transforms to own impl/header
#rb todo
#rnx
#jira none
#preflight 62fed263200ff87e07d77340
[CL 21458865 by Rob Gay in ue5-main branch]
- Split out search engine into Core functionality and EditorOnly functionality
- Removed some ISearchEngine integration in the INodeController
- Fixed up callsites that were relying on EditorOnly ISearchEngine functionality on non-editor builds.
#jira UE-147632
#rb Aaron.McLeran
#preflight 626709dc0231ca6c0d8d892e
[CL 19908865 by phil popp in ue5-main branch]
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
- FGuid IDs are used to identify unique verticies within an entire graph (currently may be duplicated if graph is duplicated).
- FNames are used to be readible vertex identifiers that are only unique within a node's API.
- FText is only for ***OPTIONAL*** DisplayNames that can be provided as a more descriptive, readible descriptor of a given vertex (But are not necessarily unique). Currently disabled until loc tool on FText property in MetaSoundDetailsCustomization is properly displayed.
#rb phil.popp
#jira UE-123982
#preflight 613f6ff892b32b00016cf188
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 17494445 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17494469 by rob gay in ue5-release-engine-test branch]