Commit Graph

13 Commits

Author SHA1 Message Date
anna lantz
64ef3aca17 Clarifying tooltip for SpawnSoundscapeColor
#rb Dan.Reynolds
#jira none
#preflight 63f3a170977ceed9154ba90c

[CL 24316245 by anna lantz in ue5-main branch]
2023-02-20 11:51:51 -05:00
christopher waters
e671a70412 Adding includes for upcoming dependency cleanup.
#preflight 63e6a580aa024864c3ec1c15

[CL 24137082 by christopher waters in ue5-main branch]
2023-02-11 12:39:56 -05:00
henrik karlsson
bbc37aa2f5 [Engine/Plugins]
* Another batch iwyu updates to reduce number of includes used in files

#preflight 63c58d742e714f64ade93797
#rb none

[CL 23732856 by henrik karlsson in ue5-main branch]
2023-01-16 17:04:48 -05:00
dan reynolds
3c5e068c89 Fix bug where Soundscape Palettes with empty/no playback conditions do not activate
#jira UE-169757
#preflight 636e9879953c19d435597001
#rb ryan.mangin
[FYI] aaron.mcleran

robomerge[FN_EngineMerge] -UE5-RES

[CL 23228787 by dan reynolds in ue5-main branch]
2022-11-21 17:50:06 -05:00
henrik karlsson
fa90b399a4 Added includes for future change. This changelist only contains added #include and a couple of empty placeholder files
Tested compiling fortnite, unrealeditor, lyra, qagame with non-unity/pch

#preflight 63635997876630122adeab9f
#rb none

[CL 22958990 by henrik karlsson in ue5-main branch]
2022-11-03 14:18:47 -04:00
henrik karlsson
5298cc8120 Non-unity/pch compile fixes when building UnrealEditor linux
#rb none
#preflight skipped

[CL 22794114 by henrik karlsson in ue5-main branch]
2022-10-26 17:49:37 -04:00
bryan sefcik
f58e75e476 Pass 2 on cleaning up build.cs files.
#jira
#preflight 631b7a79304480f8f8b48580

[CL 21931324 by bryan sefcik in ue5-main branch]
2022-09-09 19:41:38 -04:00
Zousar Shaker
b7bac5d97c ObjectPtr macro cleanup pass using search+replace.
#rb none
#preflight 6312aefef448dc6e58dc274e

[CL 21773340 by Zousar Shaker in ue5-main branch]
2022-09-02 21:52:41 -04:00
Zousar Shaker
3f4252aa56 ObjectPtr upgrade for engine plugins used from UnrealEditor -allmodules. Automated upgrade process.
#rb none
#preflight 62fe7f270601ad0504910c30

[CL 21447894 by Zousar Shaker in ue5-main branch]
2022-08-18 15:08:49 -04:00
Zousar Shaker
da1254fd35 Callsite upgrade pass for TObjectPtr use on plugins used when building UnrealEditor with "-allmodules".
#rb none
#preflight 62daee42ac71f3a225b744f9

[CL 21226921 by Zousar Shaker in ue5-main branch]
2022-07-22 15:06:06 -04:00
alfaroh corneyiii
1a5e84164a Fix Audio-related Short Type Name warnings in AncientGame
#jira UE-155589
#rb
#preflight 62acd1f2d35e30c5cf2a00ba

[CL 20708478 by alfaroh corneyiii in ue5-main branch]
2022-06-17 15:36:07 -04:00
Dan Reynolds
052ad0e788 Fix for static analysis warning
#jira UE-155481
#fyi tucker.spears, aaron.mcleran
#rb jimmy.smith
#preflight 6297b6fc101592b80507558a

[CL 20456904 by Dan Reynolds in ue5-main branch]
2022-06-01 15:14:53 -04:00
Dan Reynolds
88f15e3db6 Soundscape Engine Plugin Check-In
- Making Soundscape available to all projects

#jira UE-153427
#fyi aaron.mcleran, zak.belica, adam.block, ryan.mangin
#preflight 62914b658b6ee6772592e580

[CL 20400568 by Dan Reynolds in ue5-main branch]
2022-05-27 18:32:47 -04:00