-Fix: Console Variables Editor does not Execute "HighResShot" more than once when the Execute button is selected.
#jira UE-193709
#rb Jason.Walter
[CL 27535326 by jared therriault in ue5-main branch]
The observable array automatically notify the view when an item is added/removed from the array.
#jira UE-132673
#review https://p4-swarm.epicgames.net/reviews/23853491
#preflight 64087eaaaa00423335a0891f
[CL 24594683 by Patrick Boutot in ue5-main branch]
* Added a new customization to display the cvars in a preset.
* CVar enable state (within a preset) exposed via UMovieSceneConsoleVariableTrackInterface::IsConsoleVariableEnabled().
* Added UMoviePipelineConsoleVariableSetting::AddConsoleVariable() so cvar overrides can be created from a preset.
#jira UE-170949
#rb matt.hoffman
#preflight 63d98ee465738ba951fad34a
[CL 23939422 by chad williams in ue5-main branch]
MRQ needs the same autocomplete widget, which is why it's being made public.
Added some settings on the widget for MRQ purposes (as well as keeping it compatible w/ existing CVE needs):
* Allow the input to be enabled/disabled.
* Allow overrides for font and hint text.
* Text can be provided, and optionally cleared upon commit.
* Provide TextChanged/Committed events.
* The widget can be hidden when focus is lost.
The input will also display a tooltip w/ the command's help text.
#jira UE-170934
#rb jared.therriault
#preflight 63c1b5d170575f8900555fe8
[CL 23684982 by chad williams in ue5-main branch]
for integrating CommandInfo into Movie Render Queue.
#jira UE-170937
#rb jared.therriault
#preflight 63b7166968068a8bd6cb4613
[CL 23590620 by chad williams in ue5-main branch]
Removed redundant private include paths from build.cs files.
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.
#jira
#preflight 631b93c6967ffc68fb2c32df
[CL 21935609 by bryan sefcik in ue5-main branch]