#rb none
#jira UE-63571
Note that this is not a fix for UE-63571
#ROBOMERGE-SOURCE: CL 4501044 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)
[CL 4501045 by robert manuszewski in Staging-4.21 branch]
This happened on RHI which enqueued a command in RHIAsyncReallocateTexture2D().
#rb none
[FYI] rolando.caloca
#jira UE-64820
#ROBOMERGE-SOURCE: CL 4500482 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)
[CL 4500483 by uriel doyon in Staging-4.21 branch]
Added support for Nintendo Switch Pro controller and newer versions of PS4 and Xbox One contollers for Mac
#jira UE-65663
#rb none
#ROBOMERGE-SOURCE: CL 4499683 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)
[CL 4499685 by michael trepka in Staging-4.21 branch]
Fixed an issue with mouse dragged events on Mac not being generated when cursor was locked while outside of the window.
#jira UE-65656
#rb none
#ROBOMERGE-SOURCE: CL 4499655 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)
[CL 4499657 by michael trepka in Staging-4.21 branch]
#jira UE-65245 QAGame AEOverviewMain samples stutter/hitch when played back on HTML5
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 4499311 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)
[CL 4499312 by nick shin in Staging-4.21 branch]
#rb Michael.Lentine
Fix crash when enabling per poly collision on Skeletal Meshes while "support compute skincache" is turned on.
#ROBOMERGE-SOURCE: CL 4499017 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)
[CL 4499018 by satchit subramanian in Staging-4.21 branch]
Applied the same changes as to other 'root nodes' to allow proper differentiation of the 'real' root.
Also fixes check() on load of any anim BP with custom transition blends.
#jira UE-64845 - QAGame Get Transition Crossfade Duration Node to Blend Result setup does not produce expected result
#rb Jurre.deBaare
#ROBOMERGE-SOURCE: CL 4497654 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)
[CL 4497655 by thomas sarkanen in Staging-4.21 branch]
- Safeguard the access to the backbuffer pointer. RHI thread can be in the midst of recreating the swapchain while RenderingThread calls GetBackBuffer().
#rb Rolando.Caloca
#jira UE-64312
[FYI] Marcin.Undak
#ROBOMERGE-SOURCE: CL 4496977 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)
[CL 4496978 by arciel rekman in Staging-4.21 branch]