Commit Graph

311 Commits

Author SHA1 Message Date
dmytro vovk
dedc835a67 Enhanced UBT to check all Android libs for libc++_shared.so dependency
#rb Chris.Babcock
#jira UE-131966

#ushell-cherrypick of 21441862 by dmytro.vovk
#preflight 62fe4c78200ff87e07be431f

[CL 21442825 by dmytro vovk in ue5-main branch]
2022-08-18 11:20:43 -04:00
dmytro vovk
ae5cd1bd0d Fixed TSan deploy code for Android
#jira none
#rb trivial
#preflight 62fbad913c1872b8c9672360

[CL 21405218 by dmytro vovk in ue5-main branch]
2022-08-16 11:04:44 -04:00
dmytro vovk
2c6614678c Workaround for debugger issues with Android NKD25 related to debug symbols storing relative path to the engine's source code instead of full path
#rb Chris.Babcock

#ROBOMERGE-AUTHOR: dmytro.vovk
#ROBOMERGE-SOURCE: CL 21353358 via CL 21353364 via CL 21353372
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21354334 by dmytro vovk in ue5-main branch]
2022-08-12 09:38:01 -04:00
UnrealBot
73409369c0 Branch snapshot for CL 21319338
[CL 21319338 in ue5-main branch]
2022-08-10 16:03:37 +00:00
dmytro vovk
386414c659 Removed legacy VS Android debugger toolchains support
#jira none
#rb Crhis.Babcock

#ushell-cherrypick of 21295219 by dmytro.vovk
#preflight 62f2b336285544df67ee8798

[CL 21296291 by dmytro vovk in ue5-main branch]
2022-08-09 15:40:11 -04:00
Joe Kirchoff
992b37b7cf UnrealBuildTool: Ignore build outputs when analyzing
#jira UE-160043
#rnx
#rb trivial
#preflight 62d89e741133256db65e2400

[CL 21202249 by Joe Kirchoff in ue5-main branch]
2022-07-21 12:07:06 -04:00
Joe Kirchoff
c5ca8db060 UnrealBuildTool: Allow PCH when running the clang analyzer
#rb trivial
#rnx
#preflight 62d73a1f164251d065f9d9df

[CL 21169279 by Joe Kirchoff in ue5-main branch]
2022-07-19 19:43:55 -04:00
dmytro vovk
e4767d3552 Added Clang Analyzer support to Android toolchain
#jira UE-140007
#rb Chris.Babcock
#preflight 62d18137dc4397d38456cf9e

[CL 21110861 by dmytro vovk in ue5-main branch]
2022-07-15 11:25:34 -04:00
dmytro vovk
246bbe3719 Added Android NDK25 to the list of supported SDK versions
#jira none
#rb trivial
#preflight 62d160e5a66919b67010c44e

[CL 21108777 by dmytro vovk in ue5-main branch]
2022-07-15 08:45:03 -04:00
Joe Kirchoff
5ef701b076 UnrealBuildTool: Clean up clang toolchain paths and versioning.
Remove need for most of the derived classes to override CompileCPPFiles

#rnx
#rb trivial
#preflight 62cc8862f22e9d4fdf79a882

[CL 21047169 by Joe Kirchoff in ue5-main branch]
2022-07-11 16:55:46 -04:00
chris babcock
06b74463be Fix for -BypassGradlePackaging when Intermediate/Android cleaned
[REVIEW] [at]Allan.Bentham
#rb Allan.Bentham


#ROBOMERGE-AUTHOR: chris.babcock
#ROBOMERGE-SOURCE: CL 21040475 via CL 21040517 via CL 21040535
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21042210 by chris babcock in ue5-main branch]
2022-07-11 12:33:59 -04:00
allan bentham
074b10ac38 Android build fix:
correcting clang version for 'no-bitwise-instead-of-logical' arg.
#rb dmytro.vovk

#ROBOMERGE-AUTHOR: allan.bentham
#ROBOMERGE-SOURCE: CL 20982472 via CL 20982475 via CL 20982484
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 20984527 by allan bentham in ue5-main branch]
2022-07-07 11:32:16 -04:00
chris babcock
bad7ca2b35 Fast Android packaging when only libUnreal.so changes if -BypassGradlePackaging option passed to UBT
#android
[REVIEW] [at]Jack.Porter
#rb Jack.Porter

#preflight


#ROBOMERGE-OWNER: chris.babcock
#ROBOMERGE-AUTHOR: chris.babcock
#ROBOMERGE-SOURCE: CL 20907411 via CL 20907449 via CL 20907542 via CL 20907574
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)

[CL 20908385 by chris babcock in ue5-main branch]
2022-06-30 21:26:53 -04:00
dmytro vovk
8a6f237872 Added Android Toolchain option to disable stack protector
#rb Chris.Babcock

