Commit Graph

34 Commits

Author SHA1 Message Date
Johan Duparc
dac54deb5d Datasmith SDK: Rework handling of meshes exported without UVs data.
#jira UE-160820
#rb JeanLuc.Corenthin, Kerim
#preflight none

[CL 21407530 by Johan Duparc in ue5-main branch]
2022-08-16 12:53:38 -04:00
Johan Duparc
0656b65777 Datasmith SDK: Cleanup old export implementation
#jira UE-155360
#rb none
#preflight 62fb87a32265303c4b85ffa1

[CL 21403669 by Johan Duparc in ue5-main branch]
2022-08-16 08:22:50 -04:00
Devin Doucette
2961cd5dca Logging: Restored and deprecated a deleted function and tweaked the affected names
#preflight 62c84b80b3789302b1ebd675
#rb Zousar.Shaker
#rnx
#fyi Jack.Porter

[CL 21009006 by Devin Doucette in ue5-main branch]
2022-07-08 12:23:44 -04:00
Jack Porter
e5cba9bf11 Replace uses of master in OutputDeviceRedirector
#jira UE-158659
#rb Florin.Pascu
#preflight 62c7e8666003a9b045822d62

[CL 21004289 by Jack Porter in ue5-main branch]
2022-07-08 04:33:35 -04:00
benoit deschenes
a31e062166 DatasmithExporter - Fixing Datasmith GameThread initialization.
The Datasmith GameThread + DirectLink initialization was trigerring some ensure which where sometimes not handled properly and could cause a crash.
We were not properly tagging Unreal's main thread and the dcc's main thread, causing those thread to compete for the main thread role.

#jira UE-148108
#rb JeanLuc.Corenthin Johan.Duparc
#preflight 62a8e13adc04d52792d011ef
#lockdown Simon.Tourangeau

#ROBOMERGE-AUTHOR: benoit.deschenes
#ROBOMERGE-SOURCE: CL 20655640 in //UE5/Release-5.0/... via CL 20657743
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v955-20579017)

[CL 20661508 by benoit deschenes in ue5-main branch]
2022-06-14 20:22:20 -04:00
kerim borchaev
c00bd8bb40 [SketchUp] Fixed texture export on Mac
- avoided call to CopyFile for texture files, was failing because it was copying file onto itself

#jira UE-150966
#preflight 627903eb822bdc69f0021b95
#rb JeanLuc.Corenthin
#lockdown jeanmichel.dignard

#ROBOMERGE-AUTHOR: kerim.borchaev
#ROBOMERGE-SOURCE: CL 20471781 in //UE5/Release-5.0/... via CL 20472640
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v954-20466795)

[CL 20475260 by kerim borchaev in ue5-main branch]
2022-06-02 16:33:31 -04:00
Johan Duparc
985b598c27 Datasmith: Mesh Exporter: add a way to silent the deprecation ensure
#jira UE-155625
#rb none
#rnx
#preflight 6298dd541941378d7c6ac718

[CL 20470794 by Johan Duparc in ue5-main branch]
2022-06-02 12:07:51 -04:00
Johan Duparc
426910d7c9 DatasmithSDK: Default to new mesh serialization
- requires 5.0.3+ to load
#jira UE-155360
#rb JeanLuc.Corenthin
#preflight 62972866841f5ba93cb3ff79

[CL 20450191 by Johan Duparc in ue5-main branch]
2022-06-01 05:10:48 -04:00
benoit deschenes
2e116c92cd DatasmithExpoter - Adding a CloseCurrentSource() function to our DirectLink simplified API.
Some DCC may close a 3d scene without closing the application, in that case they must be able to close the DirectLink source as well.
With the simplified DirectLink API (FDatasmithDirectLink) this was only achievable by creating a new scene that would override the existing one, which is not desirable in this case.
Our C# exporters can only use the simplified API at the moment and this seems like a common enough use-case to be added to FDatasmithDirectLink.

