Commit Graph

9 Commits

Author SHA1 Message Date
Ben Marsh
f24d1458cd Fix CIS warning due to unused variable in CrashReportProcess.
#rb none
#lockdown Nick.Penwarden

[CL 3284047 by Ben Marsh in Main branch]
2017-02-02 16:54:10 -05:00
Ben Marsh
3de35115ca Copying //UE4/Dev-Core to //UE4/Dev-Main (Source: //UE4/Dev-Core @ 3283640)
#lockdown Nick.Penwarden
#rb none

==========================
MAJOR FEATURES + CHANGES
==========================

Change 3229011 on 2016/12/09 by Steve.Robb

	Licensee version updated in FWorldTileInfo::Read().

	https://udn.unrealengine.com/questions/325874/fworldtileinfo-not-passing-fileversionlicenseeue4.html

Change 3230493 on 2016/12/12 by Robert.Manuszewski

	Adding a check against assembling the reference token stream while streaming without locking GC.

Change 3230515 on 2016/12/12 by Steve.Robb

	GetStaticEnum and GetStaticStruct removed.
	Various generated code tidy-ups.

Change 3230522 on 2016/12/12 by Steve.Robb

	UHT no longer complains about bases with different prefixes.
	References to obsolete DependsOn removed.

Change 3230528 on 2016/12/12 by Steve.Robb

	ReferenceChainSearch tidyups.

Change 3234235 on 2016/12/14 by Robert.Manuszewski

	PR #2695: fix comments (Contributed by wyhily2010)

Change 3234237 on 2016/12/14 by Robert.Manuszewski

	PR #2614: [GenericPlatformFile] New Function, GetTimeStampLocal, returns file time stamp in local time instead of UTC   Rama (Contributed by EverNewJoy)

Change 3236214 on 2016/12/15 by Robert.Manuszewski

	PR# 1988 : Allow absolute path in -UserDir=<Path> argument (contributed by bozaro)

Change 3236582 on 2016/12/15 by Robert.Manuszewski

	Allow commandline use in shipping builds

	#jira UE-24613

Change 3236591 on 2016/12/15 by Robert.Manuszewski

	Removed unnecessary console variable logspam

	#jira UE-24614

Change 3236737 on 2016/12/15 by Steve.Robb

	Fixes to non-contiguous enums in OSS.

Change 3239686 on 2016/12/19 by Chris.Wood

	Fixed CompressionHelper method UE4CompressFileGZIP() that leaked a file handle when a compression error occurred (CRP v1.2.12)
	[UE-39910] - CrashReportProcess leaks file handles and doesn't cleanup folders after compression fails during output to S3

Change 3240687 on 2016/12/20 by Chris.Wood

	Improved CrashReportProcess retry logic to avoid stuck threads when CRW fails to add crashes (CRP 1.2.13)
	[UE-39941] - Improve CrashReportProcess retry logic when CR website returns failed response to AddCrash Request

Change 3246347 on 2017/01/04 by Steve.Robb

	Readability, debuggability and standards improvements.

Change 3249122 on 2017/01/06 by Steve.Robb

	Generic FPaths::Combine, allowing a mix of string argument types and unlimited arity.

Change 3249580 on 2017/01/06 by Steve.Robb

	Fix for TArray::HeapSort when array contains pointers.

	See: https://answers.unrealengine.com/questions/545533/bug-heapsort-with-tarray-of-pointers-fails-to-comp.html

Change 3250593 on 2017/01/09 by Robert.Manuszewski

	PR #3046: UE-39578: Added none to invalid filenames (Contributed by projectgheist)

Change 3250596 on 2017/01/09 by Robert.Manuszewski

	PR #3094: Fixing typo in comments for LODColoration in BaseEngine.ini - UE-40196 (Contributed by sanjay-nambiar)

Change 3250599 on 2017/01/09 by Robert.Manuszewski

	PR #3096: Fixed Log message in ExclusiveLoadPackageTimeTracker : UE-37583 (Contributed by sanjay-nambiar)

Change 3250863 on 2017/01/09 by Steve.Robb

	Build configuration option to force the use of the Debug version of UnrealHeaderTool.

Change 3250994 on 2017/01/09 by Ben.Zeigler

	Remove bad or redundant ini redirects. These did not work with the old system but were silently ignored, my new system throws warnings about them

Change 3251000 on 2017/01/09 by Ben.Zeigler

	#jira UE-39599 Add FCoreRedirects which replaces and unifies the redirect systems in LinkerLoad, K2Node, Enum, and TaggedProperty. This fixes various bugs and makes things uniform.
	It will parse the previous ini files, or load out of a [CoreRedirects] section in any loaded ini file
	The old redirect system can be re-enabled by setting USE_CORE_REDIRECTS to 0 in CoreRedirects.h. This will be removed eventually
	Some refactors to pass in information needed by the new system that the old system didn't need
	Add LoadTimeVerbose stats for processing redirects and enable that group during -LoadTimeFile

Change 3253580 on 2017/01/11 by Graeme.Thornton

	Added some validation of the class index in exportmap entries

	#jira UE-37873

Change 3253777 on 2017/01/11 by Graeme.Thornton

	Increase SerialSize and SerialOffset in FObjectExport to 64bits, to handle super large files

	#jira UE-39946

Change 3257750 on 2017/01/13 by Ben.Zeigler

	Fix issue where incorrectly set up animation node redirects (were ActiveClassRedirects, should have been ActiveStructRedirects) didn't work in the new redirect system because it validated more.
	Added backward compatibilty code and fixed some conflicts in the ini.

Change 3261176 on 2017/01/17 by Ben.Zeigler

	#jira UE-40746 Fix redundant ini redirect
	#jira UE-40725 Fix section of Match3 defaultengine.ini that appears to have been accidentally duplicated from baseengine.ini several years ago

Change 3261915 on 2017/01/18 by Steve.Robb

	Fixes to localized printf formats.

Change 3262142 on 2017/01/18 by Ben.Zeigler

	Remove runtime code for old ActiveClassRedirects and related systems.
	It was already disabled and the old ini format is still parsed and converted to FCoreRedirects at runtime so there should be no functionality change.
	Merged the deprecated tagged property and enum redirect ini parsing into LinkerLoad, and remove the RemapImports step entirely as it's part of FixupImportMap.

Change 3263596 on 2017/01/19 by Gil.Gribb

	UE4 - Fixed many bugs with the event driven loader and allowed it to work at boot time.

Change 3263597 on 2017/01/19 by Gil.Gribb

	UE4 - Allowed UnrealPak to do a better job with EDL pak files when the order provided is old or from the cooker. Several minor tweaks to low level async IO stuff in support of switch experiments.

Change 3263922 on 2017/01/19 by Gil.Gribb

	UE4 - Fixed a bug with nativized blueprints that was introduced with the boot time EDL changes.

Change 3264131 on 2017/01/19 by Robert.Manuszewski

	Simple app to test hard to repro bugs

Change 3264849 on 2017/01/19 by Ben.Zeigler

	Change FParse::Value to treat ) like , for parsing to handle config parsing struct format. This fixes cases where lines end with bool or FName variables that aren't written out quoted:
	+ClassRedirects=(OldName="LandscapeProxy",NewName="LandscapeStreamingProxy",InstanceOnly=True)

Change 3265232 on 2017/01/19 by Ben.Zeigler

	#jira UE-39599 Finish class redirect refactor by cleaning up BaseEngine.ini
	Move plugin-specific redirects to new plugin ini files
	Move all redirects from BaseEngine.ini prior to 4.11 to native registration in FCoreRedirects. Needed to split up functions to avoid long compile times
	Move all redirects after 4.11 to new ini format
	Some related blueprint fixup code changes, these weren't cooperating well with some ini redirects

Change 3265490 on 2017/01/20 by Steve.Robb

	Prevent engine reinstancing on hot reload.

	#jira UE-40765

Change 3265593 on 2017/01/20 by Gil.Gribb

	UE4 - Stored a copy of the callback in async read request so that we don't need to worry about lifetime so we can capture variables as needed. Also fixed race in audio streaming.

Change 3266003 on 2017/01/20 by Gil.Gribb

	UE4 - Fixed bug which would cause a fatal error when cooking subobjects that were pending kill.

Change 3267433 on 2017/01/22 by Gil.Gribb

	UE4 - Fixed a bug with EDL at boot time which caused a fatal error with unfired imports.

Change 3267677 on 2017/01/23 by Steve.Robb

	Fix for whitespace before UCLASS() causing compile errors.

	#jira UE-24110

Change 3267685 on 2017/01/23 by Steve.Robb

	First pass of fixes to printf-style calls to only use TCHAR[] specifiers.

Change 3267746 on 2017/01/23 by Steven.Hutton

	Resolve offline work

	Changes to repositories to support better handling of db connections.

Change 3267865 on 2017/01/23 by Steve.Robb

	Clarification of TArray::FindLastByPredicate() and FString::FindLastCharByPredicate().

	#fyi nick.darnell

Change 3268075 on 2017/01/23 by Gil.Gribb

	UE4 - Fixed another bug with RF_PendingKill subobjects and the new loader.

Change 3268447 on 2017/01/23 by Gil.Gribb

	Fortnite - Removed calls to ::StaticClass() before main starts; this is not allowed.

Change 3269491 on 2017/01/24 by Gil.Gribb

	UE4 - Cancelling async loading with the EDL loader now prints a warning and does a flush instead.

Change 3269492 on 2017/01/24 by Gil.Gribb

	UE4 - Suppressed a few EDL cook wanrings.

Change 3270085 on 2017/01/24 by Gil.Gribb

	UE4 - Remove pak highwater spam.

Change 3270089 on 2017/01/24 by Gil.Gribb

	UE4 - fix random bug with memory counting and some vertex buffer

Change 3271246 on 2017/01/25 by Chris.Wood

	Fixed CrashReportProcess pipeline for Mac and Linux crashes lacking machine Ids (CRP v1.2.14)
	[UE-40605] - Machine ID is not being shown on the crashreporter website

Change 3271827 on 2017/01/25 by Steve.Robb

	C4946 warning disabled in third party headers (triggers in Clang/LLVM).

Change 3271874 on 2017/01/25 by Steve.Robb

	Fix for missing error check after header preparsing.

