#rn UMG Designer: Fix to a crash that can happen when using Replace with Child option in the context menu of the hierarchy panel if the Widget being replaced by its child is in a NamedSlot.
#rb patrick.boutot
#jira UE-112751
[CL 16646168 by Vincent Gauthier in ue5-main branch]
Added message that packaging can fail if assets reference new changes.
#rb
#rnx
#jira UE-115558
#preflight 60c39c8e8d00b80001b1e85f
[CL 16645001 by Tim Smith in ue5-main branch]
- Pixel inspector now gets the right render target pixel format via scene view extension.
- Pixel Inspector HDR render target texture was using unsupported pixel format.
#jira UE-109720
#rb Rod.Bogart
[CL 16642551 by Ruslan Idrisov in ue5-main branch]
Currently only supports function references when exposed via the details panel. Initial use case is for function bindings on anim nodes. For the customization to apply the FMemberReference must specify the "FunctionReference" metadata.
Prototypes for functions are exposed via metadata "PrototypeFunction" using the full package path to the function.
#rb Phillip.Kavan
[CL 16641661 by Thomas Sarkanen in ue5-main branch]
Only one level of external graph is added to avoid circular references creating infinite recursion
#rb Phillip.Kavan
[CL 16641649 by Thomas Sarkanen in ue5-main branch]
- In order to block StreamingGrid needs to be tagged so that we don't block on all grids (ex: HLOD grid)
- Block can be disabled with cvar (wp.Runtime.ToggleBlockOnSlowStreaming)
#rb jeanfrancois.dube, richard.malo
#preflight 60c360d91264df0001cede68
#ROBOMERGE-SOURCE: CL 16641121
#ROBOMERGE-BOT: (v831-16623017)
[CL 16641141 by patrick enfedaque in ue5-main branch]
#rb jamie.dale
#preflight 60c2b5d11ab0310001d12a7c
#ROBOMERGE-SOURCE: CL 16640821
#ROBOMERGE-BOT: (v831-16623017)
[CL 16640843 by rex hill in ue5-main branch]
AsyncIODelete: Initialize TempRoot path even when async is disabled, to implement contract that it does not allowing temproot to be deleted.
#rnx
#rb Martin.Ridgers
[CL 16640075 by Matt Peters in ue5-main branch]
Deprecate TAlignmentWidgetSlotMixin old declartive function. They were not invalidating the widget.
Deprecate TPanelChildren.Add and Insert function. We now use TUniquePtr, the ownership of the Slot wouldn't exist outside of the life of the slot.
#jira UE-109145
#preflight 60c262b49e139d000114edda
[CL 16639956 by Patrick Boutot in ue5-main branch]
Updated the logic in SActorDetails::RefreshSubobjectTreeElements to match the logic in SActorDetails::OnSubobjectEditorTreeViewSelectionChanged when deciding whether a component or actor is selected
#fyi jamie.dale
#jira none
#rb trivial
#preflight 60c2bbb1b1a4a3000131e17a
[CL 16635419 by ben hoffman in ue5-main branch]
Supports either:
* From texel density
* From expected mesh screen size
* From expected mesh draw distance
Compute best texture size, taking UV map waste into account.
Currently only supported by the Approximate Actors merge method, to be integrated in the ProxyLOD later.
#rb ryan.schmidt, luc.eygasier
#ROBOMERGE-SOURCE: CL 16635038
#ROBOMERGE-BOT: (v831-16623017)
[CL 16635077 by sebastien lussier in ue5-main branch]