joe kirchoff
ba9a7e59ba
Fix Win64 Shipping -DisableUnity -NoPCH issues due to incorrect stats header
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#rnx
#jira UE-192223
#jira UE-192224
#jira UE-192225
[CL 26901387 by joe kirchoff in ue5-main branch]
2023-08-07 18:06:59 -04:00
bryan sefcik
da92084a12
Optimized out more private modules includes and dependencies.
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#preflight 64627c382965f6ea8ea83bd6
[CL 25479683 by bryan sefcik in ue5-main branch]
2023-05-15 16:26:12 -04:00
henrik karlsson
9a1d5b1ad4
[Engine/Plugins]
...
* Ran IWYU on ~170 plugins to remove includes not needed. Public api still keep old includes inside #if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2
#preflight 63d09351574ab9cae4670216
#rb none
[CL 23844750 by henrik karlsson in ue5-main branch]
2023-01-25 02:42:36 -05:00
henrik karlsson
3c9aacb1ad
[Engine/Plugins]
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* Updated public headers for ~170 engine plugins using iwyu to remove includes not needed. Removed includes are still available behind UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2
#preflight 63c08f4a2a6acaf1622bcc73
#rb none
[CL 23674775 by henrik karlsson in ue5-main branch]
2023-01-13 01:54:01 -05:00
henrik karlsson
2f78497e67
[Engine/Plugins]
...
* Updated private files with IWYU for all plugins which had 3 or less changes made in ue5 main since last integration to fn
#preflight 63bf8d8b577437afe607dc72
#rb none
[CL 23659643 by henrik karlsson in ue5-main branch]
2023-01-12 01:48:34 -05:00
joe pribele
0926a226cf
removed PRAGMA_DISABLE_OPTIMZATIONS that appear to be left in by accident
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#rb zousar.shaker
#preflight 636c1c6f7c2b50519028f593
[CL 23063526 by joe pribele in ue5-main branch]
2022-11-09 16:47:19 -05:00
joe kirchoff
a63daf7729
BackChannel plugin: Move Protocol folder into Public/BackChannel to match rest of module
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#rnx
#rb trivial
#preflight none
[CL 23021006 by joe kirchoff in ue5-main branch]
2022-11-07 18:18:38 -05:00
joe kirchoff
bd14146aac
BackChannel Plugin: Move files around so the module parent directory doesn't need to be added to public includes. Files are otherwise unmodified
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#rnx
#rb trivial
[CL 22999970 by joe kirchoff in ue5-main branch]
2022-11-04 22:37:34 -04:00
henrik karlsson
fa90b399a4
Added includes for future change. This changelist only contains added #include and a couple of empty placeholder files
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Tested compiling fortnite, unrealeditor, lyra, qagame with non-unity/pch
#preflight 63635997876630122adeab9f
#rb none
[CL 22958990 by henrik karlsson in ue5-main branch]
2022-11-03 14:18:47 -04:00
Robb Surridge
610c467639
Update vendor links for built-in plugins to use secure protocol.
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#jira UE-166823
#rb lauren.barnes
#preflight 6352b20b7261e565c476ec3b
[CL 22690089 by Robb Surridge in ue5-main branch]
2022-10-21 11:04:07 -04:00
bryan sefcik
12da131a51
Fixed include paths in ../Plugins/Experimental/...
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#jira
#preflight 634ee635837b59dd829139ac
[CL 22621686 by bryan sefcik in ue5-main branch]
2022-10-19 06:39:01 -04:00
Marc Audy
c43360f47c
Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
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#[fyi] Aurel.Cordonnier
#ushell-cherrypick of 18448630 by Marc.Audy
#preflight none
[CL 18483677 by Marc Audy in ue5-main branch]
2021-12-17 03:41:59 -05:00
aurel cordonnier
fc542f6cfd
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
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This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a12d56ff31
Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
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This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
aurel cordonnier
7f517562d5
Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
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This represents UE4/Main @17430120 and Dev-PerfTest @17437669
[CL 17439044 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-06 12:23:53 -04:00
Marc Audy
01b7c9f4f5
Merge UE5/RES @ 15958325 to UE5/Main
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This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304
[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
Marc Audy
8f73cd7fa9
Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
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This represents UE4/Main @ 15601601
[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
Devin Doucette
daeebb2c6a
Fixed string usage issues found by UE_NODISCARD
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#rb Matt.Peters
#rnx
[CL 15158191 by Devin Doucette in ue5-main branch]
2021-01-21 15:34:44 -04:00
Marc Audy
a7f9391231
Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
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This represents UE4/Main @ 14768117
For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer
[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00
Marc Audy
4c1bb11c29
Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
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This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck
[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Marc Audy
50a3d7d368
Merge Release-Engine-Staging to Main @ CL# 14467590
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This represents UE4/Main @ 14432125 + some cherrypick fixes
[CL 14468207 by Marc Audy in ue5-main branch]
2020-10-09 22:42:26 -04:00
Marcus Wassmer
3b81cf8201
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
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autoresolved files
#rb none
[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Marc Audy
11f5b21210
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
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#rnx
[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
Rolando Caloca
bbb9564388
Copying //UE4/Dev-RenderPlat-Staging@11110326 to //UE4/Main
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#rb none
#rnx
[CL 11110369 by Rolando Caloca in Main branch]
2020-01-24 18:07:01 -05:00
Marc Audy
360d078ca3
Second batch of remaining Engine copyright updates.
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#rnx
#rb none
[CL 10871248 by Marc Audy in Main branch]
2019-12-27 09:26:59 -05:00