Change 3271911 on 2017/01/25 by Steve.Robb

	ObjectMacros.h now automatically included by generated headers.

	#fyi jamie.dale

Change 3273125 on 2017/01/26 by Steve.Robb

	Check to ensure that a .generated.h header is included by headers which have exported types, to avoid crazy compiler errors.

	#fyi james.golding

Change 3273209 on 2017/01/26 by Steve.Robb

	UnrealCodeAnalyzer compilation fixes.

Change 3274917 on 2017/01/27 by Steve.Robb

	GC disabled when recompiling child BPs, as is already the case for the parent (CL# 2731120).
	Now-unused field removed.

Change 3279091 on 2017/01/31 by Ben.Marsh

	UBT: Remove code paths which assume relative paths based on a particular CWD. Use the absolute paths stored in UnrealBuildTool.RootDirectory/UnrealBuildTool.EngineDirectory instead.

Change 3279195 on 2017/01/31 by Gil.Gribb

	Turned EDL on for orion

Change 3279493 on 2017/01/31 by Ben.Zeigler

	#jira UE-41341 Redo redirector fixups that got undone in merge from Main

Change 3280284 on 2017/01/31 by Ben.Zeigler

	#jira UE-41357 Fix typo in vehicle redirect. Also fix base crash when converting old content with nodes that don't exist.
	Fix issues with loading plugin ini files. They weren't properly "diffing" against the base/default source file so my redirect typo fix didn't propagate.
	Some general config system refactors on Josh's advice, and make base.ini optional if reading out of a non-standard engine directory
	Engine plugin ini are now BasePlugin.ini, game plugins are still DefaultPlugin.ini.
	Fix crash when loading old content pointing to nonexistent node type. It will still error/ensure but won't crash.

Change 3280299 on 2017/01/31 by Gil.Gribb

	possibly fix edl at boot with orion server....though was no-repro

Change 3280386 on 2017/01/31 by Ben.Zeigler

	Header include fixes for -nopch, fixes incremental build

Change 3280557 on 2017/01/31 by Ben.Zeigler

	Fix Config crash. FConfigFile's copy constructor is apparently not safe and resulted in garbage memory in some cases

Change 3280817 on 2017/02/01 by Steve.Robb

	Unused SmartCastProperty removed.

Change 3280897 on 2017/02/01 by Chris.Wood

	Improved CRP shutdown code to abort AddCrash requests when cancel is requested (CRP v1.2.15)
	[UE-41338] - Fix CRP shutdown when website isn't accepting new crashes

	Also, improved shutdown code to try to avoid occassional exception when writing out the report index. Looks like it isn't shutting down worker threads cleanly sometimes. Added more logging to this too.

Change 3280989 on 2017/02/01 by Gil.Gribb

	New unrealpak binaries

Change 3281416 on 2017/02/01 by Michael.Trepka

	Updated UnrealPak binaries for Mac

Change 3282457 on 2017/02/01 by Ben.Zeigler

	#jira UE-41425 Protect against issues with streamable manager requests recursively completing by caching the array locally.
	This code is safer in general in my local version so just doing a quick fix for now

Change 3282619 on 2017/02/01 by Arciel.Rekman

	Linux: update UnrealPak.

[CL 3283649 by Ben Marsh in Main branch]
2017-02-02 14:41:50 -05:00
Ben Marsh
20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00
Robert Manuszewski
17538be4f8 Copying //UE4/Dev-Core to //UE4/Dev-Main (Source: //UE4/Dev-Core @ 3151653)
#lockdown Nick.Penwarden

==========================
MAJOR FEATURES + CHANGES
==========================

Change 2975891 on 2016/05/12 by Gil.Gribb

	merged in new async stuff from dev-rendering.

Change 2976695 on 2016/05/13 by Gil.Gribb

	updated precache list

Change 2977030 on 2016/05/13 by Gil.Gribb

	Added time slicing to CreateAsyncPackagesFromQueue, radically reduced the frequency of "precache trimming" and changed a few things in the test rig and logging

Change 2977090 on 2016/05/13 by Gil.Gribb

	Fixed module manager threading and added cmd line param to force async loading thread.

Change 2977292 on 2016/05/13 by Gil.Gribb

	check for thread safety in looking at asset registry

Change 2977296 on 2016/05/13 by Gil.Gribb

	removed some super-expensive check()s from precacher

Change 2978368 on 2016/05/16 by Gil.Gribb

	Move several exposive bools inside of the basic tests inside of FLinkerLoad::Preload, saves a fraction of second.

Change 2978414 on 2016/05/16 by Gil.Gribb

	Added support and testing for unmounting pak files to the pak precacher.

Change 2978446 on 2016/05/16 by Gil.Gribb

	Allow linker listing in non-shipping builds

Change 2978550 on 2016/05/16 by Gil.Gribb

	Allowed some linker spew in non-shipping builds (instead of debug builds). Some tweak to help track down the music.uasset leak.

Change 2979952 on 2016/05/17 by Robert.Manuszewski

	Merging //UE4/Dev-Core @ 2979938 to Dev-UE-30519-LoadTimes

Change 2984927 on 2016/05/20 by Gil.Gribb

	fix a few bugs with an mcp repro

Change 2984951 on 2016/05/20 by Gil.Gribb

	fixed issues with USE_NEW_ASYNC_IO = 0

Change 2985296 on 2016/05/20 by Gil.Gribb

	Fixed several bugs with the MCP boot test

Change 2987956 on 2016/05/24 by Robert.Manuszewski

	Fixing leaked linkers created by blocking load requests during async loading.

Change 2987959 on 2016/05/24 by Joe.Conley

	Enable load timings in block loading also (in addition to async loading).

Change 3017713 on 2016/06/17 by Robert.Manuszewski

	Removing GUseSeekFreeLoading.

Change 3017722 on 2016/06/17 by Robert.Manuszewski

	Renaming LOAD_SeekFree flag to LOAD_Async to better reflect its current purpose.

Change 3017833 on 2016/06/17 by Robert.Manuszewski

	Merging //UE4/Dev-Core to Dev-UE-30519-LoadTimes (//Tasks/Dev-Core/Dev-UE-30519-LoadTimes)

Change 3017840 on 2016/06/17 by Robert.Manuszewski

	Re-doing Dev-Core changes to Delegates 2/2

Change 3022872 on 2016/06/22 by Gil.Gribb

	reorder memory trim and deleting loaders

Change 3059218 on 2016/07/21 by Robert.Manuszewski

	Fixing compilation errors - adding missing load time tracker stats.

Change 3064508 on 2016/07/26 by Robert.Manuszewski

	Removing blocking loading path in cooked builds. LoadPackage will now use the async path.

Change 3066312 on 2016/07/27 by Gil.Gribb

	Event driven loader, first pass

Change 3066785 on 2016/07/27 by Gil.Gribb

	Removed check...searching forward for export fusion can release a node

Change 3068118 on 2016/07/28 by Gil.Gribb

	critical bug fixes for the event driven loader

Change 3068333 on 2016/07/28 by Gil.Gribb

	correctly handle the case where a file is rejected after loading the summary

Change 3069618 on 2016/07/28 by Robert.Manuszewski

	Merging //UE4/Dev-Core to Dev-UE-30519-LoadTimes (//Tasks/Dev-Core/Dev-UE-30519-LoadTimes)

Change 3069901 on 2016/07/29 by Robert.Manuszewski

	Fixing an hang when loading QA-Blueprints level

Change 3070171 on 2016/07/29 by Gil.Gribb

	fixed CDO cyclic dependencies

Change 3075288 on 2016/08/03 by Gil.Gribb

	misc fixes to the event driven loader

Change 3077332 on 2016/08/04 by Robert.Manuszewski

	Fixing checkSlow asserts caused by new loading code not being flagged as IsInAsyncLoadThread() and CreateSynchEvent deprecation warning.

Change 3078113 on 2016/08/04 by Gil.Gribb

	implemented "nicks rule" and undid some previous material and world hacks needed without it.

Change 3079480 on 2016/08/05 by Gil.Gribb

	fixes and tweaks on event driven loader

Change 3080135 on 2016/08/07 by Gil.Gribb

	misc fixes for event driven loader, now with reasonable memory

Change 3083722 on 2016/08/10 by Robert.Manuszewski

	Fixing hangs when async loading packages.

Change 3091747 on 2016/08/17 by Gil.Gribb

	Fix all hitches in streaming load that were regressions.

Change 3093258 on 2016/08/18 by Gil.Gribb

	Fix bug that caused an assert when packages fail to load for certain reasons (like loading an uncooked file).

Change 3095719 on 2016/08/20 by Gil.Gribb

	reenable async loading thread and cleanup and bug fixes

Change 3096350 on 2016/08/22 by Gil.Gribb

	tweak task priorities a bit to minimize precaching memory

Change 3096355 on 2016/08/22 by Gil.Gribb

	add support for precaching for "loose files" in the generic async layer.

Change 3098091 on 2016/08/23 by Gil.Gribb

	Split header into a separate file and disabled a bad optimization in the bulk data.

Change 3099783 on 2016/08/24 by Gil.Gribb

	rework dependency graph to be much, much faster. About half done.

Change 3100995 on 2016/08/25 by Gil.Gribb

	fixed bugs with streaming texture from .uexp and cook time check that should have been runtime only

Change 3101369 on 2016/08/25 by Gil.Gribb

	fixed bug with blueprints in the new loader.

Change 3102793 on 2016/08/26 by Gil.Gribb

	PS4 - fixed small block memcpy to actually be inline

Change 3103785 on 2016/08/27 by Gil.Gribb

	fixed case bug with pak order. devirtualized flinkerload::serialize, made sure -fileopenlog is not heavily skewed

Change 3104884 on 2016/08/29 by Gil.Gribb

	fixed a BP bug and tweaked the -fileopenlog behavior to do leaf assets DFS

Change 3105266 on 2016/08/29 by Ben.Zeigler

	Editor build compilation fix

Change 3105774 on 2016/08/30 by Gil.Gribb

	add checks to locate cases where we try to use something that isn't loaded yet

Change 3107794 on 2016/08/31 by Gil.Gribb

	fixed abug with BP's not loading the parent CDO soon enough

Change 3114278 on 2016/09/06 by Gil.Gribb

	looping loads for paragon load test

Change 3114311 on 2016/09/06 by Ben.Zeigler

	Fix linux compile

Change 3114350 on 2016/09/06 by Ben.Zeigler

	Linux supports fast unaligned int reads

Change 3116169 on 2016/09/07 by Ben.Zeigler

	Force enable separate bulk data cooking when using split cooked files, end-of-exp-file doesn't make sense with the new cook scheme and will crash at runtime

Change 3116538 on 2016/09/07 by Gil.Gribb

	add dependencies for CDO subobjects

Change 3116596 on 2016/09/07 by Ben.Zeigler

	Change crash to warning when trying to load an import to a missing native class, can happen with editor only classes.

