Commit Graph

4 Commits

Author SHA1 Message Date
Ryan Schmidt
6db97af132 GeometryProcessing: FVector2/3/4 refactoring. Move various member functions to standalone functions in UE::Geometry:: namespace, to simplify upcoming conversion to core vector types. Update all call sites.
#rb tyson.brochu, semion.piskarev
#rnx
#jira none

[CL 15732208 by Ryan Schmidt in ue5-main branch]
2021-03-17 19:32:44 -04:00
Ryan Schmidt
ffe3b401cd GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
#rb jimmy.andrews, semion.piskarev
#jira none

[CL 15661651 by Ryan Schmidt in ue5-main branch]
2021-03-09 19:33:56 -04:00
Ryan Schmidt
31317aefbd GeometryProcessing improvements/additions
- new correspondence-finding strategy in FMeshImageBakingCache. Added a global Thickness parameter, and now preferentially uses the ray-hit found by casting inwards from Point+Thickness*Normal. This handles the cases where a greeble/etc is just layered on top of base mesh. These kind of mesh elements are only intended to show up in the normal map, so they aren't stitched in.
  - expose Thickness and World-Space options in BakeMeshAttributeMapsTool
  - initialize image in Normal and ResampleImage Bakers, otherwise initial value is garbage
- add TSampledScalarField2::BilinearSampleGradientClamped and fix typo in BilinearSampleClamped() that resulted in incorrect interpolation
- add Texture2DUtil, contains functions for reading a TImageBuilder from a UTexture2D. Can read from source data if available.
- ColorConstants now returns white for group 0
- add double version of FMeshDescriptionToDynamicMesh::CopyTangents()
- add support for computing on subset of vertiecs in FMeshConvexHull
- fix up template export in TMeshTangents
- make mesh const in TImplicitMorphology, TImplicitSolidify
- accessor/etc additions in TDenseGrid2, TImageBuilder, TSampledScalarField2, TIndexedWeightMap
- add source UStaticMesh reference in FPhysicsDataCollection, function to initialize from a UStaticMesh
  - update Tools affected by above changes
- add TSampleSetStatisticBuilder::ComputeMultiPass() helper function to compute stats for iterable collections in one line
- remove dead code in UVLayoutOp.cpp

#rb tyson.brochu
#rnx
#jira none

[CL 14769759 by Ryan Schmidt in ue5-main branch]
2020-11-17 22:32:38 -04:00
Marc Audy
7379fa99c5 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00