#[fyi] michael.noland
#preflight 61d86fa3c65e66487b36b5c0
#ushell-cherrypick of 18546856 by Andrew.Davidson
#ROBOMERGE-AUTHOR: andrew.davidson
#ROBOMERGE-SOURCE: CL 18552595 via CL 18552601 via CL 18552604 via CL 18553016 via CL 18553035
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18553054 by andrew davidson in ue5-release-engine-test branch]
#ROBOMERGE-AUTHOR: andrew.davidson
#ROBOMERGE-SOURCE: CL 18552107 via CL 18552130 via CL 18552133 via CL 18552520 via CL 18552534
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18552539 by andrew davidson in ue5-release-engine-test branch]
- Changes argument for building vanilla UE targets from "UE4" to "Unreal"
- Improved code that detects the project target to build to deal with projects that have multiple "Editor" targets
- Fixed issue where -noxge would cause -cook tasks not to be queued if there was no warm/hot/cold DDC argument
- Made -noxge the default if no -xge arg is specified
#rb pat.swanson
#ROBOMERGE-OWNER: andrew.grant
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 18531909 via CL 18531922 via CL 18531923 via CL 18531933 via CL 18531940 via CL 18532363 via CL 18532390 via CL 18532802 via CL 18533930
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18534124 by andrew grant in ue5-release-engine-test branch]
#preflight skip
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 18468195 via CL 18469208 via CL 18469217 via CL 18469242 via CL 18469457 via CL 18469496
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18469512 by andrew grant in ue5-release-engine-test branch]
#rb swarm
#swarm 18391661
#preflight 61aece940e3f453820506dae
#tests Android / Switch preflight
#ROBOMERGE-AUTHOR: thomas.ross
#ROBOMERGE-SOURCE: CL 18449824 via CL 18449842 via CL 18449853 via CL 18449862 via CL 18450175 via CL 18450186
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18450195 by thomas ross in ue5-release-engine-test branch]
When an app requires login also add the MCP and build ID override to the commandline.
Adding Find widget by tag function for increased editor testablity
Adding Simulation button click for better testing opportunities
[at]Jerome.Delattre [at]Andrew.Grant [at]Chris.Constantinescu
#preflight 61a90f1f832ebaf94861e231
#ROBOMERGE-AUTHOR: eric.knapik
#ROBOMERGE-SOURCE: CL 18356722 via CL 18364423 via CL 18364470 via CL 18364520 via CL 18434157 via CL 18435482
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18436247 by eric knapik in ue5-release-engine-test branch]
Staged builds are explicitly assigned a project id via the persistent UECommandline.txt file. This works on mobile/consoles, but isn't implemented for Windows/Linux/Mac, so staged builds for those platforms don't have a persistent assignment of project id and instead rely on the launch by the editor including the appropriate commandlines.
Unstaged builds on Windows/Mac/Linux now determine project id independently after they have determined the project file path. This happens after the project file has been determined and has had case corrected. This ensures it is different/unique for multiple blueprint projects that share the same executable.
Fix a bug where second cook in editor to zen would stall because the queue thinks all additions are finished due to a boolean that isn't reset.
#rb devin.doucette
#rb per.larsson
#preflight 61b39a35a2562c8b1c40f81e
#ROBOMERGE-AUTHOR: zousar.shaker
#ROBOMERGE-SOURCE: CL 18432317 in //UE5/Release-5.0/... via CL 18435404
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18435895 by zousar shaker in ue5-release-engine-test branch]
- added optional UAT parameter PackageEncryptionKeyFile to specify the encryption key file to use during packaging for supporting platforms
- example usage: -PackageEncryptionKeyFile=C:\MyProject\MyEncryptionKey.key
#rb Andrew.Firth, David.Harvey
#lockdown michal.valient
#preflight 616e13e96e12ff000113feab
#ROBOMERGE-AUTHOR: eric.mcdaniel
#ROBOMERGE-SOURCE: CL 17861698 via CL 18004085 via CL 18369956 via CL 18369989
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18370000 by eric mcdaniel in ue5-release-engine-test branch]
#rb minor
#lockdown jeff.farris
#preflight 614c92f8a3efb40001bf949f
#ROBOMERGE-AUTHOR: andrew.firth
#ROBOMERGE-SOURCE: CL 17608554 via CL 17962776 via CL 18364967 via CL 18365025
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18365080 by andrew firth in ue5-release-engine-test branch]