+ Added -showAllStats which outputs all stat samples to the json file as an array.
+ Added -statFilters which lets you specify what stats to output values for.
+ Added additional info to the help text.
+ Added option to write events with their frame numbers.
#rb ben.woodhouse
[FYI] simon.orr
#ROBOMERGE-AUTHOR: tyler.staples
#ROBOMERGE-SOURCE: CL 20947424 via CL 20947719 via CL 20947891
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)
[CL 20950813 by tyler staples in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20669446 via CL 20669464 via CL 20669469
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v955-20579017)
[CL 20670444 by ben woodhouse in ue5-main branch]
- add -forceFullRead option to force a full read (useful for validation)
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19900506 via CL 19900521 via CL 19900526
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v940-19807014)
[CL 19902188 by ben woodhouse in ue5-main branch]
- display sample count and output it to json
- add proper support for totals and averages in json. When these are requested, we output stats as a dict rather than an array
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19896982 via CL 19896983 via CL 19896984
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v940-19807014)
[CL 19897246 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19686927 via CL 19686937 via CL 19686945
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v938-19570697)
[CL 19687531 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19419881 via CL 19421464 via CL 19429070 via CL 19429184
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v930-19419903)
[CL 19432570 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19419507 via CL 19421375 via CL 19429041 via CL 19429172
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v930-19419903)
[CL 19432569 by ben woodhouse in ue5-main branch]