- Changed the execution flow to ensure the callstack was displayed while the windows was still on screen (it was updated just after the window was closed).
#rb Johan.Berg
#ROBOMERGE-SOURCE: CL 11565572 in //UE4/Release-4.25/... via CL 11565573
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v654-11333218)
[CL 11581626 by patrick laflamme in Main branch]
Clients and Servers can still opt in via Build.cs files.
[at]Ben.Marsh, [at]Marc.Audy
#rb Ben.Marsh
#jira UE-89270
#ROBOMERGE-SOURCE: CL 11579024 via CL 11579026 via CL 11579030
#ROBOMERGE-BOT: (v654-11333218)
[CL 11579032 by jon nabozny in Main branch]
#jira UE-80046
#ue4
#android
#rb Bradon.Schaefer
#ROBOMERGE-SOURCE: CL 11555526 in //UE4/Release-4.25/... via CL 11555547
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v654-11333218)
[CL 11578380 by chris babcock in Main branch]
On my machine, this cuts symbol loading time (breaking at main) from 45 seconds
to 17 seconds (with gdb v8.3.1).
#jira none
#rb Brandon.Schaefer
[FYI] Arciel.Rekman
#ROBOMERGE-SOURCE: CL 11551587 in //UE4/Release-4.25/... via CL 11551601
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v654-11333218)
[CL 11578203 by michael sartain in Main branch]
#jira none
#rb Brandon.Schaefer
[FYI] Arciel.Rekman
#ROBOMERGE-SOURCE: CL 11551479 in //UE4/Release-4.25/... via CL 11551487
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v654-11333218)
[CL 11578201 by michael sartain in Main branch]
Found a simpler way to handle this data dependency
#rb none
#ROBOMERGE-SOURCE: CL 11577984 via CL 11577988 via CL 11577990
#ROBOMERGE-BOT: (v654-11333218)
[CL 11577991 by ori cohen in Main branch]
#rb none
#jira UE-88874
#rnx
#ROBOMERGE-SOURCE: CL 11527879 in //UE4/Release-4.25/... via CL 11527887
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v654-11333218)
[CL 11577552 by ben marsh in Main branch]
#jira UE-88492
#PR #6676
#ue4
#android
#rb trivial
#ROBOMERGE-SOURCE: CL 11520899 in //UE4/Release-4.25/... via CL 11520944
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v654-11333218)
[CL 11577525 by chris babcock in Main branch]
#jira UE-88070 - UnrealDisasterRecoveryService paths are too long
- Renamed UnrealDisasterRecoveryService as UnrealRecoverySvc
- Set a ConcertSyncServer ShortName as "CncrtSyncSvr" to ensure shorter build path.
The change saves 29 characters on the offending path. The path before vs the path after:
Engine\Plugins\Developer\Concert\ConcertSync\ConcertSyncServer\Intermediate\Build\Win64\UnrealDisasterRecoveryService\Development\ConcertSyncServer\UnrealDisasterRecoveryService-ConcertSyncServer.lib (Before, 199 chars)
Engine\Plugins\Developer\Concert\ConcertSync\ConcertSyncServer\Intermediate\Build\Win64\UnrealRecoverySvc\Development\CncrtSyncSvr\UnrealRecoverySvc-ConcertSyncServer.lib (After, 170 chars)
#rb Jamie.Dale
Edigrated 11281991 from Dev-VirtualProduction
#ROBOMERGE-SOURCE: CL 11516806 in //UE4/Release-4.25/... via CL 11516858
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v654-11333218)
[CL 11577505 by patrick laflamme in Main branch]
- Fixed disaster recovery remote endpoint timeout set to zero, preventing it from re-registering with MessageBus when an error occurred (like the socket disconnected).
#jira UE-87899 - Disaster recovery prevents showing the crash reporting UI in a timely manner if the session is large
- Fixed the crash reporter app to display the UI (asking the user to send the bug report) before shutting down the recovery service.
- Renamed the field FDisasterRecoveryInfo::Version into FDisasterRecoveryInfo::Revision because revision is more accurate for the field.
#rb Jamie.Dale
Edigrated 11250824 from Dev-VirtualProduction.
#ROBOMERGE-SOURCE: CL 11515425 in //UE4/Release-4.25/... via CL 11515515
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v654-11333218)
[CL 11577491 by patrick laflamme in Main branch]
#ROBOMERGE-SOURCE: CL 11576916 via CL 11576921 via CL 11576922 via CL 11576924
#ROBOMERGE-BOT: (v654-11333218)
[CL 11576925 by andrew grant in Main branch]
#rb ben.marsh
#jira
#ROBOMERGE-SOURCE: CL 11576703 via CL 11576704 via CL 11576706
#ROBOMERGE-BOT: (v654-11333218)
[CL 11576708 by rex hill in Main branch]
#rb chad.garyet
#ROBOMERGE-SOURCE: CL 11570592 via CL 11570597 via CL 11571462 via CL 11571518
#ROBOMERGE-BOT: (v654-11333218)
[CL 11571571 by joe barnes in Main branch]
#rb none
#jira UE-89203
#ROBOMERGE-SOURCE: CL 11568251 via CL 11568253 via CL 11568254 via CL 11568257
#ROBOMERGE-BOT: (v654-11333218)
[CL 11568258 by ori cohen in Main branch]
- GJK: Comment about using -V instread of B - A for increased accuracy
#rb none
[FYI] Michael.Lentine, Ori.Cohen, Max Whitehead
#ROBOMERGE-SOURCE: CL 11564230 via CL 11564231 via CL 11564232
#ROBOMERGE-BOT: (v654-11333218)
[CL 11564233 by jaco vandyk in Main branch]
#rb Chris.Babcock
[FYI] Bart.Hawthorne
#ROBOMERGE-SOURCE: CL 11556950 via CL 11556967 via CL 11556979
#ROBOMERGE-BOT: (v654-11333218)
[CL 11556986 by brandon schaefer in Main branch]
Also, worked around a problem with compiling SQLiteCore plugin with FASTBuild by forcing its C file to compile locally.
#rb Will.Damon
#ROBOMERGE-SOURCE: CL 11552798 via CL 11552815 via CL 11552831
#ROBOMERGE-BOT: (v654-11333218)
[CL 11552843 by michael trepka in Main branch]
- Fix for sleeping unit test failures
#rb none
#ROBOMERGE-SOURCE: CL 11551353 via CL 11551437 via CL 11551467
#ROBOMERGE-BOT: (v654-11333218)
[CL 11552232 by brice criswell in Main branch]
#rb dan.phillips
#ROBOMERGE-OWNER: joe.barnes
#ROBOMERGE-AUTHOR: joe.barnes
#ROBOMERGE-SOURCE: CL 11547661 via CL 11547668 via CL 11547681
#ROBOMERGE-BOT: (v654-11333218)
[CL 11548004 by joe barnes in Main branch]