Commit Graph

1 Commits

Author SHA1 Message Date
ola olsson
0210731408 Added support for using a stride to skip marking VSM every pixel, this improves performance on page marking (at the potential loss of some quality).
- Also moved Single Layer Water tile classification pass to the depth pre-pass and generated a mask to let the VSM page marking skip fetching water data for every pixel.

#rb tim.doerries,wouter.dek
[FYI] andrew.lauritzen
#preflight 635150d7047f3570ade21f92

[CL 22726871 by ola olsson in ue5-main branch]
2022-10-24 10:19:13 -04:00