Josh Engebretson
f1b36232c2
Horde: Move Tools page from Server => Resources to Server => Software sections
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#jira none
#rnx
#preflight none
#skipci
[CL 24619029 by Josh Engebretson in ue5-main branch]
2023-03-13 15:32:05 -04:00
Josh Engebretson
fb592f042f
Horde: Add slack threads to user home, tweaks to open slack and not propogate through to issue modal
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#jira none
#rnx
#preflight none
#skipci
[CL 24618982 by Josh Engebretson in ue5-main branch]
2023-03-13 15:25:34 -04:00
Ryan Hummer
df2f2b9a4a
UGS: Fixing some Publish tasks to allow preferring stream paths over branch paths
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#rnx
#jira none
#rb bryan.johnson, ben.marsh
#preflight none
[CL 24618593 by Ryan Hummer in ue5-main branch]
2023-03-13 15:04:28 -04:00
Ben Marsh
8bbaaab7c2
UGS: Add a setup script for UGS on Mac, and fix cached settings for upgrades causing false-positive notifications.
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#preflight none
[CL 24617743 by Ben Marsh in ue5-main branch]
2023-03-13 14:29:12 -04:00
Josh Engebretson
cb3b94ad12
Horde: Adding workflow thread to issue modal, stream summaries, and issue exports
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#jira none
#rnx
#preflight none
#skipci
[CL 24617558 by Josh Engebretson in ue5-main branch]
2023-03-13 14:20:10 -04:00
Joe Kirchoff
48995074ec
UnrealBuildTool: Add -UsePDB TargetRules argument for testing
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#rnx
#preflight skipped
[CL 24617463 by Joe Kirchoff in ue5-main branch]
2023-03-13 14:13:58 -04:00
Josh Engebretson
874e301663
Horde: Adding workflow thread to find issue responses
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#jira none
#rnx
#preflight none
[CL 24617126 by Josh Engebretson in ue5-main branch]
2023-03-13 13:57:02 -04:00
Ben Marsh
dacb9be8c4
Set the file mode on any zip entries extracted that have anything set in the top 16 bits, regardless of the platform that claims to have produced the zip file.
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#preflight none
[CL 24616704 by Ben Marsh in ue5-main branch]
2023-03-13 13:45:43 -04:00
Ben Marsh
056933d936
Allow setting executable bits for files in zip archives from Windows, and set the executable permissions on Mac/Linux builds of UGS-CLI by default.
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#preflight none
[CL 24616578 by Ben Marsh in ue5-main branch]
2023-03-13 13:41:26 -04:00
Ben Marsh
15d5a1922c
Horde: Set read/write file modes on zipped files by default.
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#preflight none
[CL 24616169 by Ben Marsh in ue5-main branch]
2023-03-13 13:27:40 -04:00
Joe Kirchoff
f5ea54cb70
UnrealBuildTool: Don't -SingleFile compile a file that doesn't exist such as a file open for delete
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#rnx
#preflight 640f57c428026468d94788a6
[CL 24615618 by Joe Kirchoff in ue5-main branch]
2023-03-13 13:10:29 -04:00
Ben Marsh
b2490b7e9b
Horde: Set the executable file permissions on zip entries created from directory nodes.
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#preflight none
[CL 24615305 by Ben Marsh in ue5-main branch]
2023-03-13 12:59:50 -04:00
Josh Engebretson
b804336051
Horde: Fix log view progress bar overflow
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#rnx
#jira none
#preflight none
#rnx
[CL 24615235 by Josh Engebretson in ue5-main branch]
2023-03-13 12:57:26 -04:00
tim smith
6c30bc2705
Fixed C++ UHT to be able to detect getter/setter functions that have been declared prior to the property.
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Fixed C++ UHT to ignore possible interface classes that might share a name with a UCLASS.
#rb self
#rnx
#preflight 640f356d363e9b40ab8d03b0
[CL 24614322 by tim smith in ue5-main branch]
2023-03-13 12:19:06 -04:00
Joakim Lindqvist
66ba30ceef
Unreal Cloud DDC - Add response type to tracing scope for get requests, to be able to find only requests of a certain type
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#preflight none
[CL 24612871 by Joakim Lindqvist in ue5-main branch]
2023-03-13 10:57:12 -04:00
Joakim Lindqvist
d2e3ffa84e
Unreal Cloud DDC - Process each attachment of a package in parallel when fetching a ref as a cb package. Also added some trace scopes to see how much time we spend on this.
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#preflight none
[CL 24612144 by Joakim Lindqvist in ue5-main branch]
2023-03-13 10:05:08 -04:00
james singer
570bba8392
Fix response file paths with special characters causing packaging errors
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#jira UE-178471
#review-24597299 @Brandon.Schaefer
#rb Brandon.Schaefer
#preflight 640f26a9482188d7103ebdde
[CL 24612037 by james singer in ue5-main branch]
2023-03-13 09:56:41 -04:00
Josh Engebretson
184666ab36
Horde: Fix missing lease type, job and batch ids due to changes in details serialization
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#jira none
#rnx
#preflight none
[CL 24611568 by Josh Engebretson in ue5-main branch]
2023-03-13 09:14:25 -04:00
Josh Engebretson
e40af88429
Horde: Updating dashboard layout, adding tools page, preview support
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#jira none
#rnx
#skipci
#preflight none
[CL 24611414 by Josh Engebretson in ue5-main branch]
2023-03-13 08:59:56 -04:00
Joakim Lindqvist
50ac5ffc0e
Unreal Cloud DDC - Updated changelog
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[CL 24611192 by Joakim Lindqvist in ue5-main branch]
2023-03-13 08:31:09 -04:00
Joakim Lindqvist
6c87f6862b
Unreal Cloud DDC - Added missing files (tests)
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#preflight none
[CL 24611146 by Joakim Lindqvist in ue5-main branch]
2023-03-13 08:26:36 -04:00
kerim borchaev
d3eb45da3c
[Solidworks] Fixed child components variant transforms
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- relative transform was canculated incorrectly
- typesafety for converter trasform
- added log for transforms debugging
#jira UE-179234
#preflight 6408b8cdcf5fe1e28cdb3575
#rb benoit.deschenes
[CL 24609491 by kerim borchaev in ue5-main branch]
2023-03-13 01:18:41 -04:00
Ben Marsh
58f54689dd
Move BucketId definition back into EpicGames.Horde. Required for implementing DDC storage in both Jupiter and Horde.
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#preflight none
[CL 24604758 by Ben Marsh in ue5-main branch]
2023-03-11 19:04:45 -05:00
Ben Marsh
379347a55d
EpicGames.Horde: Remove legacy storage client interface.
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#preflight none
[CL 24604681 by Ben Marsh in ue5-main branch]
2023-03-11 18:18:46 -05:00
robert millar
7d6b167959
Use PrimaryProjectName to name VS Code workspace file.
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#rb joe.kirchoff
[CL 24602823 by robert millar in ue5-main branch]
2023-03-10 22:22:51 -05:00