Change 3116855 on 2016/09/07 by Ben.Zeigler

	Move cook dialog down a bit so I can cook without constant dialogs popping up

Change 3117452 on 2016/09/08 by Robert.Manuszewski

	Fixing hang when suspending async loading with the async loading thread enabled.

Change 3119255 on 2016/09/09 by Robert.Manuszewski

	Removing texture allocations from PackageFileSummary as they were not used by anything.

Change 3119303 on 2016/09/09 by Gil.Gribb

	Fixed font issue by making all all bulk data either inline or in a ubulk. Added support for compressed packages.

Change 3120324 on 2016/09/09 by Ben.Zeigler

	Fix Cook warnings. Skip transient and client/server only objects when adding dependencies, and mark ShapeComponent BodySetups as properly transient.

Change 3121960 on 2016/09/12 by Ben.Zeigler

	Add RandomizeLoadOrder CVar to randomize the package serial number it uses for sorting async loads

Change 3122635 on 2016/09/13 by Gil.Gribb

	reworked searching disk warning and minor change to the background tasks used for decompression

Change 3122743 on 2016/09/13 by Gil.Gribb

	added some checks around memory accounting

Change 3123395 on 2016/09/13 by Ben.Zeigler

	Enable MallocBinned2 by default on cooked windows builds, similar to how PS4 works.
	Disabled thread pool cache clearing on windows, the threading function it was using is very slow on windows specifically

Change 3124748 on 2016/09/14 by Gil.Gribb

	Store template in import/export table and refer to it for each export to avoid calling GetArchetypeFromRequiredInfo. Minor fix for some NeedLoadForCLient etc stuff on landscape and CDOs. Fix texture streamer minmips stuff.

Change 3125153 on 2016/09/14 by Gil.Gribb

	don't put transient objects in the import map

Change 3126668 on 2016/09/15 by Gil.Gribb

	Fix critical bug with imports not waiting for the corresponding export to serialize. Fixed paragon test rig to run longer looping by flushing the renderer. Made random mode more random.

Change 3126755 on 2016/09/15 by Gil.Gribb

	ooops, test rig fix

Change 3127408 on 2016/09/15 by Ben.Zeigler

	Back out changelist 3123395, restoring windows memory to 4.13 setup

Change 3127409 on 2016/09/15 by Ben.Zeigler

	Remove Memory trim from FlushAsyncLoading, because it gets called much more often in new flow and is slow on some platforms

Change 3127948 on 2016/09/16 by Gil.Gribb

	Added a check() on any attempt to serialize a pointer to something that hasn't been created yet. This will help us find missing dependencies. There is an exception to this related to CDOs.

Change 3128094 on 2016/09/16 by Robert.Manuszewski

	Fixing exports referenced by weak object pointers not being added to the preload dependency list of of the exports that depend on them.

	+ Moved weak object pointer serialization to FArchive operator << to be able to override its behavior when cooking.

Change 3128148 on 2016/09/16 by Robert.Manuszewski

	Gil's mod to how we detect exports with missing dependencies

Change 3129052 on 2016/09/16 by Ben.Zeigler

	Add Missing Serialize helpers for WeakObjectPtrs, fixes crash with replicating weak objects

Change 3129053 on 2016/09/16 by Ben.Zeigler

	Fake integrate CL #3123581 from Dev-Framework, to correctly handle detecting components as editor only even when they have collision. Fixes crashes with blueprint editor only components that depend on native templates

Change 3129630 on 2016/09/17 by Gil.Gribb

	better logging for missing dependencies and properly ifdef'd the CDO primitive comp hack

Change 3130178 on 2016/09/19 by Robert.Manuszewski

	Use the correct macro (COOK_FOR_EVENT_DRIVEN_LOAD instead of USE_NEW_ASYNC_IO) for SavePackage changes from CL #3128094

Change 3130224 on 2016/09/19 by Robert.Manuszewski

	Compile error fix

Change 3130391 on 2016/09/19 by Gil.Gribb

	Add cook time fatal errors, and undid a previous change we don't seem to need relating to editor only CDOs

Change 3130484 on 2016/09/19 by Gil.Gribb

	fixed botched GetArchetypeFromRequiredInfo

Change 3131966 on 2016/09/20 by Robert.Manuszewski

	Making the new event driven loader disabled by default. It's now also configurable via project settings (under Streaming Settings -> Event Driven Loader Enabled).

	Enabled the event driven loader for a few internal projects.

Change 3132035 on 2016/09/20 by Gil.Gribb

	fix dynamic switch on new loader

Change 3132041 on 2016/09/20 by Robert.Manuszewski

	Fix for packages not being saved to disk when cooking with event driven loader disabled.

Change 3132195 on 2016/09/20 by Robert.Manuszewski

	Enabling the event driven loader for Zen

Change 3133870 on 2016/09/21 by Graeme.Thornton

	Config files now enable the event driven loader with the correct cvar name

Change 3135812 on 2016/09/22 by Gil.Gribb

	fixed some bugs with GC during streaming

Change 3136102 on 2016/09/22 by Robert.Manuszewski

	Release GC lock when FlushingAsyncLoading when running GC.

Change 3136633 on 2016/09/22 by Gil.Gribb

	fix bug with linkers finsihing before other things linked their imports

Change 3138002 on 2016/09/23 by Robert.Manuszewski

	Added an assert that will prevent content cooked for the event driven loader to be loaded by game builds that have the EDL disabled.

Change 3138012 on 2016/09/23 by Gil.Gribb

	Improved the fix to prevent packages from finishing before external imports have linked. Async load object libraries.

Change 3138031 on 2016/09/23 by Gil.Gribb

	do not preload obj libs in editor

Change 3139176 on 2016/09/24 by Gil.Gribb

	fixed another bug with an attempt to call GetArchetypeFromRequiredInfo

Change 3139459 on 2016/09/26 by Robert.Manuszewski

	Merging //UE4/Release-4.13 to Dev-LoadTimes (//Tasks/UE4/Dev-LoadTimes)

Change 3139668 on 2016/09/26 by Gil.Gribb

	change some checks to errors on bad bulk data loads

Change 3141127 on 2016/09/27 by Robert.Manuszewski

	Preventing linkers from being detached too early when async loading.

Change 3141129 on 2016/09/27 by Robert.Manuszewski

	Releasing GC Lock before calling post GC callbacks to allow StaticFindObject use in these callbacks

Change 3142048 on 2016/09/27 by Robert.Manuszewski

	Changing async loading code to not close DelayedLinkerClosePackages linkers until the async package that triggered their creation has finished loading.

Change 3143132 on 2016/09/28 by Gil.Gribb

	fixed text render comp, which has some editor only issues. Fixes a runtime crash and adds a cooktime warning.

Change 3143198 on 2016/09/28 by Gil.Gribb

	fixed it so that bogus loads of bulk data are warned but do not crash

Change 3143287 on 2016/09/28 by Robert.Manuszewski

	UBT will now invalidate its makefiles if ini files are newer than the makefile (ini files may contains global build settings).

	+ Android toolchain will add hashed command line values to the action reposnse filenames to actually allow it to detect compiler command line changes when detecting actions to execute

Change 3143344 on 2016/09/28 by Robert.Manuszewski

	Make UAT pass the project filename to UBT when build non-code projects so that UBT can parse all ini files.

Change 3143865 on 2016/09/28 by Gil.Gribb

	iffy fix for the net load assert in paragon, plus a few checks and one bit of code removed that should never be hit in the EDL, but makes no sense

Change 3144683 on 2016/09/29 by Graeme.Thornton

	Minor refactor of pak file non-filename stuff
	 - Don't check for file existing before running through the security delegate
	 - Default behaviour when using new IO is to reject uasset/umap/ubulk/uexp files immediately. Can be disabled by setting EXCLUDE_NONPAK_UE_EXTENSIONS to 0 in project .build.cs

Change 3144745 on 2016/09/29 by Graeme.Thornton

	Orion non-pak file whitelisting is enabled for all cooked game only builds now, rather than just clients

Change 3144780 on 2016/09/29 by Gil.Gribb

	use poison proxy on non-test/shipping builds

Change 3144819 on 2016/09/29 by Gil.Gribb

	added a few asserts and added an improved fix for the net crash

Change 3145414 on 2016/09/29 by Gil.Gribb

	fixed android assert....not sure why I need that block of code.

Change 3146502 on 2016/09/30 by Robert.Manuszewski

	Fix for GPU hang from MarcusW

Change 3146774 on 2016/09/30 by Robert.Manuszewski

	Fixing a crash when constantly streaming levels in and out caused by keeping references to objects (levels) that were requested to be streamed out.

	- Removed FAsyncObjectsReferencer. References will now be owned by FAsyncPackage
	- UGCObjectReferencer is now more thread safe

Change 3148008 on 2016/10/01 by Gil.Gribb

	add additional error for attempting to create an object from a class that needs to be loaded

Change 3148009 on 2016/10/01 by Gil.Gribb

	fix very old threading bug whereby the ASL and GT would attempt to use the same static array

Change 3148222 on 2016/10/02 by Robert.Manuszewski

	Fix for an assert when an FGCObject is removed when purging UObjects

Change 3148229 on 2016/10/02 by Gil.Gribb

	disable assert that was crashing paragon ps4

Change 3148409 on 2016/10/03 by Robert.Manuszewski

	Allow another case for removing FGCObjects while in GC.

Change 3148416 on 2016/10/03 by Robert.Manuszewski

	Merging //UE4/Release-4.13 to Dev-LoadTimes (//Tasks/UE4/Dev-LoadTimes)

Change 3149566 on 2016/10/03 by Ben.Zeigler

	#jira UE-36664 Fix issue where objects loaded during async loading could be added to the wrong package's object list, if a time slice ended at the wrong point

Change 3149913 on 2016/10/04 by Gil.Gribb

	better broadcast

Change 2889560 on 2016/03/02 by Steven.Hutton

	Packages for scheduled tasks.