#ROBOMERGE-AUTHOR: dmytro.vovk
#ROBOMERGE-SOURCE: CL 20862565 via CL 20862589 via CL 20862601
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)

[CL 20876663 by dmytro vovk in ue5-main branch]
2022-06-29 12:19:45 -04:00
Chris Babcock
c8d1870bfe Raise minimum Android version supported to 8.0 (level 26)
#jira UE-156080
#android
#review @Jack.Porter
#rb Jack.Porter

#preflight https://horde.devtools.epicgames.com/job/62a22e07081ed277df5e90be

[CL 20817497 by Chris Babcock in ue5-main branch]
2022-06-24 17:52:12 -04:00
dmytro vovk
7d1f0deb27 Inject LLDB startup command that loads data types visualizer script for Android
#jira UE-153075
#[review]-20669220 Chris.Babcock

#ushell-cherrypick of 20670255 by dmytro.vovk
#preflight 62a9f6df273ce16835c1fd78

[CL 20670734 by dmytro vovk in ue5-main branch]
2022-06-15 11:32:31 -04:00
Benn Gallagher
8757cb3641 Physics interface cleanup.
* Removed deprecated or dead code paths
* Simplified build system setup for physics support
* Deprecated build system flags and unsupported macros

#jira none
#rb Chris.Caulfield, Kriss.Gossart
#preflight 62963ec0fe779f23c8ea0c5e

[CL 20450744 by Benn Gallagher in ue5-main branch]
2022-06-01 06:59:18 -04:00
Ben Marsh
cbb950c578 UBT: Use ILogger throughout UBT, rather than legacy EpicGames.Core.Log methods. All output going forwards should use structured logging rather than String.Format style logging.
#preflight 628e9dc6e746de4961f60032

[CL 20373777 by Ben Marsh in ue5-main branch]
2022-05-25 19:55:37 -04:00
Joe Kirchoff
c512a89ace Rename UnrealBuildTool.EngineSourceDirectory -> Unreal.EngineSourceDirectory
#rnx
#rb trivial
#preflight 628e9fdaf622d972b59ebe85

[CL 20372061 by Joe Kirchoff in ue5-main branch]
2022-05-25 17:54:39 -04:00
Joe Kirchoff
6c92065094 UnrealBuildTool: Merge various Clang ToolChainOptions enums
#rb none
#rnx
#preflight 62843567925bbe69df8dc8d4

[CL 20358298 by Joe Kirchoff in ue5-main branch]
2022-05-24 19:41:41 -04:00
dmytro vovk
1fc026af4b Fixed Android builds with NDK25
#jira none
#rb Chris.Babcock
#preflight 628ce503c97e4beea3a161a7

[CL 20347836 by dmytro vovk in ue5-main branch]
2022-05-24 10:15:43 -04:00
dmytro vovk
b35c633905 Update minSDKVersion to be higher or equal than NDK API version to prevent runtime DSO loading errors on Android
#rb Chris.Babcock
#jira UE-152621
#preflight 62857948571eb4bfb614e9fb

[CL 20270715 by dmytro vovk in ue5-main branch]
2022-05-18 19:08:42 -04:00
Joe Kirchoff
3ed8a895d6 UnrealBuildTool: Update clang toolchains (except Android) to fill a list of string arguments rather than returning a single string
#rb none
#rnx
#preflight 627ecada5a0a06a57ea881a1

[CL 20190395 by Joe Kirchoff in ue5-main branch]
2022-05-13 18:08:52 -04:00
Joe Kirchoff
e45cc77314 UnrealBuildTool: Move include path and preprocessor definition arguments to ClangToolChain virtual functions
#rb trivial
#rnx
#preflight 627c3f3e1e74993343ba1846

[CL 20153646 by Joe Kirchoff in ue5-main branch]
2022-05-11 19:14:13 -04:00
Joe Kirchoff
880c5bfd6e UnrealBuildTool: Begin moving common functions from clang based toolchains to base ClangToolChain.
#rb brandon.schaefer
#rb chris.babcock
#preflight 627ad0017e5f24d1ede6d5d0
#preflight 627ada7a0a5817c9d91562c0
#rnx

* Move ClangVersion variables to base class and share function to check version. A separate change will add a virtual function for parsing the clang version for each toolchain as to not add complexity to this change.
* GetCppStandardCompileArgument: Used by all, no differences
* GetCompileArguments_CPP: Used by all. Switch & Apple are overridden
* GetCompileArguments_C: Used by all, no differences
* GetCompileArguments_MM: Used by Linux & Apple. Apple is overridden.
* GetCompileArguments_M: Used by Linux & Apple. Apple is overridden.
* GetCompileArguments_CPP: Used by all. Switch & Apple are overridden.
* GetRTTIFlag: Used by Linux & Apple, no differences.

[CL 20131754 by Joe Kirchoff in ue5-main branch]
2022-05-10 19:08:08 -04:00