Commit Graph

41 Commits

Author SHA1 Message Date
zach bethel
a9a5fa39db Deprecated non-command list variant of InitResource and UpdateResource. Patched the engine to pass command lists through. Follow-up CL's will refactor individual locations to thread command lists through the various callstacks, but that was done very judiciously in this CL to reduce risk.
#rb mihnea.balta, christopher.waters

[CL 25953623 by zach bethel in ue5-main branch]
2023-06-13 11:46:40 -04:00
sebastien lussier
c64b39512e Add proper ViewExtensions setup to the sequencer thumbnail capture
#rb jonathan.bard

#ROBOMERGE-AUTHOR: sebastien.lussier
#ROBOMERGE-SOURCE: CL 18382129 via CL 18382454 via CL 18382496 via CL 18382531 via CL 18434352 via CL 18435662
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18436621 by sebastien lussier in ue5-release-engine-test branch]
2021-12-10 19:19:44 -05:00
christopher waters
b7fdf2d5c1 Create FSceneViewState with correct FeatureLevel
#jira UE-136004
#rb mihnea.balta
#preflight 61a53e6cf70a9e92dbd7514b

#ROBOMERGE-AUTHOR: christopher.waters
#ROBOMERGE-SOURCE: CL 18433855 in //UE5/Release-5.0/... via CL 18435445
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18435922 by christopher waters in ue5-release-engine-test branch]
2021-12-10 18:10:16 -05:00
jon nabozny
cdc65f654f Reland: Fixes motion blur lengths when using time dilation
#rb josie.yang
#lockdown michal.valient
#preflight 614a44526c96990001c47143

#ROBOMERGE-OWNER: jon.nabozny
#ROBOMERGE-AUTHOR: guillaume.abadie
#ROBOMERGE-SOURCE: CL 17606608 via CL 17962735 via CL 18364937 via CL 18364960
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18365023 by jon nabozny in ue5-release-engine-test branch]
2021-12-02 23:53:56 -05:00
jon nabozny
9693ad4915 Undo //UE5/Private-Frosty/Engine/... changelist 17586431
#lockdown michal.valient
#preflight revert for build breakage

#ROBOMERGE-OWNER: jon.nabozny
#ROBOMERGE-AUTHOR: guillaume.abadie
#ROBOMERGE-SOURCE: CL 17587410 via CL 17948832 via CL 18364580 via CL 18364616
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18364712 by jon nabozny in ue5-release-engine-test branch]
2021-12-02 23:34:52 -05:00
jon nabozny
c418c40de0 Fixes motion blur lengths when using time dilation
#rb josie.yang
#lockdown michal.valient
#preflight 614a1e3259380f0001888d92

#ROBOMERGE-OWNER: jon.nabozny
#ROBOMERGE-AUTHOR: guillaume.abadie
#ROBOMERGE-SOURCE: CL 17586431 via CL 17948712 via CL 18364381 via CL 18364522
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18364604 by jon nabozny in ue5-release-engine-test branch]
2021-12-02 23:30:35 -05:00
Jules Blok
4e9b294e6f Refactor APIs that use EStereoscopicPass so they take a pass type flag and view index instead
This CL ensures we don't attempt to use this enum as both a view index and a pass type flag
It also adds EStereoscopicEye to give some pre-defined meaning to the view indices

#rb Jeff.Fisher
#rb peter.tarasenko
#rb steve.smith
#preflight 619ee54b801b361978d3fd11

#ROBOMERGE-OWNER: Jules.Blok
#ROBOMERGE-AUTHOR: jules.blok
#ROBOMERGE-SOURCE: CL 18291679 in //UE5/Release-5.0/... via CL 18291688
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE-CONFLICT from-shelf

[CL 18291805 by Jules Blok in ue5-release-engine-test branch]
2021-11-24 21:57:34 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
69fe095547 Merge from Release-Engine-Staging @ 17636544 to Release-Engine-Test
This represents UE4/Main @17638339 and Dev-PerfTest @17636504

[CL 17638842 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-27 19:54:25 -04:00
tiantian xie
829f87dffe Fix sequencer camera cut thumbnails over-exposed bug.
Normal and high quality have expected exposure.