Change 2889566 on 2016/03/02 by Steven.Hutton

	Remaining nuget packages for hangfire, unity and scheduled tasks.

Change 2980458 on 2016/05/17 by Chris.Wood

	Attempt to fix crash report submission problems from CRP to CR website
	[UE-30257] - Crashreports are sometimes missing file attachments

	Passing crash GUID so that website can easily check for duplicates in future
	Increased request timeout for AddCrash to be longer than website database timeout
	Logging retries for future visibility
	CRP v.1.1.6

Change 3047870 on 2016/07/13 by Steven.Hutton

	Updated CRW to entity framework with repository models. #rb none

Change 3126265 on 2016/09/15 by Steve.Robb

	Fix for TCString::Strspn.

Change 3126266 on 2016/09/15 by Steve.Robb

	Alternative fix for GitHub 2698: Fix one bug : Parsing command "Enable True" is invalid.

	#jira UE-34670

Change 3126268 on 2016/09/15 by Steve.Robb

	UWorld can no longer be extended by users.
	UHT now handles final class declarations.

	#jira UE-35708

Change 3126273 on 2016/09/15 by Steve.Robb

	A further attempt to catch uninitialized pointers supplied to the GC.

	#jira UE-34361

Change 3130042 on 2016/09/19 by Steve.Robb

	Super for USTRUCTs.

	Suggested here: https://udn.unrealengine.com/questions/310461/automatically-typedef-super-for-ustructs.html

Change 3131861 on 2016/09/20 by Steven.Hutton

	Reconciling work for view engine changes #rb none

Change 3131862 on 2016/09/20 by Steve.Robb

	Removal of THasOperatorEquals and THasOperatorNotEquals from Platform.h, which should have happened as part of CL# 3045963.

Change 3131863 on 2016/09/20 by Steven.Hutton

	Adding packages #rb none

Change 3131869 on 2016/09/20 by Steve.Robb

	Improved error message for enum classes with a missing base:

	Error: Missing base specifier for enum class 'EMyEnum' - did you mean ': uint8'?

Change 3132046 on 2016/09/20 by Graeme.Thornton

	Fix for cvar thread access assert in FLandscapeComponentGrassData serialization function
	 - This function can be called from the async thread so access CVarGrassDiscardDataOnLoad with GetValueOnAnyThread() rather than GetValueOnGameThread()

Change 3133201 on 2016/09/20 by Ben.Zeigler

	Reorganize WindowsPlatformMemory and MacPlatformMemory to work like LinuxPlatformMemory where there is an enum to select the allocator, and move some of it up to GenericPlatformMemory
	Add command line options to select malloc at runtime for Windows and Linux, I don't know how Mac options work
	Improve the performance of BroadcastSlow_OnlyUseForSpecialPurposes on windows, but there are cases where it occaisionally stalls for a few seconds waiting for the flush
	Add MallocBinned2 as an option for mac, linux, and windows, but default to off due to some threading issues

Change 3133722 on 2016/09/21 by Graeme.Thornton

	Cooker forces a shader compilation flush when it detects that it has passed the max memory budget

Change 3133756 on 2016/09/21 by Steve.Robb

	Refactor of TrimPrecedingAndTrailing to avoid a call to FString::Mid with a negative count, which is now illegal.

	#jira UE-36163

Change 3134182 on 2016/09/21 by Steve.Robb

	GitHub #1986: Don't show warnings and erros in console twice with UCommandlet::LogToConsole == true

	#jira UE-25915

Change 3134306 on 2016/09/21 by Ben.Zeigler

	Fix it so FMallocBinned2::Trim skips task threads on desktop platforms, they are too slow and don't allocate much memory
	Enable MallocBinned2 as default binned malloc on Windows
	Remove the -Run command line check as it was removed from the old version as well

Change 3135569 on 2016/09/22 by Graeme.Thornton

	Don't create material resources if we are in a build that can never render
	 - Saves a few MB of memory

Change 3135652 on 2016/09/22 by Steve.Robb

	New async-loading-thread-safe IsA implementation.

	#jira UECORE-298

Change 3135692 on 2016/09/22 by Steven.Hutton

	Minor bug fixes to view pages #rb none

Change 3135990 on 2016/09/22 by Robert.Manuszewski

	Adding ENGINE_API to FStripDataFlags sp that it can be used outside of the Engine module.

Change 3136020 on 2016/09/22 by Steve.Robb

	Display a meaningful error and shutdown if Core modules fail to load.

	https://udn.unrealengine.com/questions/312063/mac-unrealheadertool-failing-randomly.html

Change 3136107 on 2016/09/22 by Chris.Wood

	Added S3 file upload to output stage of Crash Report Process (v.1.1.26)
	[UE-35991] - Crash Report Process to write crash files to S3

	Also adds OOM alerts to CRP.
	Also disk space alerts changed to 5% free space and repeat once every 30 minutes instead of 10 minutes.

Change 3137562 on 2016/09/23 by Steve.Robb

	TUniquePtr<T[]> support.

Change 3138030 on 2016/09/23 by Steve.Robb

	Virtual UProperty functions moved out of headers into .cpp files to ease iteration.

Change 3140381 on 2016/09/26 by Chris.Wood

	Disabled uploads via CRRs while leaving services switched on to avoid crashes in some clients.
	[UETOOL-1005] - Turn off CrashReportReceivers

Change 3141150 on 2016/09/27 by Steve.Robb

	Invoke support for TFunction.

Change 3141151 on 2016/09/27 by Steve.Robb

	UBoolProperty now supports hashing and is therefore usable as a TSet element or TMap key.
	FText is now prevented from being a TSet element or TMap key.
	UTextProperty::GetCPPTypeForwardDeclaration implementation moved to the .cpp file.

	#jira UE-36051
	#jira UE-36053

Change 3141440 on 2016/09/27 by Chris.Wood

	Removed legacy queues and unnecessary duplication checks from Crash Report Process (v1.2.0)
	[UE-36246] - CRP scalability: Simplify CRP inputs to DataRouter/S3 only

Change 3142999 on 2016/09/28 by Chris.Wood

	Added dedicated PS4 crash queue to Crash Report Process (v1.2.1)

Change 3144831 on 2016/09/29 by Steve.Robb

	InternalPrecache now flags the archive as in-error so that it can be checked by a caller, rather than popping up a dialog box and asserting.

	#jira https://jira.it.epicgames.net/browse/OPP-6036

Change 3145184 on 2016/09/29 by Robert.Manuszewski

	FScopedCreateImportCounter will now always store the current linker and restore the previous one when it exits.

Change 3148432 on 2016/10/03 by Robert.Manuszewski

	Thread safety fixes for the async log writer + made the async log writer flush its archive more often.

Change 3148661 on 2016/10/03 by Graeme.Thornton

	Fixing merge of IsNonPakFilenameAllowed()
	 - Removed directory search stuff... we pass everything to the delegate now anyway

Change 3149669 on 2016/10/03 by Ben.Zeigler

	Lower verbosity of warnings from deleting native properties. These cases do not cause any problems and are not fixable without resaving the content after it has started warning. I checked Jira history and neither of these warnings has ever found a real bug, but has caused a lot of content to be resaved unnecessarily.

Change 3149670 on 2016/10/03 by Ben.Zeigler

	Merge CL #3149566 from Dev-LoadTimes
	#jira UE-36664 Fix issue where objects loaded during async loading could be added to the wrong package's object list, if a time slice ended at the wrong point

Change 3149835 on 2016/10/04 by Graeme.Thornton

	Thread safety fix for SkyLightComponent
	 - Add to global update list from PostLoad rather than PostInitProperties so that it happens on the game thread, and not the async loading thread (if enabled)

Change 3149836 on 2016/10/04 by Graeme.Thornton

	Thread safety fix for ReflectionCaptureComponent
	 - Add to global update list from PostLoad rather than PostInitProperties so that it happens on the game thread, and not the async loading thread (if enabled)

Change 3149959 on 2016/10/04 by Robert.Manuszewski

	Allow import packages to be missing if they're on the KnownMissingPackages list

Change 3150023 on 2016/10/04 by Steven.Hutton

	Updating jira strings. #rb none

Change 3150050 on 2016/10/04 by Steve.Robb

	MakeShared now returns a TSharedRef (which is implicitly convertible to TSharedPtr) rather than a TSharedPtr (which is not implicitly convertible to TSharedRef), for ease of use and because MakeShared can't return a null pointer anyway.

Change 3150110 on 2016/10/04 by Robert.Manuszewski

	Allow UGCObjectReferencer::AddObjects to happen during BeginDestry and FinishDestroy. It's fine as long as we're not adding new objects during reachability analysis.

Change 3150120 on 2016/10/04 by Gil.Gribb

	fix task graph/binned2 broadcast for PS4

Change 3150195 on 2016/10/04 by Robert.Manuszewski

	Fixing WEX crash
	#jira UE-36801

Change 3150212 on 2016/10/04 by Robert.Manuszewski

	Increasing compiler memory limit to fix CIS errors
	#jira UE-36795

Change 3151583 on 2016/10/05 by Robert.Manuszewski

	Temporarily switching to the old IsA path

	#jria UE-36803

Change 3151642 on 2016/10/05 by Steve.Robb

	Dependency fixes for GameFeedback modules.

Change 3151653 on 2016/10/05 by Robert.Manuszewski

	Maybe fix for crash on the Mac

	#jira UE-36846

[CL 3152539 by Robert Manuszewski in Main branch]
2016-10-05 16:51:01 -04:00
Robert Manuszewski
5925a19dc9 Copying //UE4/Dev-Core to //UE4/Dev-Main (Source: //UE4/Dev-Core @ 3125172)
#lockdown Nick.Penwarden

==========================
MAJOR FEATURES + CHANGES
==========================

Change 3053250 on 2016/07/18 by Steve.Robb

	TNot metafunction added.

Change 3053252 on 2016/07/18 by Steve.Robb

	New TIsEnumClass trait.

