Commit Graph

507 Commits

Author SHA1 Message Date
zach bethel
f8b6e99fcf Use DYNAMIC constant buffer usage when not pooling uniform buffers to allow for a map discard.
#jira UE-76927
#rb none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: zach.bethel
#ROBOMERGE-SOURCE: CL 7233898 in //UE4/Release-4.23/... via CL 7233903
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v367-6836689)

[CL 7242689 by zach bethel in Dev-Build branch]
2019-07-09 00:52:51 -04:00
jonas meyer
f382b9157f flush logs, so the aftermath call stack is showing up in the log.
[FYI] rolando.caloca
#jira none
#rb none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: jonas.meyer
#ROBOMERGE-SOURCE: CL 7142744 in //UE4/Release-4.23/... via CL 7142763
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v367-6836689)

[CL 7167916 by jonas meyer in Dev-Build branch]
2019-06-22 07:32:28 -04:00
jonas meyer
99ca4b0a05 UAV overlap was accidentally never enabled
fix renderdoc check happening too late for certain SLI settings
Both changes proposed by ikrima/kite&lighting.
#rb rolando.caloca
#jira none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: jonas.meyer
#ROBOMERGE-SOURCE: CL 7099898 in //UE4/Release-4.23/... via CL 7099899
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v367-6836689)

[CL 7126689 by jonas meyer in Dev-Build branch]
2019-06-21 02:27:44 -04:00
rolando caloca
81bbf5591f UE4.23 - Deprecate FUniformBufferRHIParamRef, FIndexBufferRHIParamRef, FVertexBufferRHIParamRef, FStructuredBufferRHIParamRef, FTextureRHIParamRef, FTexture2DRHIParamRef, FTexture2DArrayRHIParamRef, FTexture3DRHIParamRef, FTextureCubeRHIParamRef
#rb none
#jira UE-76364

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: rolando.caloca
#ROBOMERGE-SOURCE: CL 7046967 in //UE4/Release-4.23/... via CL 7047009
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v367-6836689)

[CL 7119925 by rolando caloca in Dev-Build branch]
2019-06-21 01:16:07 -04:00
ben marsh
86a1122776 Fixing HoloLens installed build
#jira
#rb none
#rnx

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 6980495 in //UE4/Release-4.23/... via CL 6980497
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v367-6836689)

[CL 7091415 by ben marsh in Dev-Build branch]
2019-06-19 09:55:59 -04:00
ben marsh
11f022162f Copying //UE4/Dev-Rendering to Dev-Main (//UE4/Dev-Main) [at] 6944469
#rb none
#rnx

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: rolando.caloca
#ROBOMERGE-SOURCE: CL 6944849 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v367-6836689)

[CL 7089689 by ben marsh in Dev-Build branch]
2019-06-19 08:52:32 -04:00
Ben Marsh
cfe09c649f Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 6922670 by Ben Marsh in Dev-Build branch]
2019-06-10 19:47:29 -04:00
chris gagnon
72ba51c5bd Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
#rb none


#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: chris.gagnon
#ROBOMERGE-SOURCE: CL 6838042 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v366-6836689)

[CL 6874679 by chris gagnon in Dev-Build branch]
2019-06-07 05:27:42 -04:00
rob gay
d994cac015 Copying Dev-Audio to UE-Main from CL 6717121
#rb aaron.mcleran

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 6722146 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v365-6733468)

[CL 6762205 by rob gay in Dev-Build branch]
2019-06-01 10:58:37 -04:00
Ben Marsh
f859d880f5 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 6631474 by Ben Marsh in Dev-Build branch]
2019-05-24 11:46:39 -04:00
krzysztof narkowicz
5c1415fd85 Undo CL 6542674 as it was breaking high res screenshot rendering
#rb none
#rnx

#ROBOMERGE-VERSION: 348-6547088
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: krzysztof.narkowicz
#ROBOMERGE-SOURCE: CL 6547465 via CL 6548474 via CL 6548872
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6567299 by krzysztof narkowicz in Dev-Build branch]
2019-05-18 10:57:27 -04:00
john white
e08db8eb18 HDR - Add HDR display modes to Windows editor when running with D3D11 RHI and on Windows 10 > 1803
#rb ben.woodhouse

#ROBOMERGE-VERSION: 348-6547088
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: john.white
#ROBOMERGE-SOURCE: CL 6542674 via CL 6542890 via CL 6543185
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6563456 by john white in Dev-Build branch]
2019-05-18 10:36:53 -04:00
john white
970611e808 Back out changelist 6409593
#rb none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: john.white
#ROBOMERGE-SOURCE: CL 6427274 via CL 6427662 via CL 6428670
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6477029 by john white in Dev-Build branch]
2019-05-15 09:46:42 -04:00
john white
d86705327a HDR - Add HDR display modes to Windows editor when running with D3D11 RHI and on Windows 10 > 1803
#rb ben.woodhouse

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: john.white
#ROBOMERGE-SOURCE: CL 6409593 via CL 6409859 via CL 6410616
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6464536 by john white in Dev-Build branch]
2019-05-15 04:20:03 -04:00
rob gay
2688305743 Seekable Streams Using LPCM/ADPCM
#rb aaron.mcleran
https://p4-swarm.epicgames.net/reviews/6345090

