Johan Berg
e2d01de1a5
[Insights] Always return a valid callstack, even if it's not found.
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Instead of returning a nullptr, return a placeholder callstack when an unknown callstack has been requested.
#rb ionut.matasaru
#rnx
#preflight 60bdfeed29082d00015d3ac6
[CL 16569026 by Johan Berg in ue5-main branch]
2021-06-07 08:18:57 -04:00
Johan Berg
148abdfe15
[Insights] Only save cache file when first used.
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Refactored cache file creation so that is all contained inside FFileContents wrapper. File is now created the first time a block is commited which means a cache file will not be created for traces that doesn't use the cache (currently all non-memory traces).
#rb ionut.matasaru
#preflight 60bdff28f3ba640001f49b8f
[CL 16568925 by Johan Berg in ue5-main branch]
2021-06-07 08:11:08 -04:00
ionut matasaru
8396d98024
[Insights] Fixed formula used to compute number of symbols in a batch (when parallelizing symbol resolving).
...
#rb Johan.Berg
[CL 16568342 by ionut matasaru in ue5-main branch]
2021-06-07 07:13:30 -04:00
sara schvartzman
a004ea816a
ControlRig: Adding local variables to CR graphs UI
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#jira UE-110373
#rb helge.mathee
[CL 16568265 by sara schvartzman in ue5-main branch]
2021-06-07 06:49:07 -04:00
charles derousiers
0390184ee4
Add color support for shader print.
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#rb none
#preflight 60bded2c0249c30001e4eceb
#ROBOMERGE-SOURCE: CL 16568047
#ROBOMERGE-BOT: (v828-16531559)
[CL 16568081 by charles derousiers in ue5-main branch]
2021-06-07 06:25:15 -04:00
charles derousiers
76466fc4e4
Add proper ASCII texture to print standard character set from shader.
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#rb none
#ROBOMERGE-SOURCE: CL 16566309
#ROBOMERGE-BOT: (v828-16531559)
[CL 16566349 by charles derousiers in ue5-main branch]
2021-06-06 16:05:31 -04:00
sebastien lussier
7bd11cdcac
ApproximateActors - Ensure debug view modes are available when generating materials.
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Use LogApproximateActors instead of LogTemp
#rb ryan.schmidt
#ROBOMERGE-SOURCE: CL 16559789
#ROBOMERGE-BOT: (v828-16531559)
[CL 16559817 by sebastien lussier in ue5-main branch]
2021-06-04 12:43:35 -04:00
aurel cordonnier
6d1c8dc26f
Fixes for no unity build errors
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#fyi dominik.peacock
#rb trivial
#rnx
[CL 16554663 by aurel cordonnier in ue5-main branch]
2021-06-03 18:36:47 -04:00
Devin Doucette
b0c757dd31
DDC: Switched to operator[] and AsView() on compact binary types
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#rb Zousar.Shaker
#rnx
[CL 16553598 by Devin Doucette in ue5-main branch]
2021-06-03 17:28:08 -04:00
Devin Doucette
7e392be53b
DDC: Fixed MeasureCacheRecord to only count payloads with data
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#rb trivial
#rnx
[CL 16553211 by Devin Doucette in ue5-main branch]
2021-06-03 17:06:13 -04:00
robert seiver
7a3b097a59
Converted FilterCombo from a STextComboBox to a SComboBox allowing us to override the width of the dropdown to cut off long strings
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#jira UE-71703
#review-16552094 @Brandon.Schaefer
#rb Brandon.Schaefer
[CL 16552408 by robert seiver in ue5-main branch]
2021-06-03 16:15:49 -04:00
UnrealBot
aa952f5758
Branch snapshot for CL 16549112
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[CL 16549112 in ue5-main branch]
2021-06-03 18:23:24 +00:00
Devin Doucette
8e3e3cc389
DDC: Fixed TryToPrefetch to work when there is only one backend
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#rb Zousar.Shaker
#rnx
[CL 16549112 by Devin Doucette in ue5-main branch]
2021-06-03 12:57:44 -04:00
alexander suvorov
7c699ad11b
Use proper argument types in ITextureCompressorModule::GenerateBaseCubeMipFromLongitudeLatitude2D.
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#rb none
[CL 16548875 by alexander suvorov in ue5-main branch]
2021-06-03 12:46:35 -04:00
ionut matasaru
86fa2999f3
[Insights]
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- Memory: Fixed sorting by LLM Tag column in Mem Allocs Table (unset values resultin in nullptr strings).
- Memory: Fixed sorting by Function (Callstack) column in Mem Allocs Table (column type being set as CString while values were actually of type Text).
#rb Catalin.Dragoiu
[CL 16548591 by ionut matasaru in ue5-main branch]
2021-06-03 12:24:43 -04:00
Devin Doucette
15bd0e1a1d
Texture: Moved textures to the Texture cache bucket
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#rb Zousar.Shaker
#rnx
[CL 16548192 by Devin Doucette in ue5-main branch]
2021-06-03 11:49:06 -04:00
Devin Doucette
97be0c7aff
DDC: Added CreateCacheBucket to FBuildConfigContext
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#rb Zousar.Shaker
#rnx
[CL 16548191 by Devin Doucette in ue5-main branch]
2021-06-03 11:48:59 -04:00
Johan Berg
3dfaaddc5c
[Insights] Fix log output
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#rnx
#rb none
[CL 16548036 by Johan Berg in ue5-main branch]
2021-06-03 11:34:07 -04:00
dave hunter
ecaed48a83
macOS file open filter improvements
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This changes the way filters for the open dialog are done to be more flexible with existing filter text.
#rb will.damon
#jira UE-117129
#rnx
[CL 16546775 by dave hunter in ue5-main branch]
2021-06-03 09:37:57 -04:00
alexander suvorov
ecd2b6b8c6
#jira UE-87812
...
Disable deprecated cubemap processing originally designed for ambient lighting.
#rb james.doverspike
#fyi charles.bloom
[CL 16546734 by alexander suvorov in ue5-main branch]
2021-06-03 09:33:38 -04:00
Martin Ridgers
b49f356e59
Update Unreal Insights' knowledge of where the store directory is located by ask the store where on its local filesystem.
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#rb ionut.matasaru
#rnx
[CL 16545352 by Martin Ridgers in ue5-main branch]
2021-06-03 06:43:31 -04:00
Jurre deBaare
e37bc85303
Static analysis fix - possible out-of-bounds array access
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#rb Sebastien.Lussier
#preflight 60b79b154d507d0001b66dbc
[CL 16544868 by Jurre deBaare in ue5-main branch]
2021-06-03 05:59:43 -04:00
Martin Ridgers
cb2201cd4a
The store port argument is optional. This way the reference store client can select a default port and be free to transparently hop ports if need be.
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#rb ionut.matasaru
#rnx
[CL 16544847 by Martin Ridgers in ue5-main branch]
2021-06-03 05:53:43 -04:00
Helge Mathee
f78a6a3490
Control Rig: RigVM: Fix constant folding for more complex cases
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#jira na
#rb audit
[CL 16544820 by Helge Mathee in ue5-main branch]
2021-06-03 05:45:48 -04:00
axel riffard
c6e9a9dfa0
Remove Deployment Server references
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#jira UE-103878
#lockdown jack.porter
#rb jack.porter
#preflight 60b87a426073fb00016b3867
[CL 16544564 by axel riffard in ue5-main branch]
2021-06-03 03:55:34 -04:00