Commit Graph

7 Commits

Author SHA1 Message Date
Ben Marsh
20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00
Ben Marsh
1ae32843fa Copying //UE4/Dev-Build to //UE4/Dev-Main (Source: //UE4/Dev-Build @ 3058348)
#lockdown Nick.Penwarden
#rb none

==========================
MAJOR FEATURES + CHANGES
==========================

Change 2982033 on 2016/05/18 by Chad.Garyet

	Checking in progress on the ue4 BuildGraph conversion.
	Builds and Compiles editor and game on all platforms
	Builds DDC on win64 and mac
	Builds Tools on win64

Change 3047983 on 2016/07/13 by Ben.Marsh

	PR #2597: Fix P4 environment used for running BuildUGS commandlet (Contributed by paulevans)

Change 3048267 on 2016/07/13 by Ben.Marsh

	BuildGraph: Allow more permissive list of characters for node names; just restrict against characters which are illegal in filenames. Allows creating aggregate names which match job names (eg. "Editor, Tools & Monolithics").

Change 3048293 on 2016/07/13 by Ben.Marsh

	BuildGraph: Allow passing -listonly without a specific -target=... parameter in BuildGraph, to see the contents of the entire script.

Change 3048454 on 2016/07/13 by Ben.Marsh

	BuildGraph: Disable output of error messages when just printing the contents of the graph.

Change 3048507 on 2016/07/13 by Ben.Marsh

	BuildGraph: Rename "Ticket" to "Token" for files used to ensure exclusive access to run part of a build.

Change 3049459 on 2016/07/14 by Matthew.Griffin

	Updated location of HTML5 SDKs for Installed Builds
	#jira UE-32171

Change 3049675 on 2016/07/14 by Matthew.Griffin

	Ensured that all platforms are registered when running -validateplatform command
	#jira UE-31082

Change 3049922 on 2016/07/14 by Ben.Marsh

	UBT: Fix path to XML config file in boilerplate message.

Change 3051483 on 2016/07/15 by Ben.Marsh

	EC: Remove code to prettify node names, now that we can have pretty node names explicitly.

Change 3051522 on 2016/07/15 by Ben.Marsh

	BuildGraph: Change spawn task to fail if a non-zero exit code is returned by an external program. The minimum exit code to be treated as an error can be set using the "ErrorLevel" attribute, similar to ERRORLEVEL in DOS.

Change 3051770 on 2016/07/15 by Ben.Marsh

	UGS: Add support for narrowing virtual streams; fetch event and precompiled binaries for parent stream instead.

Change 3052990 on 2016/07/17 by Ben.Marsh

	Show the names of people with notifications disabled in the heading of failure emails, so it's clear that they're not on CC.

Change 3053556 on 2016/07/18 by Ben.Marsh

	BuildGraph: Add a explicit <Option> tag instead of the <Property Default=""/> shenanigans, so that properties that are meant to be modified by the user are listed explicitly. Supported attributes are "DefaultValue" (which specifies a default if the user does not set it on the command line), "Description" (which explains the purpose of the option to users, which is displayed in a table when BuildGraph is invoked with the -listonly argument), and "Restrict" (which specifies a regex to validate an argument supplied by the user).

	Also add an <EnvVar Name="Blah"/> tag which imports the given environment variable as a property (or sets it to "" if it doesn't exist), and rename the <Choose>/<Option>/<Otherwise> triple to <Switch>/<Case>/<Default> to avoid confusion with the new <Option> tag.

Change 3053688 on 2016/07/18 by Ben.Marsh

	Update build scripts to link to p4-swarm rather than p4-web in dashboard pages and notification emails.

Change 3054039 on 2016/07/18 by Ben.Marsh

	Fix confusing message when compiler isn't installed if the target forces VS2013

Change 3054360 on 2016/07/18 by Ben.Marsh

	Remove GUBP support from EC scripts.

Change 3054399 on 2016/07/18 by Ben.Marsh

	Remove circular include from Json.h -> JsonSerializerMacros.h -> Json.h

Change 3055671 on 2016/07/19 by Ben.Marsh

	Remove incomplete UWP integration from UE4.

Change 3055943 on 2016/07/19 by Ben.Marsh

	Remove the WinRT target platform.

Change 3056270 on 2016/07/19 by Ben.Marsh

	Core: Move VectorRegister.h include to eliminate include dependency on UnrealMathUtility.h

Change 3056390 on 2016/07/19 by Ben.Marsh

	Core: Directly include headers required by default JsonWriter template instantiation.

Change 3057444 on 2016/07/20 by Ben.Marsh

	UBT: Fall back to checking for the VS140COMNTOOLS environment variable if we couldn't determine the Visual Studio installation directory from the registry. Allows using the standalone Visual Studio build tools to compile UE4.

Change 3058337 on 2016/07/20 by Ben.Marsh

	Remove EnvVarsToXML. All target platforms now determine their compile environment directly from the registry.

Change 3058348 on 2016/07/20 by Ben.Marsh

	Disable optimization for all automation projects. They don't generally do anything particularly CPU intensive, and VS2015 optimizations are inhibitive to debugging.

[CL 3058822 by Ben Marsh in Main branch]
2016-07-20 20:25:02 -04:00
Robert Manuszewski
18e2561ceb Copying //UE4/Dev-Core to //UE4/Main
==========================
MAJOR FEATURES + CHANGES
==========================

Change 2836261 on 2016/01/20 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	Flush FAsyncPackage cache after pre-load to reduce peak memory usage when async loading (5.5-10x).