Change 3061345 on 2016/07/22 by Robert.Manuszewski

	Changing FMallocStomp::GetAllocationSize() to return the requested allocation size instead of the physical allocation size to make FMallocStomp work properly with FMallocPoisonProxy

Change 3061377 on 2016/07/22 by Graeme.Thornton

	Added bStripAnimationDataOnDedicatedServer option to UAnimationSettings which will remove all compressed data from cooked server data. Disabled by default

Change 3064592 on 2016/07/26 by Steven.Hutton

	Uploading repository files

Change 3064595 on 2016/07/26 by Steven.Hutton

	Assign crashes to buggs based not just on Callstack but also based on Error message.

	Error messages have "data" masked out and are then compared to a table of  error messages to find similar messages. Ensures are not currently filtered by error message.

Change 3066046 on 2016/07/27 by Graeme.Thornton

	Better dedicated client/server class exclusion during cooking
	 - Add class lists to cooker settings so they can be modified in the editor

Change 3066077 on 2016/07/27 by Graeme.Thornton

	Move Paragon NeedsLoadForServer calls over to the new config based system

Change 3066203 on 2016/07/27 by Chris.Wood

	CrashReportProcess logging and Slack reporting improvements to monitor disk space.
	[UE-31129] - Crash Report server need to alert on Slack when the PDB cache is full

Change 3066276 on 2016/07/27 by Graeme.Thornton

	Move simple NeedsLoadForClient implementations over to new config based system

Change 3068019 on 2016/07/28 by Graeme.Thornton

	Don't call ReleaseResources on UStaticMesh if we never render, and therefore never actually initialize the resources
	 - Corrects some bad stats

Change 3068218 on 2016/07/28 by Chris.Wood

	CrashReportProcess 1.1.18 passes BuildVersion to MinidumpDiagnostics
	[UE-31706] - Add new BuildVersion string to crash context and website

	Also modified command line log file ini settings to stop MDD stalling trying to sort and delete its logs.

Change 3071665 on 2016/08/01 by Robert.Manuszewski

	Moving RemoveNamesFromMasterList from UEnum destructor to BeginDestroy to avoid potential issues when its package has already been destroyed.

Change 3073388 on 2016/08/02 by Graeme.Thornton

	Invalidate string asset reference tags after finishing up loading of an async package

Change 3073745 on 2016/08/02 by Robert.Manuszewski

	Disabling logging to memory in shipping by default. From now on FOutputDeviceMemory will be an opt-in for games.

	#jira FORT-27839

Change 3074866 on 2016/08/03 by Robert.Manuszewski

	PR #2650: Fixed a bug where newline escape sequence wasnt written to the pipe (Contributed by ozturkhakki)

Change 3075128 on 2016/08/03 by Steve.Robb

	Static analysis fixes: error C2065: 'ThisOuterWorld': undeclared identifier

Change 3075130 on 2016/08/03 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'LODLevel'

Change 3075131 on 2016/08/03 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'Owner'

Change 3075235 on 2016/08/03 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'AnimToOperateOn'

Change 3075248 on 2016/08/03 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'ParentProfile'

Change 3075662 on 2016/08/03 by Steve.Robb

	Static analysis/buffer size fix: warning C28020: The expression '_Param_(7)>=sizeof(ICMP_ECHO_REPLY)+_Param_(4)+8' is not true at this call

Change 3075668 on 2016/08/03 by Steve.Robb

	Static analysis fix: warning C6326: Potential comparison of a constant with another constant

Change 3075679 on 2016/08/03 by Chris.Wood

	Added -NoTrimCallstack command line arg to MDD calls from CRP 1.1.19
	[OR-26335] - 29.1 crash reporter generating reports with no callstacks / info

	New MDD has -NoTrimCallstack option to leave possibly irrelevant entires in the stack. Trimming is somewhat arbitrary and based on string matching. I'd rather see the whole thing.

Change 3077070 on 2016/08/04 by Steve.Robb

	Dead array slack tracking code removed.

Change 3077113 on 2016/08/04 by Steve.Robb

	TEnumAsByte is now deprecated for enum classes.
	All current uses fixed (which tidies up that code anyway).
	New FArchive::op<< for enum classes.
	Generated code now never uses TEnumAsByte for enum classes.

Change 3077117 on 2016/08/04 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'DefaultSettings'

Change 3078709 on 2016/08/05 by Steve.Robb

	FUNCTION_NO_NULL_RETURN_* macros added to statically annotate a function to say that it never returns a null pointer.
	TObjectIterator annotated to never return null.
	NewObject annotated to never return null.

Change 3078836 on 2016/08/05 by Graeme.Thornton

	Silently skip creating exports from a package where the outer is also an export and has been filtered at runtime during loading

Change 3082217 on 2016/08/09 by Steve.Robb

	Missing #include for FUniqueNetIdRepl added.

Change 3083679 on 2016/08/10 by Chris.Wood

	CrashReportProcess performance improvements. CRP v1.1.22
	[UE-34402] - Crash Reporter: Improve CRP performance by allowing multiple MDD instances
	[UE-34403] - Crash Reporter: CRP should throw away crashes when backlog is too large to avoid runaway

	Passing lock details to MDD on command line and managing multiple MDD tasks in CRP.
	Configurable values for range of queue sizes that cause us to throw away crashes.

Change 3085362 on 2016/08/11 by Steve.Robb

	Rule-of-three fixes for FAIMessageObserver, to prevent accidents.

	From here: https://udn.unrealengine.com/questions/306507/tstaticarray-doesnt-call-destructor-on-elements-be.html

Change 3085396 on 2016/08/11 by Steve.Robb

	Swap can now be configured via the TUseBitwiseSwap trait to not use Memswap, which can be less optimal for certain types.

Change 3088840 on 2016/08/15 by Steve.Robb

	TRemoveReference moved to its own header.

Change 3088858 on 2016/08/15 by Steve.Robb

	TDecay moved to its own header.

Change 3088963 on 2016/08/15 by Steve.Robb

	Invoke function, for doing a generic call on a generic callable thing.  Equivalent to std::invoke.

Change 3089144 on 2016/08/15 by Steve.Robb

	Algo::Transform updated to use Invoke.  Algorithm tests updated to test the new features.

Change 3089147 on 2016/08/15 by Steve.Robb

	TLess and TGreater moved to their own headers and defaulted to void as a type-deducing version, as per std::.

Change 3090243 on 2016/08/16 by Steve.Robb

	New Algo::Sort and Algo::SortBy algorithms.

Change 3090387 on 2016/08/16 by Steve.Robb

	Improved bitwise swapping for Swap.

	See: https://udn.unrealengine.com/questions/306922/swap-is-painfully-slow.html

Change 3090444 on 2016/08/16 by Steve.Robb

	Ptr+Size overloads removed after discussion - MakeArrayView should be used instead.

Change 3090495 on 2016/08/16 by Steve.Robb

	Assert when FString::Mid is passed a negative count.

	#jira UE-18756

Change 3093455 on 2016/08/18 by Steve.Robb

	Debuggability and efficiency improvements to UScriptStruct::DeferCppStructOps.

Change 3094476 on 2016/08/19 by Steve.Robb

	BOM removed from InvariantCulture.h.

Change 3094697 on 2016/08/19 by Steve.Robb

	Static analysis fix: warning C6237: (<zero> && <expression>) is always zero.  <expression> is never evaluated and might have side effects.

Change 3094702 on 2016/08/19 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'Interactor'.

Change 3094715 on 2016/08/19 by Steve.Robb

	Static analysis fix: warning C6385: Reading invalid data from 'Order':  the readable size is '256' bytes, but '8160' bytes may be read.

Change 3094737 on 2016/08/19 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'OwnedComponent'.
	warning C28182: Dereferencing NULL pointer. 'Child' contains the same NULL value as 'AttachToComponent' did.

Change 3094750 on 2016/08/19 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'Actor'.

Change 3094768 on 2016/08/19 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'LevelSequence'.
	warning C6011: Dereferencing NULL pointer 'Actor'.

Change 3094774 on 2016/08/19 by Steve.Robb

	Static analysis fixes: warning C6011: Dereferencing NULL pointer 'CallFunctionNode'.

Change 3094783 on 2016/08/19 by Steve.Robb

	Static analysis fixes: warning C6011: Dereferencing NULL pointer 'TargetPin'.

Change 3094807 on 2016/08/19 by Steve.Robb

	Static analysis fixes: warning C6011: Dereferencing NULL pointer 'SourceClass'.

Change 3094815 on 2016/08/19 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'VarNode'.
	warning C6011: Dereferencing NULL pointer 'SourceClass'.

Change 3094840 on 2016/08/19 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'TunnelGraph'.
	warning C28182: Dereferencing NULL pointer. 'GraphNode' contains the same NULL value as 'SourceNode' did.

Change 3094864 on 2016/08/19 by Steve.Robb

	Static analysis fixes: warning C6011: Dereferencing NULL pointer 'SpawnClassPin'.

Change 3094880 on 2016/08/19 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'PrevIfIndexMatchesStatement'.

Change 3094886 on 2016/08/19 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'SpawnBlueprintPin'.

Change 3094903 on 2016/08/19 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'K2Node'.

Change 3094916 on 2016/08/19 by Steve.Robb

	Static analysis fix: Dereferencing NULL pointer 'CompilerContext'.

Change 3094931 on 2016/08/19 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'VariablePin'.

Change 3094935 on 2016/08/19 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'CurrentPin'.

Change 3094943 on 2016/08/19 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'Pin'.
	warning C28182: Dereferencing NULL pointer. 'Graph' contains the same NULL value as 'TargetGraph' did.

Change 3094960 on 2016/08/19 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'LastOutPin'.

Change 3095046 on 2016/08/19 by Steve.Robb

	Single parameter version of CastChecked tagged to never return null.

Change 3095054 on 2016/08/19 by Steve.Robb

	Committed wrong version in CL# 3095046.

Change 3095089 on 2016/08/19 by Steve.Robb

	Static analysis fixes:

	warning C6509: Invalid annotation: 'return' cannot be referenced in some contexts
	warning C6101: Returning uninitialized memory '*lpdwExitCode'.

Change 3096035 on 2016/08/22 by Steve.Robb

	Fix for static lighting in pixel inspector.

Change 3096039 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'World'.

Change 3096045 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'Actor'.

Change 3096058 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'OtherPin'.

Change 3096059 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'MainMesh'.

