- Fix bug introduced recently with BuildToAsset not applying a clean class name/guid
- Fix case where builder was added to root and not freed
- MetaSoundEditorSubsystem minor clean-up
#rb helen.yang
#jira UE-191435 UE-191505
#rnx
[CL 26714951 by Rob Gay in 5.3 branch]
- Update MetaSoundFrontendDocumentBuilder AddEdge... API calls to support both replacement and ignoring invalid requests where applicable
#rb phil.popp
#jira UE-190989
[CL 26659820 by Rob Gay in 5.3 branch]
- Create new class names for temporary packages created during migration to avoid duplicate node registration
- Change duplicate node registration ensure to if check with better logging of asset causing collision
#jira UE-161039
#jira UE-175059
#jira UE-188854
#rb rob.gay
[CL 26299112 by helen yang in 5.3 branch]
- Add tests for connecting & disconnecting nodes that match graph interfaces
- Rename test accordingly
#rnx
#jira UE-186188
#rb helen.yang
[CL 26242420 by Rob Gay in 5.3 branch]
Major:
- Added missing input MetaSound audio interfaces
- Fixed interface bindings not working with referenced transient, non-asset MetaSounds
Minor:
- Fix builder name not being propagated to transient builders
- Fix not defaulting to success enum when creating patch builder
- Generalized pool of named/registered builders on Builder Subsystem instead of having them per type (to support future types without having to update the subystem for each additional future type.)
#rb helen.yang
#jira todo
[CL 26189337 by Rob Gay in 5.3 branch]
- Add delegates to respond to builder changes to document
- Add delegate handlers to source builder to forward requests to audition sound if live update enabled
- Misc piping for live updating
#jira UE-186952
#ok forgithub public
#rb phil.popp
[CL 26072716 by rob gay in 5.3 branch]
- Add option to BuildToAsset to copy settings from a given template SoundWave
- Update CreatePreset right click asset action to use builder instead of factory
#jira UE-170991
#rb rob.gay
[CL 26039121 by helen yang in 5.3 branch]
- Added document builder and BP functions for SetGraphInputDefault, ConvertFromPreset, ConvertToPreset, CreatePatch/SourcePresetBuilder, IsPreset
- Refactor MetaSound asset and preset initialization to use builder architecture more
#jira UE-185391
#rb rob.gay
#preflight 64710f423b73ebeef4c295bb
[CL 25683338 by helen yang in ue5-main branch]
- New version no longer uses expensive controller system
- Fix-up & condense asset/builder initialization logic that utilizes modify interface transform functionality
- Misc clean-up
#rb helen.yang
#jira UE-120184
#rnx
#preflight 645bfd468e01daf0e5b92c30
[CL 25420172 by rob gay in ue5-main branch]
- Move bIsDefault/bCanEdit(renamed bIsModifiable) from InterfaceRegistryEntry to Interface data definition
- Add checks in builder to disallow mutation of interfaces that shouldn't be via editor or document builder (ex. SourceInterface which is default and then never changed)
- Optimize SearchEngine query for finding default interfaces
- Tweak MetaSoundUObjectRegistry to support non MetasoundAssetBase classes and add UMetaSoundBuilderDocument. Update iterator w/optional param to only return asset types (true by default for back compat)
- Move FName class name comparitors to use new TopLevelAssetPath
#rb phil.popp
#jira UE-181360
#rnx
#p4v-preflight-copy 24658328
#preflight 642b10834d26bcd1eb0e566c
[CL 24920763 by rob gay in ue5-main branch]
- Fix for const correctness causing BP functions to not provide execution path even though they're set to BlueprintCallable :(
#rb helen.yang
[FYI] seth.weedin
[FYI] kevin.cavanaugh
#preflight 641c767fa86ae7cbccd64bb9
[CL 24765400 by rob gay in ue5-main branch]
- Fix bugs with interfaces not registering with the correct UClass types
- Add missing RemoveByInterfaceBinding MS Builder function
- Builder cache fix for ContainsEdge
#rb trivial
#rnx
#preflight 640a34153c2db40029343bab
[CL 24584406 by rob gay in ue5-main branch]