Change 2828630 on 2016/01/14 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	Adding debug code to catch memory stomps in the async loading buffers that's independent from mallocstomp allocator. Changed the signature of PageProtect functions to be able to read-only protect memory.

Change 2816129 on 2016/01/05 by Steve.Robb@Dev-Core

	Fixes for Realloc and alignment logic which caused redundant reallocations and incorrect binning.

Change 2821054 on 2016/01/08 by Steve.Robb@Dev-Core

	Further Realloc savings when realigning within a block.

Change 2806820 on 2015/12/17 by Steve.Robb@Dev-Core

	New AlignDown function, like Align, but which rounds a value/pointer down to the next alignment instead of up.

Change 2806816 on 2015/12/17 by Steve.Robb@Dev-Core

	Sort UHT modules by type to improve iteration times in conjunction with makefiles.

Change 2823235 on 2016/01/11 by Steve.Robb@Dev-Core

	UHT error messages about missing GENERATED_BODY() macros updated to represent intended use.

Change 2806815 on 2015/12/17 by Steve.Robb@Dev-Core

	Module types split into Game and Engine runtime versions.

Change 2833809 on 2016/01/19 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	StaticLoadObject will now respect LOAD_NoRedirects flag.

Change 2811194 on 2015/12/22 by Bob.Tellez@Z2434_DevCore

	#UE4 Prevent loading packages that have a newer LegacyFileVersion since serialization for FCustomVersion is not forward compatible. UE-24443

Change 2806818 on 2015/12/17 by Steve.Robb@Dev-Core

	Removal of stats from MallocBinned2, to be readded later.

Change 2807069 on 2015/12/17 by Steve.Robb@Dev-Core

	Clarification of some bucket hashing terminology.

Change 2815117 on 2016/01/04 by Steve.Robb@Dev-Core

	Fix for a missing root build path on game modules.

Change 2815673 on 2016/01/05 by Steve.Robb@Dev-Core

	Move FMalloc verification into a proxy object.

Change 2822873 on 2016/01/11 by Steve.Robb@Dev-Core

	Fixes to off-by-one errors and removal of BinnedSizeLimit (assumed to be the same as MAX_POOLED_ALLOCATION_SIZE after OBO fix).

Change 2822923 on 2016/01/11 by Steve.Robb@Dev-Core

	Simplification of MemSizeToPoolTable indexing.

Change 2824974 on 2016/01/12 by Steve.Robb@Dev-Core

	Assert fixed.
	AllocateBlockFromPool's return value made debuggable.

Change 2825241 on 2016/01/12 by Steve.Robb@Dev-Core

	UHT now returns an error code on a warning when -warningsaserrors is specified.

Change 2825291 on 2016/01/12 by Steve.Robb@Dev-Core

	WarningsAsErrors enabled on UHT, after disabling the hardcoded behavior in CL# 2825241.

Change 2829846 on 2016/01/15 by Steve.Robb@Dev-Core

	GitHub #1938 - wrong Max value of enum is used during net serialization

Change 2829914 on 2016/01/15 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	Reduce the amount of memory allocated for async cache buffers when guarding against memory stomps.

Change 2829988 on 2016/01/15 by Steve.Robb@Dev-Core

	Generalized large pool allocations.
	More redundancy removed.

Change 2831935 on 2016/01/18 by Chris.Wood@Chris.Wood.StreamB

	Added UserActivity property to crash description in CRP and CR website.
	[OR-12043] - Phone Home where crashes occur - pass context info to Crash Reporter

	DB column added to db-09 by ColinR matching this change.
	Published to server on Jan 18th 2016

Change 2834003 on 2016/01/19 by Chris.Wood@Chris.Wood.StreamB

	Added Linux to normal callstack parsing code on CR website
	[UE-25527] - Linux CrashReporter is missing information

	Published to server on Jan 19th 2016

Change 2835466 on 2016/01/20 by Joe.Conley@Joe.Conley_EGJWD5708_Dev-Core-Minimal

	Fix issue for cancelling package loads when there are still packages queued.  Call their PackageLoadedDelegate with a "Cancelled" result.

	Should solve remaining issue with UE-24062 - "Calling CancelAsyncLoading triggers an assert in FAsyncPackage::DetachLinker()"
	- (ULevelStreaming::AsyncLevelLoadComplete was not being called if packages were still queued when cancel was issued)

Change 2836803 on 2016/01/20 by Chris.Wood@Chris.Wood.StreamB

	CrashReportWebsite - fix exception thrown when parsing certain callstack formats

Change 2837952 on 2016/01/21 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

	Changing FAsyncIORequest to be stored as reference when cancelling IO requests to improve performance.

Change 2838289 on 2016/01/21 by Robert.Manuszewski@Robert.Manuszewski_NCL_Stream1

[CL 2845588 by Robert Manuszewski in Main branch]
2016-01-27 12:09:53 -05:00
Matthew Griffin
bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00
Ben Marsh
b64a49efcb Handle UAT arguments which end in a blackslash correctly (eg. -MyArg1=D:\\UE4\\ -MyArg2)
[CL 2563539 by Ben Marsh in Main branch]
2015-05-22 18:12:22 -04:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00