can now import 32K dim VT
disable broken PNG alpha fill on 16bit
#preflight 6243a450df7d23dbfef393dc
#rb fabian.giesen
[CL 19558522 by charles bloom in ue5-main branch]
FImage is now the standard preferred type for a bag of pixels
FImageView can point at pixels without owning an allocation
ERawImageFormat (FImage) converts to ETextureSourceFormat
FImageUtils provides generic load/save and get/set from FImage
major cleanup in the ImageWrappers
new preferred API is through ImageWrapperModule Compress/Decompress
SetRaw/GetRaw functions cleaned up to not have undefined behavior on unexpected formats
ImageWrapper output added for HDR,BMP,TGA
RGBA32F format added and supported throughout import/export
EditorFactories import/export made more generic, most image types handled the same way using FImage now
Deprecate old TSF RGBA order pixel formats
Fix many crashes or bad handling of unusual pixel formats
Pixel access functions should be used instead of switches on pixel type
#preflight 6230ade7e65a7e65d68a187c
#rb julien.stjean,martins.mozeiko,dan.thompson,fabian.giesen
[CL 19397199 by charles bloom in ue5-main branch]
Added some function to query the texture compiler to see if a texture is being compiled.
#jira UETOOL-3856
#rb Alexis.Matte
#preflight 61264df145848f0001473a6b
[CL 17318068 by Julien StJean in ue5-main branch]