Commit Graph

8223 Commits

Author SHA1 Message Date
Max Chen
e9f829d98d Sequencer: Add delete node to right click menu of nodes
[CL 2706059 by Max Chen in Main branch]
2015-09-25 09:21:55 -04:00
Jamie Dale
3ee63fe31e Extended the structure detail view asset detection support to always treat "asset" properties as an asset
eg) Anything used by a TAssetPtr

[CL 2706013 by Jamie Dale in Main branch]
2015-09-25 07:50:59 -04:00
Andrew Rodham
186fd22b24 Fixed sequencer sections overriding default mode cursors
[CL 2705994 by Andrew Rodham in Main branch]
2015-09-25 06:57:06 -04:00
Andrew Rodham
6dae14151e Added ability to create new actor animation inside the level editor
[CL 2705991 by Andrew Rodham in Main branch]
2015-09-25 06:55:49 -04:00
Andrew Rodham
59ec852fa9 Moved definition to a header to appease Visual Studio's poor template instantiation
[CL 2705979 by Andrew Rodham in Main branch]
2015-09-25 06:42:16 -04:00
Andrew Rodham
555d6926ae Changed sequencer track area to be its own panel rather than an SOverlay
This means we can control the desired sizes of its child slots and ensure they get their desired size (SOverlay clips to its bounds)

[CL 2705967 by Andrew Rodham in Main branch]
2015-09-25 06:24:25 -04:00
Allan Bentham
25c10bf77d UEMOB-36
Add material shader quality settings.
Enables quality overrides for android and ios (ES2 flavours)

#codereview jack.porter

[CL 2705914 by Allan Bentham in Main branch]
2015-09-25 04:55:45 -04:00
Matt Kuhlenschmidt
27632204eb Fix broken details panels caused by CL 2704872
[CL 2705734 by Matt Kuhlenschmidt in Main branch]
2015-09-24 23:25:13 -04:00
Max Preussner
67ee0bbcc2 Sequencer: Implemented and integrated key area for event tracks
[CL 2705651 by Max Preussner in Main branch]
2015-09-24 21:55:43 -04:00
Max Chen
5e231490e7 Sequencer: Move auto scroll to frame range menu. Also, change the behavior so that auto scroll overrides lock in/out to start/end time range.
[CL 2705344 by Max Chen in Main branch]
2015-09-24 18:00:49 -04:00
Jamie Dale
35db73fb2f Changed FEditorFileUtils::FindAllSubmittablePackageFiles to use FPackageName::TryConvertFilenameToLongPackageName to avoid a crash if it finds a bad package path
#jira UE-20758

[CL 2704958 by Jamie Dale in Main branch]
2015-09-24 15:22:17 -04:00
Cody Haskell
e1a26fbf66 [AUTOMERGE]
Crash fix for the details panel

#codereview Matt.Kuhlenschmidt

--------
Integrated using branch UE4-To-UE4-Orion (reversed) of change#2704869 by Cody.Haskell on 2015/09/24 14:35:41.

[CL 2704872 by Cody Haskell in Main branch]
2015-09-24 14:36:12 -04:00
Phillip Kavan
660da91467 [UE-17698] Ensure that we clear the UnloadedActionRegistry table when rebuilding the Blueprint action database after a hot reload.
change summary:
- modified FBlueprintActionDatabase::RefreshAll() to clear out the UnloadedActionRegistry in addition to the "normal" ActionRegistry.
- modified FBlueprintActionDatabase::AddReferencedObjects() to ensure that there are no "orphaned" unloaded actions at GC time, but also still add them to the reference collector if they do happen to exist (so we don't crash) - this will hopefully better alert us to this situation in the future.

#codereview Mike.Beach

[CL 2704606 by Phillip Kavan in Main branch]
2015-09-24 11:58:53 -04:00
Jurre deBaare
34036d7772 Merging using HLOD_from_Orion
[CL 2704241 by Jurre deBaare in Main branch]
2015-09-24 09:04:18 -04:00
Andrew Rodham
c5fbaf1c65 Added detail customization for actor actor animation playback settings
[CL 2704173 by Andrew Rodham in Main branch]
2015-09-24 07:49:46 -04:00
Andrew Rodham
4018419317 Added icons for actor animation assets
[CL 2704017 by Andrew Rodham in Main branch]
2015-09-24 05:11:48 -04:00
Jack Porter
297957a082 Add ability to choose Test or Shipping configuration for Launch On Device
[CL 2703963 by Jack Porter in Main branch]
2015-09-24 04:15:41 -04:00
Max Chen
07a1928ff5 Sequencer: Fix snap curve key value to interval button so that it's actually a toggle button.
[CL 2703753 by Max Chen in Main branch]
2015-09-23 23:42:30 -04:00
Max Chen
eea531ce2c Sequencer: Move icons for tracks back to SequencerIcons.
[CL 2703737 by Max Chen in Main branch]
2015-09-23 23:14:37 -04:00
Max Preussner
b044b54d32 Sequencer: Renamed "Add Slomo Track" to "Add Play Rate Track"
[CL 2703419 by Max Preussner in Main branch]
2015-09-23 17:28:07 -04:00
Max Preussner
b17a67258b Sequencer: Added default sections for event and slomo tracks
[CL 2703407 by Max Preussner in Main branch]
2015-09-23 17:25:03 -04:00
Max Preussner
bbdd9c26eb Sequencer: Proper names for event and slomo tracks
[CL 2703214 by Max Preussner in Main branch]
2015-09-23 16:07:52 -04:00
Max Preussner
c95461489d Sequencer: Made event and slomo tracks visible in sequencer
[CL 2703186 by Max Preussner in Main branch]
2015-09-23 15:58:52 -04:00
Frank Fella
5922960f60 Sequencer - Simplify visibility so that it's just based on the text filter for now. We will revisit this in the future once we have more use cases.
+ Removed "Clean View" it was not being used.
+ Removed pinned nodes there was no UI for pinning and pinning in code is not neccessary with no shot filtering.
+ Tracks are now always visible, with shot filtering gone this was only being used to hide empty tracks.  If we want this behavior we should just delete tracks when they become empty.
+ Removed caching code which is not neccessary now that visibility is simpler.

[CL 2703157 by Frank Fella in Main branch]
2015-09-23 15:44:27 -04:00
Max Chen
436d90e528 Sequencer: Don't ensure when trying to add spawnables for assets that aren't actors.
[CL 2703148 by Max Chen in Main branch]
2015-09-23 15:41:42 -04:00