Change 3096066 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'SourceType'.

Change 3096070 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'LastPushStatement'.

Change 3096074 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'OriginalDataTableInPin'.

Change 3096075 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'CurrentPin'.

Change 3096081 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'RunningPlatformData'.

Change 3096156 on 2016/08/22 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'BP'.
	warning C6011: Dereferencing NULL pointer 'Object'.

Change 3096308 on 2016/08/22 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'TopMipData'.
	warning C6011: Dereferencing NULL pointer 'MipCoverageData[0]'.

Change 3096315 on 2016/08/22 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'OldParent'.
	warning C6011: Dereferencing NULL pointer 'TestExecutionInfo'.

Change 3096318 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'OwnerClass'.

Change 3096322 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'StaticMeshInstanceData'.

Change 3096337 on 2016/08/22 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'Pin'.
	warning C6011: Dereferencing NULL pointer 'SpawnVarPin'.

Change 3096345 on 2016/08/22 by Steve.Robb

	Static analysis fixes: warning C6246: Local declaration of 'NumTris' hides declaration of the same name in outer scope.

Change 3096356 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'InWorld'.

Change 3096387 on 2016/08/22 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'ExpressionPreviewMaterial'.
	warning C6011: Dereferencing NULL pointer 'MaterialNode->MaterialExpression'.

Change 3096400 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'FunctionInputs'.

Change 3096413 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C28182: Dereferencing NULL pointer. 'LODPackage' contains the same NULL value as 'AssetsOuter' did.

Change 3096416 on 2016/08/22 by Steve.Robb

	Static analysis fixes: warning C6237: (<zero> && <expression>) is always zero.  <expression> is never evaluated and might have side effects.

Change 3096423 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'RedirectorRefs.Redirector'.

Change 3096439 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'NewObject'.

Change 3096446 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'BaseClass'.

Change 3096454 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'OldSkeleton'.

Change 3096464 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'MyNode'.

Change 3096469 on 2016/08/22 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'VRInteractor'.

Change 3097559 on 2016/08/23 by Steve.Robb

	Alternate fix to CL# 3096439.

Change 3097583 on 2016/08/23 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'SourceCategoryEnum'.
	warning C6011: Dereferencing NULL pointer 'CurrentWorld'.

Change 3097584 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'LocalizationTarget'.

Change 3097585 on 2016/08/23 by Steve.Robb

	Static analysis fixes:

	warning C28182: Dereferencing NULL pointer. 'VariableSetNode' contains the same NULL value as 'AssignmentNode' did.
	warning C6011: Dereferencing NULL pointer 'FirstNativeClass'.

Change 3097588 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'OutputObjClass'.

Change 3097589 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C28182: Dereferencing NULL pointer. 'Term' contains the same NULL value as 'RValueTerm' did.

Change 3097591 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'Schema'.

Change 3097597 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'LayerInfo'.

Change 3097598 on 2016/08/23 by Steve.Robb

	Const-correctness fix for ILandscapeEditorModule::GetHeightmapFormatByExtension and ILandscapeEditorModule::GetWeightmapFormatByExtension.

Change 3097600 on 2016/08/23 by Steve.Robb

	Fix for incorrect null check.

Change 3097605 on 2016/08/23 by Steve.Robb

	Spurious static analysis fix: warning C6011: Dereferencing NULL pointer 'TexDataPtr'.

	Bug filed here: https://connect.microsoft.com/VisualStudio/feedback/details/3078125

Change 3097609 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C28182: Dereferencing NULL pointer. 'ObjClass' contains the same NULL value as 'BaseClass' did.

Change 3097613 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'InEdGraph'.

Change 3097620 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'ThisScalableFloat'.

Change 3097627 on 2016/08/23 by Steve.Robb

	Static analysis fixes: warning C6011: Dereferencing NULL pointer 'AnimBlueprint'.

Change 3097629 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C28182: Dereferencing NULL pointer. 'Pin' contains the same NULL value as 'PoseNet' did.

Change 3097631 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'IPOverlayInfo.Brush'.

Change 3097634 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'Survey'.

Change 3097639 on 2016/08/23 by Steve.Robb

	Static analysis fixes: warning C6011: Dereferencing NULL pointer 'Settings'.

Change 3097650 on 2016/08/23 by Steve.Robb

	Alternate fix for CL# 3097597.

Change 3097725 on 2016/08/23 by Steve.Robb

	Spurious static analysis fix: warning C6011: Dereferencing NULL pointer 'BodySetup'.

Change 3097764 on 2016/08/23 by Steve.Robb

	Spurious static analysis fix: warning C28182: Dereferencing NULL pointer. 'FoundMode' contains the same NULL value as 'ElementType * FoundMode=LoopModes.FindByPredicate(<lambda>)' did.

Change 3097770 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'Triangle'.

Change 3097775 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'CurGroup'.

Change 3097796 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'SourceComponent'.

Change 3097797 on 2016/08/23 by Steve.Robb

	Spurious static analysis fix: warning C6011: Dereferencing NULL pointer 'HitComponent'.

Change 3097843 on 2016/08/23 by Steve.Robb

	Spurious static analysis fix: Dereferencing NULL pointer. 'MatchingNewPin' contains the same NULL value as 'UEdGraphPin ** MatchingNewPin=this->Pins.FindByPredicate(<lambda>)' did.

Change 3097864 on 2016/08/23 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'ObjectClass'.
	warning C6011: Dereferencing NULL pointer 'Client'.

Change 3097871 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C28182: Dereferencing NULL pointer. 'SMLightingMesh->StaticMesh' contains the same NULL value as 'StaticMesh' did.

Change 3098015 on 2016/08/23 by Steve.Robb

	Alternative fix for CL# 3094864.

Change 3098024 on 2016/08/23 by Steve.Robb

	Alternative fix for CL# 3094943.

Change 3098052 on 2016/08/23 by Steve.Robb

	Alternative fix for CL# 3094886.

Change 3098080 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C28182: Dereferencing NULL pointer. 'PrimitiveComponent' contains the same NULL value as 'ReplacementComponent' did.

Change 3098102 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'IndexTermPtr'.

Change 3098148 on 2016/08/23 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'Node'.
	warning C6011: Dereferencing NULL pointer 'OldNode'.
	warning C6011: Dereferencing NULL pointer 'LinkedPin'.
	warning C6011: Dereferencing NULL pointer 'RootNode'.

Change 3098156 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'BTGraphNode'.

Change 3098176 on 2016/08/23 by Steve.Robb

	Static analysis fixes: warning C6011: Dereferencing NULL pointer 'NewSection'.

Change 3098182 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'Sprite'.

Change 3098197 on 2016/08/23 by Steve.Robb

	Static analysis fixes: warning C6011: Dereferencing NULL pointer 'Node'.
	Coding standards fixes.

Change 3098202 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'ExistingEventNode'.

Change 3098208 on 2016/08/23 by Steve.Robb

	Static analysis fixes:

	warning C28182: Dereferencing NULL pointer. 'Graph' contains the same NULL value as 'GraphNew' did.
	warning C28182: Dereferencing NULL pointer. 'GoodGraph' contains the same NULL value as 'GraphNew' did.

Change 3098229 on 2016/08/23 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'Property'.

Change 3099188 on 2016/08/24 by Steve.Robb

	Static analysis fixes: warning C6011: Dereferencing NULL pointer 'SharedBaseClass'.

Change 3099195 on 2016/08/24 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'NodeProperty'.

Change 3099205 on 2016/08/24 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'VarDesc'.

Change 3099228 on 2016/08/24 by Steve.Robb

	Spurious static analysis fix: warning C28182: Dereferencing NULL pointer. 'Node' contains the same NULL value as 'ParentNode' did.

Change 3099539 on 2016/08/24 by Steve.Robb

	Spurious static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'InBlueprint'.
	warning C28182: Dereferencing NULL pointer. 'TestObj' contains the same NULL value as 'TestOuter' did.

	https://connect.microsoft.com/VisualStudio/feedback/details/3082362
	https://connect.microsoft.com/VisualStudio/feedback/details/3082622

Change 3099546 on 2016/08/24 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'OldNode'.

Change 3099561 on 2016/08/24 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'ReferencedObject'.

Change 3099571 on 2016/08/24 by Steve.Robb

	Static analysis fix: Dereferencing NULL pointer. 'ObjClass' contains the same NULL value as 'CommonBaseClass' did.

Change 3099600 on 2016/08/24 by Steve.Robb

	Static analysis fix:

	warning C6385: Reading invalid data from 'this->Packages':  the readable size is '24' bytes, but '32' bytes may be read.
	warning C6385: Reading invalid data from 'Diff.ObjectSets':  the readable size is '24' bytes, but '32' bytes may be read.
	warning C6386: Buffer overrun while writing to 'Objects':  the writable size is '24' bytes, but '32' bytes might be written.

Change 3099912 on 2016/08/24 by Steve.Robb

	Static analysis fixes: warning C6011: Dereferencing NULL pointer 'SharedBaseClass'.

Change 3099923 on 2016/08/24 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'ThumbnailInfo'.

Change 3100977 on 2016/08/25 by Steve.Robb

	Static analysis fixes:

	warning C6001: Using uninitialized memory '*VectorRef'.
	warning C6001: Using uninitialized memory '*PointRef'.
	warning C6001: Using uninitialized memory '*PolyRef'.

	Coding standard fixes.

Change 3100985 on 2016/08/25 by Steve.Robb

	Static analyis fix: warning C6011: Dereferencing NULL pointer 'SpawnClassPin'.

Change 3100987 on 2016/08/25 by Steve.Robb

	Static analysis fixes:

	warning C28183: 'Resources.BitmapHandle' could be '0', and is a copy of the value found in 'CreateDIBSection()`829':  this does not adhere to the specification for the function 'SelectObject'.
	warning C6387: '_Param_(4)' could be '0':  this does not adhere to the specification for the function 'CreateDIBSection'.

Change 3100992 on 2016/08/25 by Steve.Robb

	Static analysis fix: warning C6287: Redundant code:  the left and right sub-expressions are identical.

Change 3101000 on 2016/08/25 by Steve.Robb

	Static analysis fixes:

	warning C6001: Using uninitialized memory 'tmpMemReq'.
	warning C6001: Using uninitialized memory 'TmpCreateInfo'.