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 6399748 via CL 6400508 via CL 6400529
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6459042 by rob gay in Dev-Build branch]
2019-05-15 03:41:21 -04:00
rob gay
ca8ef16f87 - Simplify max channel count code by removing GEngineIni look-up for value set in Engine-level ini and just directly setting in UAudioSettings constructor
- Fix bug with IOS & XAudio2 old backends not respecting platform settings code/ini settings
- Move AudioDevice to override quality settings MaxChannels by ANY platform setting, on init, not just the minimal value.  This is okay on init as the source array has yet to be initialized.

https://p4-swarm.epicgames.net/reviews/6260062

#rb ethan.geller
#rb phil.popp

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 6345170 via CL 6346183 via CL 6346278
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6356496 by rob gay in Dev-Build branch]
2019-05-07 21:07:02 -04:00
chris stephenson
2f4018feec #fortnite In-game Jira bug creation with attachment upload
#rb Dan Hertzka

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: chris.stephenson
#ROBOMERGE-SOURCE: CL 6257693 via CL 6266054 via CL 6266106
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6280189 by chris stephenson in Dev-Build branch]
2019-05-03 17:16:00 -04:00
peter lockhart
7c600ffa14 When a video has been recorded, and we aren't auto continuing on to the next video, it is important to reset the internal windows recorder, so upon next "start recording", the recorder is recreated. Otherwise, our next video will contain frames from the previous video, because FWindowsVideoRecordingSystem::NewRecording only creates a new ring buffer/writer if the underlying recorder is "stopped"
#rb Rui.Figueira
#rnx

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: peter.lockhart
#ROBOMERGE-SOURCE: CL 6093482 via CL 6093484 via CL 6094271 via CL 6094280
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6121179 by peter lockhart in Dev-Build branch]
2019-04-26 21:38:04 -04:00
peter lockhart
8dc6d62f23 [Andriy.Tylychko 's unshelved CL 6053257]
Implements pause/unpause in windows video recording
Stops platform dependent video recorder from editing timestamps of shared FGameplayMediaEncoderSample
[peter.lockhart additions]
Fixed crash where we try to determine if a sample is a video type - after moving the object, the underlying Sample object is null, so we can't query it for its flags

#rnx
#rb Andriy.Tylychko

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: peter.lockhart
#ROBOMERGE-SOURCE: CL 6078696 via CL 6078701 via CL 6081247 via CL 6081256
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6084936 by peter lockhart in Dev-Build branch]
2019-04-24 17:09:06 -04:00
rolando caloca
e4b21f144d UE4.22 - Fix for null SRVs on RHIs < SM5
#rb Daniel.Wright
#jira UE-72833

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: rolando.caloca
#ROBOMERGE-SOURCE: CL 6037520 in //UE4/Release-4.22/... via CL 6037521
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6039890 by rolando caloca in Dev-Build branch]
2019-04-22 17:05:06 -04:00
chris bunner
1c34ec3bbc Resolving a memory leak in texture updates on the RHI thread.
#rb Jian.Ru, Chris.Bunner
[REVIEW]

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: chris.bunner
#ROBOMERGE-SOURCE: CL 5964888 via CL 5964939 via CL 5965812 via CL 5966427 via CL 5966534
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5971344 by chris bunner in Dev-Build branch]
2019-04-18 01:31:10 -04:00
peter lockhart
33f30e22db Fix for WindowsVideoRecording System. API explicty requests that no file extension is needed, but there is a codepath where .mp4 is not added to the recording system. Will result in error when trying to init the mp4 writer
#rb Andriy.Tylychko

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: peter.lockhart
#ROBOMERGE-SOURCE: CL 5916495 via CL 5916501 via CL 5917356 via CL 5917413
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5926111 by peter lockhart in Dev-Build branch]
2019-04-16 17:14:33 -04:00
ethan geller
ac2e977c72 Fix for crash encountered when AudioMixer is toggled on twice in the same session
aaron.mcleran, rob.gay
[FYI] kevin.neilson


#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ethan.geller
#ROBOMERGE-SOURCE: CL 5908657 via CL 5908659 via CL 5908834 via CL 5908856
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5923831 by ethan geller in Dev-Build branch]
2019-04-16 17:03:04 -04:00
chris bunner
ec3dfcfe02 Adjusting D3D11 RHI toggle threshold based on 8.30 performance data.
#rb None

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: chris.bunner
#ROBOMERGE-SOURCE: CL 5862690 via CL 5867796 via CL 5867840 via CL 5870772 via CL 5870860
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5893047 by chris bunner in Dev-Build branch]
2019-04-14 07:25:52 -04:00
jian ru
6d0ef44b94 D3D11 RHI - simplifying some code so it is easier to maintain
[FYI] Jonas.Meyer

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: jian.ru
#ROBOMERGE-SOURCE: CL 5839078 via CL 5839081 via CL 5839806 via CL 5839822
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5892890 by jian ru in Dev-Build branch]
2019-04-14 07:17:20 -04:00