[FYI] joe.kirchoff
Original CL Desc
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UnrealBuildTool: Correctly mark extra dynamic libraries, executables, map (for Microsoft platforms) and symbol files in the build output list as their correct BuildProductType, rather than the generic RequiredResource
Reported via UDN
#rb Josh.Adams
[CL 26651146 by mickael gilabert in 5.3 branch]
This removes the old hack that renames the target based on nonunity being set while also adding a new intermediates folder for IWYU.
#jira UE-190274
#rb joe.kirchoff
[CL 26514773 by christopher waters in 5.3 branch]
- LowLevelTest.xml horde build step as a separate label
- Relevant <General>.xml files updated to support the new build step
- Added UpdateBuildGraphPropertiesFile.Automatoin.cs to help find files to checkout
- OnlineTests updated to utilize new BuildCookRun param
#jira UE-188819
#rb Chris.Constantinescu, Jake.Niman
[CL 26194701 by stephen ma in 5.3 branch]
- Deprecating EngineIncludeOrderVersion.Unreal5_0 and EngineIncludeOrderVersion.Unreal5_1.
- Adding way more comments on EngineIncludeOrderVersion including warnings about using EngineIncludeOrderVersion.Latest.
#jira none
#rb joe.kirchoff
[CL 26161171 by christopher waters in 5.3 branch]
- Allow for per-project override in a project's platform's config folder (this is merging with my other work on per-project SDKs and validation of multi-target builds)
- More versions will move over after this
#rb david.harvey
#[robomerge][bot5] -FNMain
#ushell-cherrypick of 26150552 by josh.adams
[CL 26152902 by calvin zheng in 5.3 branch]
Before:
Total time in Parallel executor: 2602.17 seconds
Total execution time: 2642.38 seconds
After:
Total time in Parallel executor: 2259.58 seconds
Total execution time: 2296.80 seconds
#jira
[CL 25965005 by bryan sefcik in ue5-main branch]