Change 3101004 on 2016/08/25 by Steve.Robb

	warning C28182: Dereferencing NULL pointer. 'FoliageActor' contains the same NULL value as 'Actor' did.

Change 3101009 on 2016/08/25 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'StaticMeshComponent'.

Change 3101115 on 2016/08/25 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'Canvas'.

Change 3101120 on 2016/08/25 by Steve.Robb

	Fixes to previous fixes.

Change 3101128 on 2016/08/25 by Steve.Robb

	Static analysis fixes: warning C6011: Dereferencing NULL pointer 'Stream'.

Change 3101281 on 2016/08/25 by Steve.Robb

	Static analysis fixes:

	warning C6262: Function uses '99256' bytes of stack:  exceeds /analyze:stacksize '81940'.  Consider moving some data to heap.
	warning C6001: Using uninitialized memory 'Pixel'.

Change 3101292 on 2016/08/25 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'BulkDataPointer'.

Change 3101299 on 2016/08/25 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'UnrealMaterial'.

Change 3101300 on 2016/08/25 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'AssetObject'.

Change 3101304 on 2016/08/25 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'MeshRootNode'.

Change 3101311 on 2016/08/25 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'Cluster'.

Change 3101323 on 2016/08/25 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'StartNode'.

Change 3101329 on 2016/08/25 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'Object'.

Change 3101333 on 2016/08/25 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'ArrayRef'.

Change 3101339 on 2016/08/25 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'ImportData'.
	warning C6011: Dereferencing NULL pointer 'CurveToImport'.

Change 3101485 on 2016/08/25 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'ObjectProperty'.

Change 3101583 on 2016/08/25 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'UserDefinedStruct'.

Change 3105721 on 2016/08/30 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'SpawnClassPin'.

Change 3105724 on 2016/08/30 by Steven.Hutton

	Change users page to more responsive paginated version.

Change 3105725 on 2016/08/30 by Steven.Hutton

	Added field for crash processor failed

Change 3105786 on 2016/08/30 by Steve.Robb

	Reintroduced missing operator<< for enum classes.

Change 3105803 on 2016/08/30 by Steve.Robb

	Removal of obsolete code and state.  PrepareCppStructOps() has several unreachable blocks, one of which sets UScriptStruct::bCppStructOpsFromBaseClass which is otherwise never true, so it can be removed too.

Change 3106251 on 2016/08/30 by Steve.Robb

	Switch static analysis node to build editor instead of just the engine.

Change 3107556 on 2016/08/31 by Steven.Hutton

	Added build version data from CRP to DB as part of add crash #rb none

Change 3107557 on 2016/08/31 by Steven.Hutton

	Passed build version data to CRW through crash description #rb none

Change 3107634 on 2016/08/31 by Graeme.Thornton

	Only accept "log=<filename>" and "abslog=<filename>" command line values if the filename has a "log" or "txt" extension

	#jira UE-20147

Change 3107797 on 2016/08/31 by Steve.Robb

	Fix for UHT debugging manifest, after paths changed in CL# 3088416.

Change 3107964 on 2016/08/31 by Steve.Robb

	TCString::Strfind renamed to TCString::Strifind, as it is case-insensitive.
	New case-sensitive TCString::Strfind added, based on GitHub PR #2453.

Change 3108023 on 2016/08/31 by Steve.Robb

	Removal of test code which no longer compiles now that we emit errors on skipped preprocessor blocks.

Change 3108160 on 2016/08/31 by Steven.Hutton

	Update to add new filter to website front page #rb none

Change 3109556 on 2016/09/01 by Steven.Hutton

	Fixing compile warning #rb none

Change 3110001 on 2016/09/01 by Steve.Robb

	PR #2468: Fix for UnrealHeaderTool TArray<TScriptInterface<>> UFUNCTION parameters (Contributed by UnrealEverything)

Change 3111835 on 2016/09/02 by Steve.Robb

	Enforce uint8 on UENUM() enum classes.

	#jira UE-35224

Change 3111867 on 2016/09/02 by Steve.Robb

	Static analysis fix: warning C6236: (<expression> || <non-zero constant>) is always a non-zero constant.

Change 3111880 on 2016/09/02 by Steve.Robb

	Static analysis fixes:

	warning C6386: Buffer overrun while writing to 'Views':  the writable size is 'ShaderBindings.ResourceViews.public: int __cdecl TArray<class TSlateD3DTypedShaderParameter<struct ID3D11ShaderResourceView> *,class FDefaultAllocator>::Num(void)const ()*8' bytes, but '16' bytes might be written.
	warning C6386: Buffer overrun while writing to 'ConstantBuffers':  the writable size is 'ShaderBindings.ConstantBuffers.public: int __cdecl TArray<class TSlateD3DTypedShaderParameter<struct ID3D11Buffer> *,class FDefaultAllocator>::Num(void)const ()*8' bytes, but '16' bytes might be written.

Change 3111886 on 2016/09/02 by Steve.Robb

	Static analysis fix: warning C6386: Buffer overrun while writing to 'DistortionMeshIndices':  the writable size is 'NumIndices*2' bytes, but '4' bytes might be written.

Change 3112025 on 2016/09/02 by Steve.Robb

	Static analysis fix:

	warning C6011: Dereferencing NULL pointer 'pInputProcessParameters'.
	warning C6011: Dereferencing NULL pointer 'pOutputProcessParameters'.

Change 3112051 on 2016/09/02 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'Command'.

Change 3112066 on 2016/09/02 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'CurNetDriver'.

Change 3112093 on 2016/09/02 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'byteArray'.

Change 3112110 on 2016/09/02 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'PersistentParty'.

Change 3112123 on 2016/09/02 by Steve.Robb

	Static analysis fixes:

	warning C6011: Dereferencing NULL pointer 'CurDriver'.
	warning C6011: Dereferencing NULL pointer 'CurNetDriver'.
	warning C6011: Dereferencing NULL pointer 'CurWorld'.

Change 3112157 on 2016/09/02 by Steve.Robb

	Static analysis fixes: warning C6011: Dereferencing NULL pointer 'UnitTest'.

Change 3112283 on 2016/09/02 by Steve.Robb

	Static analysis fixes:

	warning C6244: Local declaration of 'None' hides previous declaration at line '173' of 'netcodeunittest.h'.

Change 3113455 on 2016/09/05 by Chris.Wood

	CRP performance improvements (v1.1.25)

Change 3113468 on 2016/09/05 by Steve.Robb

	Reverting unnecessary merge in CL# 3112464.

Change 3113508 on 2016/09/05 by Steve.Robb

	Static analysis fix: warning C6031: Return value ignored: 'CoCreateGuid'.

Change 3113588 on 2016/09/05 by Steve.Robb

	Static analysis fix: warning C6244: Local declaration of 'hInstance' hides previous declaration

Change 3113863 on 2016/09/06 by Steve.Robb

	Fix for this error:

	Could not find a part of the path 'D:\Build\++UE4+Dev-Core+Compile\Sync\Engine\Plugins\2D\Paper2D\Binaries\Win64\UE4Editor.modules'.

Change 3113864 on 2016/09/06 by Steve.Robb

	Misc static analysis fixes for VS2015 Update 2.

Change 3113918 on 2016/09/06 by Ben.Marsh

	Explicitly check for version manifest existing before trying to delete it, rather than swallowing the exception.

Change 3114293 on 2016/09/06 by Steve.Robb

	Static analysis fixes for Visual Studio Update 2.

Change 3115732 on 2016/09/07 by Steve.Robb

	Static analysis fix: warning C6262: Function uses '121180' bytes of stack:  exceeds /analyze:stacksize '81940'.  Consider moving some data to heap.

Change 3115754 on 2016/09/07 by Steve.Robb

	GObjectArrayForDebugVisualizers init order fix.
	Removal of obsolete FName visualizer helper code.

Change 3115774 on 2016/09/07 by Steve.Robb

	Fix for ICE by moving static variables into their own file and removing const return types.

	#jira UE-35597

Change 3116061 on 2016/09/07 by Steve.Robb

	Redundant LOCTEXT_NAMESPACE removed - was missed in CL# 3115774.

Change 3117478 on 2016/09/08 by Steve.Robb

	Static analysis fixes in third party code, using a new macro-based system.

Change 3119152 on 2016/09/09 by Steve.Robb

	TArray::RemoveAt and RemoveAtSwap with a bool Count is now a compile error.

Change 3119200 on 2016/09/09 by Steve.Robb

	Fix for destructors not being called in TSparseArray move assignment.

Change 3119568 on 2016/09/09 by Steve.Robb

	Fix for TSparseArray visualizer.

Change 3119591 on 2016/09/09 by Steve.Robb

	New MakeShared function which allocates the object and reference controller in a single block.

Change 3120281 on 2016/09/09 by Steve.Robb

	Fix for ICE on static analysis build.

	#jira UE-35596

Change 3120786 on 2016/09/12 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'SavedGame'.

Change 3120787 on 2016/09/12 by Steve.Robb

	Removal of TEnumAsByte on enum classes.

Change 3120789 on 2016/09/12 by Steve.Robb

	Static analysis fixes:

	warning C6385: Reading invalid data from 'D3D11X_CERAM_OFFSET_BY_SET_STAGE':  the readable size is '28' bytes, but '64' bytes may be read.
	warning C6101: Returning uninitialized memory '*pDescriptorDst'.  A successful path through the function does not set the named _Out_ parameter.

Change 3121234 on 2016/09/12 by Steve.Robb

	Unused ToBuildInfoString function declaration removed.

Change 3122616 on 2016/09/13 by Steve.Robb

	Static analysis fix: warning C6011: Dereferencing NULL pointer 'Compiler'.

Change 3123070 on 2016/09/13 by Steve.Robb

	Static analysis fix: warning C28182: Dereferencing NULL pointer. 'top' contains the same NULL value as 'edge' did.

