Jaroslaw Surowiec
c6a4910e3f
Stats - Added markers for load map
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[CL 2588640 by Jaroslaw Surowiec in Main branch]
2015-06-16 10:50:33 -04:00
Jaroslaw Surowiec
090e8d7ee7
Stats - Added markers for garbage collection
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[CL 2588637 by Jaroslaw Surowiec in Main branch]
2015-06-16 10:50:02 -04:00
Robert Manuszewski
a1247009f0
Changing sanity check condition when checking for the linker after sync loading.
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[CL 2588633 by Robert Manuszewski in Main branch]
2015-06-16 10:45:33 -04:00
Olaf Piesche
9e27d3d27d
Merging decal fading
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//depot/UE4-UT/Engine/...
to //depot/UE4/Engine/...
[CL 2588622 by Olaf Piesche in Main branch]
2015-06-16 10:37:42 -04:00
Jaroslaw Surowiec
5fdcc14975
Stats - Added stats command
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stat namedmarker #markername# - adds a custom marker to the stats stream (from the console)
STAT_ADD_CUSTOMMESSAGE_PTR/NAME( Stat, Value ) (from the code)
[CL 2588617 by Jaroslaw Surowiec in Main branch]
2015-06-16 10:34:57 -04:00
Peter Knepley
ceb95abc89
Support for silently ignoring plugin load failures. Can happen if plugin not supported on all platforms.
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Merging 2587926
//depot/UE4-UT/...
to //depot/UE4/...
#codereview James.Golding
[CL 2588608 by Peter Knepley in Main branch]
2015-06-16 10:27:07 -04:00
Allan Bentham
9c0ce5806a
Prevent mosaic rendering during scene captures.
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UE-11518, UE-15212
#codereview nick.penwarden
[CL 2588598 by Allan Bentham in Main branch]
2015-06-16 10:16:01 -04:00
Marc Audy
27af80efb9
Encapsulate mark pending kill loops for world unloading to use ForEachObjectWithOuter instead of the object iterator
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Mark objects pending kill when unloading a streaming level
Move mark pending kill loop until after other cleanup has been done in the end PIE case
[CL 2588578 by Marc Audy in Main branch]
2015-06-16 10:00:39 -04:00
Marc Audy
0390d96d34
Add ForEachObjectWithOuter and ForEachObjectOfClass utility functions that will call a TFunctionRef for each object instead of using GetObjectsWithOuter/OfClass which requires copying each object in to a (potentially very large) array
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#codereview Robert.Manuszewski
[CL 2588574 by Marc Audy in Main branch]
2015-06-16 09:58:38 -04:00
Matt Kuhlenschmidt
375a2f18a6
Added support for materials to be used on Slate based fonts.
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[CL 2588529 by Matt Kuhlenschmidt in Main branch]
2015-06-16 09:30:13 -04:00
Jaroslaw Surowiec
31802146f1
Stats - Stats packet should start with Frame set to 1
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[CL 2588489 by Jaroslaw Surowiec in Main branch]
2015-06-16 08:42:09 -04:00
Gareth Martin
ec623057f2
Fix crash in UMapProperty serialization
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[CL 2588477 by Gareth Martin in Main branch]
2015-06-16 08:04:38 -04:00
Chris Wood
8067d97a49
Removed appearance override properties from UMG widgets. Style property is now used.
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[UE-14234] UMG widgets with overriding appearance properties always clobber the Style
#change Deprecated appearance properties on UWidgets that override the Style
#change Incremented the engine object version number and fixed up deprecated properties in OnLoad
#change Added sync'ing of Style properties in the UMG editor where missing. UMG wysiwyg needs to update in response to styling changes. Required adding of some SetStyle code to SWidgets here and there.
#codereview Nick.Darnell
[CL 2588458 by Chris Wood in Main branch]
2015-06-16 07:21:32 -04:00
Jaroslaw Surowiec
700c7617c3
Stats - Fixed an issue with serialization of FNames
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[CL 2588415 by Jaroslaw Surowiec in Main branch]
2015-06-16 06:20:02 -04:00
Mieszko Zielinski
d315e08ab4
Renamed GameplayTask_SpawnActor's factory function to distinguish it from SpawnActorFromClass k2 node #UE4
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#codereview Mike.Beach
[CL 2588339 by Mieszko Zielinski in Main branch]
2015-06-16 04:50:32 -04:00
Matthew Griffin
d2515308d8
Ensure that dependencies on removed plugins are removed from the saved .uproject file
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Removed Saving from the Project Manager's SetPluginEnabled function, setting a dirty flag instead, as it won't be able to check source control
Added a new function to save the current project from the Project Manager and clear the dirty flag on success
[CL 2588323 by Matthew Griffin in Main branch]
2015-06-16 04:27:48 -04:00
Dmitriy Dyomin
3a6e1162b4
fixing build
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[CL 2588291 by Dmitriy Dyomin in Main branch]
2015-06-16 03:38:15 -04:00
Max Chen
3f59986604
Sequencer: Remove unused function.
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[CL 2588177 by Max Chen in Main branch]
2015-06-16 00:06:44 -04:00
Max Chen
87e5949d7d
Sequencer: Split out finding nearest section in FindSectionAtTime into a separate function, FindNearestSectionAtTime. Eval() continues to call FindSectionAtTime(), but it now doesn't evaluate keys outside of sections. AddKey() now calls FindNearestSectionAtTime() so that it can still add keys when the current time doesn't overlap a section (the nearest section just gets extended to include the current time).
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#codereview matt.kuhlenschmidt, mike.fricker, nick.darnell, frank.fella
[CL 2588170 by Max Chen in Main branch]
2015-06-15 23:51:29 -04:00
Dmitriy Dyomin
3222d0642d
fixing build
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[CL 2588133 by Dmitriy Dyomin in Main branch]
2015-06-15 22:11:07 -04:00
Guillaume Abadie
b6f0b07fd8
Implements the view property material input node, exposing the field of view, view size and view texel size.
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#code_review: Martin.Mittring
[CL 2588108 by Guillaume Abadie in Main branch]
2015-06-15 20:55:07 -04:00
Ori Cohen
5cf5fc61a5
Fix nan caused by not setting the UpdatedScale
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[CL 2588104 by Ori Cohen in Main branch]
2015-06-15 20:50:12 -04:00
Zak Middleton
abe677fdc2
#ue4 - Fix NavWalking movement mode replicating to proxies as Custom movement. Added GetNavData() helper to see if there is NavMesh available.
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#codereview John.Abercrombie
[CL 2588049 by Zak Middleton in Main branch]
2015-06-15 19:38:11 -04:00
Zak Middleton
936caeb2a2
#ue4 - Perf: UMovementComponent::SlideAlongSurface internally uses FQuat instead of FRotator.
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[CL 2588043 by Zak Middleton in Main branch]
2015-06-15 19:24:16 -04:00
Zak Middleton
16247a1fb9
#ue4 - Fix SlideAlongSurface pushing out away from the original direction of movement when hitting multiple surfaces.
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UDN: https://udn.unrealengine.com/questions/249142/474-character-jitters-while-moving-towards-certain.html
[CL 2588024 by Zak Middleton in Main branch]
2015-06-15 18:41:27 -04:00