#jira UE-140665
#rb Johan.Duparc
#preflight 6290fa2db83292836e093ea2
#preflight 62953a005370042eb043f84a

[CL 20433116 by benoit deschenes in ue5-main branch]
2022-05-30 18:04:46 -04:00
Johan Duparc
fed4755571 Datasmith: Mesh serialization cleanup
#rb JeanLuc.Corenthin
#preflight 6287ca238828ea88c8677f23

[CL 20324914 by Johan Duparc in ue5-main branch]
2022-05-23 08:40:15 -04:00
Johan Duparc
504dacddd3 Datasmith: minor cleanup
#rb none
#preflight none

[CL 20297940 by Johan Duparc in ue5-main branch]
2022-05-20 13:21:20 -04:00
benoit deschenes
afde922bf1 DatasmithExporter - Fixing Rhino and Revit broken export (no export in Rhino, bad mesh scaling in Rhino & Revit)
- Restoring previous FDatasmithSceneExporter::Reset() behavior but marking the function as deprecated.
It's previous usage of reseting the export progress without resetting the whole exporter state was discutable and confusing. If users want to fully reset the exporter they don't need the Reset() function.

- Fixing Datasmith Facade inverse scaling error during position conversion

#preflight 624b48d9dc6183e3f547d3b1
#rb Johan.Duparc Kerim.Borchaev

[CL 19625080 by benoit deschenes in ue5-main branch]
2022-04-05 10:39:18 -04:00
Johan Duparc
429ce6d695 Datasmith: Add support for compressed mesh serialization
#preflight 6241ecd2c667881bf4cc5f18
#preflight 62471a74981a2c8eb49113d5

[CL 19589537 by Johan Duparc in ue5-main branch]
2022-04-01 11:50:17 -04:00
Johan Duparc
e6c8943f4c Datasmith: Large World Coordinate support
rules of thumb:
- Actor transforms are in doubles
- mesh internal data are in floats, except UVs that are in doubles
- compiled 3dsmax, archicad, navisworks, revit, rhino, sketchup, solidworks
#jira UETOOL-5070
#preflight 623f2ee47d49f37dfd3d599b
#rb Benoit.Deschenes

[CL 19533189 by Johan Duparc in ue5-main branch]
2022-03-28 16:55:59 -04:00
Johan Duparc
39dcada438 Datasmith: MeshSerialization refactor
#jira none
#rb JeanLuc.Corenthin
#preflight 623ccce513359b4c47f57db0
#preflight 623e04636d39f6b5a059b10c

[CL 19516593 by Johan Duparc in ue5-main branch]
2022-03-25 14:12:48 -04:00
Johan Duparc
9d196ada09 Datasmith: New mesh serialization, MeshDescription based
#rb JeanLuc.Corenthin
#jira none
#preflight 623b758ab3653cf6aff79b97

[CL 19485120 by Johan Duparc in ue5-main branch]
2022-03-23 16:31:37 -04:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
andriy tylychko
6bf3101dcd deprecated FTicker and family and replaced by thread-safe FTSTicker
#jira UE-120090
#rb francis.hurteau


#ROBOMERGE-SOURCE: CL 17176325 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17176374 by andriy tylychko in ue5-release-engine-test branch]
2021-08-16 11:09:22 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Marc Audy
0cbbc781ca Merge UE5/Release-Engine-Staging @ 15740152 to UE5/Main
This represents UE4/Main @ 15709114

[CL 15740605 by Marc Audy in ue5-main branch]
2021-03-18 15:20:03 -04:00
Marc Audy
8f73cd7fa9 Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
This represents UE4/Main @ 15601601

[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
Marc Audy
cac1fe0019 Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
This represents UE4/Main @ CL# 15277572

[CL 15299962 by Marc Audy in ue5-main branch]
2021-02-03 14:57:28 -04:00
Marc Audy
a7f9391231 Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
This represents UE4/Main @ 14768117

For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer

[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00
Marc Audy
4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00