[CL 3126145 by Robert Manuszewski in Main branch]
2016-09-15 00:21:42 -04:00
Unrealbot
3f463d80d4 Branch snapshot for CL 2959226
[CL 2959226 in Main branch]
2016-04-28 13:50:05 -04:00
Robert Manuszewski
1ff335d148 Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================

Change 2877442 on 2016/02/23 by Graeme.Thornton@GThornton_DevCore

	Allow 'dumpnonframe' stat command to also take an optional group name which will filter the output

Change 2879289 on 2016/02/24 by Graeme.Thornton@GThornton_DevCore

	Removed "-" in switch string for load time tracker. Makes -NoLoadTrackClear cmd line param actually work

Change 2879323 on 2016/02/24 by Graeme.Thornton@GThornton_DevCore

	PC builds now log engine initialization time with the load time tracker

Change 2879418 on 2016/02/24 by Graeme.Thornton@GThornton_DevCore

	Optimization for FSignedArchiveReader
	 - Compute incoming data hash in parallel on another thread while we serialize and decrypt the signature on the chunk cache worker thread

Change 2879419 on 2016/02/24 by Graeme.Thornton@GThornton_DevCore

	Extra stats for PakFile group
	 - Time reading from pak handles
	 - Number of open pak handles

Change 2881199 on 2016/02/25 by Graeme.Thornton@GThornton_DevCore

	Use 32 bit CRCs to hash chunk contents rather than SHA1. Much faster to compute than SHA1, and the decrypting 4 bytes rather than 20 is also a lot faster

Change 2885687 on 2016/02/29 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	Close disregard for GC pool when disabling it to leave it in a good state.

Change 2887358 on 2016/03/01 by Steve.Robb@Dev-Core

	FlushCurrentThreadCache calls forwarded on from FMalloc wrappers.

Change 2887398 on 2016/03/01 by Steve.Robb@Dev-Core

	Stats for MallocBinned2.

Change 2887682 on 2016/03/01 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	Added code to catch game hangs. If game thread is stalled for more than 5 seconds we will catch that, report its callstack and crash.

Change 2889573 on 2016/03/02 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	Renamed the new StackWalkAndDump to ThreadStackWalkAndDump to avoid name collisions and build errors.

Change 2889687 on 2016/03/02 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	Send thread heartbeats during potentially slow tasks.

Change 2889963 on 2016/03/02 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	Added the ability to query the name of a thread given its TLS id.

Change 2890439 on 2016/03/02 by Steve.Robb@Dev-Core

	MallocBinned redirection header, to allow easy switching between MallocBinned and MallocBinned2.
	Switch back to MallocBinned by default.

Change 2891799 on 2016/03/03 by Steve.Robb@Dev-Core

	Shrunken GMallocBinned2MemSizeToIndex array.
	Improvement of some shared templated alignment-related functions.

Change 2891812 on 2016/03/03 by Graeme.Thornton@GThornton_DevCore

	Refactoring of pak signing to be more compatible with patching
	 - Store signatures in a block at the end of the pak file
	 - Optimize decryption of signatures by serializing them all when the pak is opened, and decrypting on the chunk cache worker thread between read requests.

Change 2891813 on 2016/03/03 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2

	Don't compile UnrealPak with ICU

Change 2892386 on 2016/03/03 by Steve.Robb@Dev-Core

	GitHub #2070 - Fix incorrect FMallocDebug::Malloc alignment checking

Change 2894189 on 2016/03/04 by Steve.Robb@Dev-Core

	Memswap fixes for sizes of 3, 5, 6 and 7, and early out on 0.

Change 2894427 on 2016/03/04 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	Don't display message boxes in unattended mode when D3D device is removed.

Change 2896912 on 2016/03/07 by Graeme.Thornton@GThornton_DevCore

	Disable reading of anything outside the pak file when in shipping builds

Change 2897053 on 2016/03/07 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	A few improvements to thread heartbeat thread:
	- Don't check for heartbeat in debug builds
	- Don't spawn the thread heartbeat thread for programs
	- Ignore stalls when exiting

Change 2898752 on 2016/03/08 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	Fixing race conditions when using malloc verify

Change 2899075 on 2016/03/08 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	UnrealPak will now accept hex values for p and q. Added the command line param to trust p and q.

Change 2899091 on 2016/03/08 by Steve.Robb@Dev-Core

	Fix for TQueue::Peek const-correctness.

Change 2902775 on 2016/03/10 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	Adding code to test signature keys.

Change 2905040 on 2016/03/11 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	TBigInt Multiply is now 30x faster

Change 2905218 on 2016/03/11 by Steve.Robb@Dev-Core

	New FCString::Strspn and FCString::Strcspn functions.

[CL 2921423 by Robert Manuszewski in Main branch]
2016-03-24 13:53:55 -04:00
Matthew Griffin
bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00
Robert Manuszewski
dfc39a6ca5 Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================

Change 2783106 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2

	Introduced GC UObject clusters. GC clusters provide means to create disregard for GC subsets at load time (e.g. Materials with material expressions and their textures).

	- Saves about 25ms in reachability analysis (58ms -> 33ms)
	- UObject classes/instances can now be marked as cluster root objects with CanBeClusterRoot() function override.
	- Cluster creation is automatic. Clusters don't require any manual handling for GC to collect them when nothing is referencing them.
	- Moved token stream processing to a new class FFastReferenceFinder to make it more generic and re-usable by other code
	- Removed REFERENCE_INFO macro from GC code and replaced it with a local variable (saves about ~1.9ms: 33.2ms -> 31.3ms)

Change 2773094 on 2015/11/19 by Steve.Robb@Dev-Core

	Multicast script delegate check for existing bindings replaced with ensure.
	Multicast native delegate no longer checks for existing bindings.
	Removal of old delegate code.
	Some FORCEINLINEing to improve debugging experience of stepping into delegate code.

Change 2782180 on 2015/11/27 by Graeme.Thornton@GThornton_DesktopMaster

	Make scoped seconds timer class available outside of stats build. Normal usage macros still remain guarded
	Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE which only times during the outmost instance of a recursive function
	Added SCOPE_SECONDS_COUNTER_RECURSION_SAFE_BASE and SCOPE_SECONDS_COUNTER_BASE which are defined in all build types, for easy temporary timing in Test/Shipping builds.
	Added a boolean parameter to the timer class which can be used to disable it without having to mess around with scoping the calling code

Change 2782635 on 2015/11/30 by Graeme.Thornton@GThornton_DesktopMaster

	Added GetTimeStampPair() to the filemanager and platformfile interfaces. Requests timestamps for a pair of files where we assume that both files would always exist at the same wrapper level. Allows us to skip file system queries for localization package lookups where the native file is in a pak but the localized file doesn't exist.

Change 2775153 on 2015/11/20 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec

	CrashReportServer moved out of the not for licencees, a few fixes, removed RegisterPII

Change 2775560 on 2015/11/20 by Steve.Robb@Dev-Core

	FDelegateBase::GetDelegateInstance deprecated and replaced with FDelegateBase::GetDelegateInstanceProtected.

Change 2781138 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec

	Stats - Converted is using a new stats reader, a few more optimizations, should be 10x times faster

Change 2772990 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2

	Fixing potential dead lock when suspending and resuming async loading multiple times

Change 2773023 on 2015/11/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream2

	Support for references added through AddReferencedObjects in FArchiveReplaceObjectRef

Change 2781055 on 2015/11/25 by Steve.Robb@Dev-Core

	Changes to IDelegateInstance reverted to allow licensees an easier time when upgrading their use of the now-deprecated GetDelegateInstance() code path.
	New TryGetBoundFunctionName() to aid the debugging of delegate bindings in non-shipping configs.

Change 2773114 on 2015/11/19 by Steve.Robb@Dev-Core

	FMath::IsPowerOfTwo is now templated to take any type.

Change 2773643 on 2015/11/19 by Steve.Robb@Dev-Core

	GetDelegateInstance() calls replaced - delegate instances never compare equal unless you are comparing two unbound delegates (both null) or comparing a delegate with itself.

Change 2777686 on 2015/11/23 by Steve.Robb@Dev-Core

	GitHub #1793 - File write flags argument

Change 2780590 on 2015/11/25 by Steve.Robb@Dev-Core

	Fix for FArchiveProxy::operator<< overloads.

Change 2780845 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec

	#jira UE-23358 - MDD relies on hard-coded P4 depot paths (fixed source context for streams)

Change 2780962 on 2015/11/25 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec

	Stats - Added FStatsWriteStream for basic saving stat messages into a stream, initial support for reading a regular stats file, minor performance optimization, coding standard fixes

	#jira UECORE-170 - Improve profiler loading performance (wip)

Change 2781887 on 2015/11/26 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec

	Profiler/ProfilerClient - Removed unneeded synchronization points, replaces with task graph SendTo jobs, removed PROFILER_THREADED_LOAD, replaced with new stats loading mechanism,  should be around 2x times faster (4x since the optimization pass)

	#jira UECORE-170 - Improve profiler loading performance (wip)

Change 2781893 on 2015/11/26 by Steve.Robb@Dev-Core

	TCachedOSPageAllocator abstracted from MallocBinned2.
	Misc tidy-ups.

Change 2782198 on 2015/11/27 by Jaroslaw.Surowiec@Stream.1.JarekSurowiec

	Profiler - Better indication of the loading progress, should no longer freeze without a progress bar

	#jira UECORE-170 - Improve profiler loading performance (wip)

Change 2782446 on 2015/11/29 by Steve.Robb@Dev-Core

	Warn when calling delegates' Create* functions when they're not assigned to anything.

	#codereview robert.manuszewski

Change 2782538 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	#UE4 Removed DiskCachedAssetDataBuffer as it was not strictly necessary and was triggering a crash when loading the cached registry from disk. This data is now stored directly in DiskCachedAssetDataMap. It was already true that this map does not change outside of SerializeCache but now it is critical since NewCachedAssetDataMap keeps pointers directly to its values.

	Asset registry fixes by Bob Tellez. Possible fix for UE-23783.

Change 2782564 on 2015/11/30 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	FReferenceCollector::AddReferenceObjects performance improvements for TArrays. ARO will no longer call HandleObjectReference multiple times but instead will call HandleObjectReferences just once (currently only implemented for FGCCollector). Reduces the number of virtual function calls while GC'ing.

Change 2782716 on 2015/11/30 by Steve.Robb@Dev-Core

	UObject serial number array initialized for debug visualization.

Change 2782933 on 2015/11/30 by Steve.Robb@Dev-Core

	Critical sections are no longer copyable.

Change 2783061 on 2015/11/30 by Steve.Robb@Dev-Core
2015-12-03 14:21:29 -05:00