- Dropdown background color is white
#rb Simon.Therriault David.Gralnik
#jira UE-162640 UE-167979
#preflight 6352f64c9e14ee3c79af8ac8
#lockdown alejandro.arango
[CL 22712326 by amir keren in ue5-main branch]
-Added ApplyScaleToBounds node, which applies the point's transform scale to the bounds and resets the scale.
-Added GetTransformedBounds node, which get the World transformed AABBox and stores it to point attributes.
-PointsFromActorClass and PointsFromActorBounds node: removed option to store the actor bounds to point attributes and added an option to apply the transform scale to the points bounds.
[FYI] julien.lheureux, jeansebastien.guay
#rnx
#preflight none
[CL 22712183 by antoine guilbaud in ue5-main branch]
This allows setting colourThresholds globally for an entire column, overriding other settings.
Also added support for specifiying the actual colours and if they should be lerped between or not.
Note: lerpColours isn't currently serialized to prc files.
#rb ben.woodhouse
[CL 22712141 by tyler staples in ue5-main branch]
Fixes Landscape brushes not being rendered properly in UEFN
#rb Jonathan.Bard
#preflight 6351c0c7777a77c44009dc63
#changelist validated
[CL 22710451 by luc eygasier in ue5-main branch]
This also updates the build script to make b2 generate universal binaries
directly rather than independently building for x86_64 and arm64 and
combining them in a post-process.
Note that depending on the system installation, the version of liblzma.dylib
found and used may or may not be a universal binary, so we disable
LZMA (used by Boost's iostream library) for now.
#jira UE-163844, UE-156942
#rb none
#preflight skip
[CL 22708220 by matt johnson in ue5-main branch]
added atomfeed.xml allow for auto updates. see README for details
#rb devin.doucette
#preflight 6352f5979e14ee3c79af71ec
[CL 22698349 by joe pribele in ue5-main branch]
Add DeadZone to some axis input actions to support game controller axis input.
Dial tooltip text has outline for better readability.
#jira UE-167724, UE-166428
#rb
#lockdown Alejandro.Arango
#preflight none, content only
[FYI] Thomas.Kilkenny
[CL 22677165 by takashi kuribayashi in ue5-main branch]
This allows you to define a list of value thresholds for a column and the bucket names that correspond with each threshold. When present the corresponding bucket name will be displayed in the column instead of/with the value.
#rb ben.woodhouse
[CL 22670762 by tyler staples in ue5-main branch]