#rb Matt.Hoffman, Ludovic.Chabant
#jira UE-108255

#ROBOMERGE-SOURCE: CL 17019104 via CL 17019155
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17019168 by tiantian xie in ue5-release-engine-test branch]
2021-08-02 15:13:55 -04:00
guillaume abadie
b5a4dfc800 Kills FPostProcessSettings::ScreenPercentage
#rb none

#ROBOMERGE-SOURCE: CL 16848903 via CL 16848904
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16848909 by guillaume abadie in ue5-release-engine-test branch]
2021-07-14 08:25:29 -04:00
aurel cordonnier
02c0f425e8 Copy up from Release-Engine-Staging @ 16738359
This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719

[CL 16738582 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-22 00:27:54 -04:00
aurel cordonnier
25a11deeac Merge from Release-Engine-Staging @ 16579919
This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576

[CL 16581170 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-07 20:09:45 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
frank fella
d384bd40e5 Sequencer - Prevent a null pointer crash in the thumbnail track when the sequence has bad data.
#jira none
#rb Andrew.Rodham

#ROBOMERGE-SOURCE: CL 12137689 in //UE4/Release-4.25/... via CL 12137694
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v659-12123632)

[CL 12140449 by frank fella in Main branch]
2020-03-11 17:11:08 -04:00
jonas meyer
63c86c7316 fix two validation issues in vulkan caused by the Track Editor Thumbnail
#jira UE-89650
#rb none

#ROBOMERGE-SOURCE: CL 12063109 in //UE4/Release-4.25/... via CL 12063119
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v657-12064184)

[CL 12076465 by jonas meyer in Main branch]
2020-03-09 13:22:09 -04:00
ryan durand
627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00
andrew rodham
ba4984fe52 Sequencer: Optimized camera cut thumbnail rendering by removing reliance on level viewport client
- Thumbnails are now drawn using a scene view and directly, which removes the overhead of the thumbnail storing its own scene view state
  - Removed a secondary pass that performed a blit to up/down-sample the initial scene render

#jira UE-69079
#rb Guillaume.Abadie

#ROBOMERGE-SOURCE: CL 5088517 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5088538 by andrew rodham in Main branch]
2019-02-20 06:10:25 -05:00
Rolando Caloca
e110a567a7 DR - More removal of ENQUEUE_UNIQUE_RENDER_COMMAND_ONEPARAMETER
#rnx
#rb none

[CL 4772039 by Rolando Caloca in Dev-Rendering branch]
2019-01-22 15:11:28 -05:00
Marcus Wassmer
cbfcbbb93b Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none
Should be just copyright updates

[CL 4680440 by Marcus Wassmer in Dev-Rendering branch]
2019-01-03 19:16:26 -05:00
Guillaume Abadie
efb4d7930f Renames DummyRenderResources.h to CommonRenderResources.h
#rb marcus.wassmer, rolando.caloca
#lockdown marcus.wassmer

[CL 4593150 by Guillaume Abadie in Dev-Rendering branch]
2018-11-26 14:37:45 -05:00
Guillaume Abadie
d123ff35c9 Cherry-pick 4529073: Adds support for the visualize texture tool in render graph.
This split the GVisualizeTexture in two:
* first part that capture any texture using a pixel shader, implemented using render pass, that render graph can just automatically insert where needed;
* Second part to present on screem still in Renderer module, because using things like FCanvas, requiring

Depth buffer visualization is broken, because needs to have more functionality in FRDGTextureSRVDesc.

#rb none

[CL 4588745 by Guillaume Abadie in Dev-Rendering branch]
2018-11-21 20:22:47 -05:00
Matt Collins
a1db989f8b Renderpass updates.
TrackEditorThumbnail. self-contained.

#jira UERNDR-292
#rb none

[CL 4542536 by Matt Collins in Dev-Rendering branch]
2018-11-05 23:26:24 -05:00
Matt Hoffman
c2d43c1596 Renames "Cinematic Preview" to "Allow Cinematic Control" to remove confusion with the difference between Cinematic Preview and Cinematic Viewport.
#jira UESEQ-438
#rb Max.Chen

[CL 4148126 by Matt Hoffman in Dev-Sequencer branch]
2018-06-19 17:13:26 -04:00
Max Chen
21a4699c41 Sequencer: Refresh actor list to clean up "deleted actor" in the outliner when drawing thumbnails
#jira UE-59594
#rb none

[CL 4097758 by Max Chen in Dev-Sequencer branch]
2018-05-29 14:28:55 -04:00