alex perez
1ceb0661a7
[Insights] Added DisableFrameThrottle flag
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#rb ionut.matasaru
[CL 33822400 by alex perez in ue5-main branch]
2024-05-22 04:06:05 -04:00
joakim lindqvist
0c1f946c02
Cloud DDC - Fixed issue were some blob stats were being recorded in ints which is to small to capture the potential value, in practise we shouldn't have run into this for any data we submit yet.
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[CL 33822121 by joakim lindqvist in ue5-main branch]
2024-05-22 03:11:03 -04:00
buildmachine
f842702991
Horde: Updating schema documentation
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#rnx
[CL 33821393 by buildmachine in ue5-main branch]
2024-05-22 01:08:24 -04:00
henrik karlsson
387c7c32ee
[UBA]
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* Made detoured GetLongPathNameW more resilient to bad input
[CL 33821196 by henrik karlsson in ue5-main branch]
2024-05-22 00:36:33 -04:00
ben marsh
84c19f47e5
BuildGraph: Fix comparison error after refactor.
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#rnx
[CL 33819025 by ben marsh in ue5-main branch]
2024-05-21 22:24:33 -04:00
ben marsh
73cf491816
BuildGraph: Enable warnings for methods that should be made static.
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#rnx
[CL 33818162 by ben marsh in ue5-main branch]
2024-05-21 21:47:03 -04:00
ben marsh
f8c7f937b4
Missing files.
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[CL 33818038 by ben marsh in ue5-main branch]
2024-05-21 21:33:03 -04:00
ben marsh
87114921f6
BuildGraph: Enable warnings for using non-portable string comparisons.
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#rnx
[CL 33817902 by ben marsh in ue5-main branch]
2024-05-21 21:27:08 -04:00
ben marsh
c14d97c48d
BuildGraph: Enable warnings for string comparisons in BuildGraph.Automation.
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#rnx
[CL 33817664 by ben marsh in ue5-main branch]
2024-05-21 21:06:38 -04:00
ben marsh
7918a7011d
BuildGraph: Enable warnings for declaring visibile instance fields in BuildGraph.Automation.
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[CL 33817522 by ben marsh in ue5-main branch]
2024-05-21 20:54:09 -04:00
joe kirchoff
5f5a8a703e
UnrealBuildTool: Move several helper functions to EpicGames.Build
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#rnx
[CL 33815711 by joe kirchoff in ue5-main branch]
2024-05-21 19:32:34 -04:00
brendan lienau
65d65d8134
[Gauntlet] TargetDeviceAndroid.IsActivityRunning() will now search for 'ResumedActivity' instead of 'mResumedActivity' when determining if the app is running in the foreground.
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#jira UE-214990
#rb Chris.Babcock
#fixVersion 5.4.3
[CL 33814916 by brendan lienau in ue5-main branch]
2024-05-21 19:04:14 -04:00
ben marsh
22505fb1e1
Remove test code.
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#rnx
[CL 33813702 by ben marsh in ue5-main branch]
2024-05-21 18:34:30 -04:00
ben marsh
d8e9333e76
BuildGraph: Add support for using properties rather than fields in parameter class definitions.
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[CL 33813295 by ben marsh in ue5-main branch]
2024-05-21 18:20:34 -04:00
joe kirchoff
8b3f335dbe
UnrealBuildTool: Add System.Security.Cryptography package to DynamicCompilation reference, required for .NET 8
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#rnx
[CL 33813248 by joe kirchoff in ue5-main branch]
2024-05-21 18:18:34 -04:00
ben marsh
12121013a4
BuildGraph: Add a task which will read secrets from Horde and substitute named placeholders for them in a text file.
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#rnx
[CL 33812073 by ben marsh in ue5-main branch]
2024-05-21 17:49:32 -04:00
zach brockway
f74f50ff06
UnrealBuildTool: Introduce TargetRules.bAllowEnginePluginsEnabledByDefault, analogous to (the inverse of) "DisableEnginePluginsByDefault" in the project descriptor.
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This is passed through to the target receipt, and respected in FPluginManager.
#jira UE-214749
#rb Joe.Kirchoff
[CL 33811096 by zach brockway in ue5-main branch]
2024-05-21 17:30:36 -04:00
zach brockway
0805be4e2a
AutomationTool: Permit MakeCookedEditor subclasses to override ProjectParams construction.
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#jira UE-215250
#rb Josh.Adams
[CL 33810603 by zach brockway in ue5-main branch]
2024-05-21 17:21:46 -04:00
calvin zheng
702ebae3df
Fix Empty AppName causing archving fail
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#jira UE-215113
#rb Josh.Adams
[CL 33809972 by calvin zheng in ue5-main branch]
2024-05-21 17:09:19 -04:00
joe kirchoff
9c7f80933a
Horde: Build graph to use DotNet 8.0.300
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#rnx
#rb Ben.Marsh
[CL 33809679 by joe kirchoff in ue5-main branch]
2024-05-21 17:00:49 -04:00
ben marsh
37ff2e4708
EpicGames.Perforce: Fix parsing of array fields from Perforce records.
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[CL 33807462 by ben marsh in ue5-main branch]
2024-05-21 16:08:08 -04:00
marc audy
38a8d9fdfc
Remove the Platform.h experiment as it fails if files are in modules that don't include Core and put back the one off pragma disable for the single file cases in to DirectHeaderCompiling.h, leaving the global case in place for most use cases
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#rnx
[CL 33806551 by marc audy in ue5-main branch]
2024-05-21 15:49:19 -04:00
laura hermanns
3564d25726
[UBA] Add vertical cursor line to UbaVisualizer and zoom in/out at cursor position as anchor point.
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- Zoom in/out with the horizontal cursor position as anchor point; Previously the anchor point was always the left corner of the window.
- Add a vertical line with the same color as the info text to visualize where the cursor is and where zooming in/out will take place (can be disabled).
#rnx
#rb henrik.karlsson, Joe.Kirchoff
[CL 33806005 by laura hermanns in ue5-main branch]
2024-05-21 15:37:45 -04:00
ben marsh
7d471a8221
EpicGames.Perforce: Fix parsing of records which have duplicate field names in child records.
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[FYI] Marc.Audy
[CL 33805183 by ben marsh in ue5-main branch]
2024-05-21 15:13:49 -04:00
ben marsh
a254cbdbce
UGS: Ignore required badges by default for non-editor archive types.
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[CL 33804216 by ben marsh in ue5-main branch]
2024-05-21 14:51:09 -04:00