ben woodhouse
e34e6acc24
CsvToSVG 2.55 - fix bug where colors are all the same with multiple CSVs
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#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19966504 via CL 19966958 via CL 19967479
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19971908 by ben woodhouse in ue5-main branch]
2022-04-28 18:56:26 -04:00
emil kirichev
38b32efd49
Solidworks datasmith exporter does not generate udatasmith file
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#jira UE-150428
#rb JeanLuc.Corenthin
#lockdown jeanmichel.dignard
#preflight 626a8f47464ae4f520f0d5c6
#ROBOMERGE-AUTHOR: emil.kirichev
#ROBOMERGE-SOURCE: CL 19961880 in //UE5/Release-5.0/... via CL 19963320
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19971695 by emil kirichev in ue5-main branch]
2022-04-28 18:52:50 -04:00
Ben Marsh
a294608aa1
Horde: Fix tests.
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#preflight none
[CL 19968877 by Ben Marsh in ue5-main branch]
2022-04-28 17:03:02 -04:00
Jerome Delattre
546cbcbcdb
Gauntlet - Support different build target configuration for editor with RunUnreal command.
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#jira UE-150433
#rnx
#rb Chris.Constantinescu, Eric.Knapik
#preflight skip,NotTestedByPreflight
[CL 19968765 by Jerome Delattre in ue5-main branch]
2022-04-28 16:58:19 -04:00
Tim Smith
dfb0a5ef1c
More code warning fixes
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#rb trivial
#rnx
#preflight 626af8785844306859213ced
[CL 19968265 by Tim Smith in ue5-main branch]
2022-04-28 16:36:00 -04:00
Ben Marsh
0463111f86
Horde: Include the workflow id on returned issue spans.
...
#fyi Josh.Engebretson
#preflight none
[CL 19968024 by Ben Marsh in ue5-main branch]
2022-04-28 16:27:00 -04:00
Tim Smith
eac8a0b796
Fixed a large number of C# diagnostics.
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#rb trivial
#rnx
#preflight 626acd63a518954d58b07119
[CL 19965255 by Tim Smith in ue5-main branch]
2022-04-28 13:39:44 -04:00
Ben Marsh
644f7bc0fa
Horde: Serialize annotations as an array of documents to handle invalid Bson property names.
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#preflight none
[CL 19963612 by Ben Marsh in ue5-main branch]
2022-04-28 12:09:31 -04:00
Joe Kirchoff
9ad5c5e175
UnrealBuildTool: Compile PCH with -fpch-instantiate-templates for Apple platforms. Improves compile time by almost 15%
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#rb none
Mac UnrealEditor Development:
* Before UBT Run Time: 00:57:20
* After UBT Run Time: 00:49:44
UBT Run Time improvement 13.26%
#preflight 626ab0f5a5009ff191b17456
[CL 19963241 by Joe Kirchoff in ue5-main branch]
2022-04-28 11:52:26 -04:00
Ben Marsh
289c7767e7
Horde: Fix annotations not being passed on to graph definitions.
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#preflight none
[CL 19963071 by Ben Marsh in ue5-main branch]
2022-04-28 11:46:30 -04:00
Joe Kirchoff
a466692fc3
UnrealBuildTool: Compile PCH with -fpch-instantiate-templates for Android platform. Improves compile time by almost 15%
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#rb none
#preflight 626aaf4ead56c0cbbea2c1c5
[CL 19962904 by Joe Kirchoff in ue5-main branch]
2022-04-28 11:39:55 -04:00
Ben Marsh
738dd05902
Horde: Link to message inside the triage channel thread rather than the initial message.
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#preflight none
[CL 19962605 by Ben Marsh in ue5-main branch]
2022-04-28 11:24:48 -04:00
Ben Marsh
532760b3c0
Horde: Tidy up formatting for stream summaries. Slack splits long messages after a certain number of characters then strips leading spaces, which breaks tabulation.
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#preflight none
[CL 19962390 by Ben Marsh in ue5-main branch]
2022-04-28 11:14:35 -04:00
vincent robert
d6f8321c55
Optimize Height Field Overlap
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- Vectorization of GJK Intersection Same Space
- Remove dead code
#preflight: https://horde.devtools.epicgames.com/job/62697e88f97c319beba1fde0
[CL 19961096 by vincent robert in ue5-main branch]
2022-04-28 10:02:24 -04:00
paul chipchase
720fdb8ff5
Fix incorrect logging verbosity
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#rb trivial
#rnx
#preflight 626a99f3a5009ff191af09db
- The log message stating that the tool is now trying to submit a changelist was accidently set to 'Error' when it should be 'Display'
[CL 19961053 by paul chipchase in ue5-main branch]
2022-04-28 09:58:59 -04:00
Ben Marsh
d6df774ae3
Horde: Add UGS URI handler links to changelist numbers.
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#preflight none
[CL 19960961 by Ben Marsh in ue5-main branch]
2022-04-28 09:52:39 -04:00
Ben Marsh
f794aad3f6
UGS: Add a URI handler that opens a changelist in P4V (ugs://change?number=12345).
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#preflight none
[CL 19960897 by Ben Marsh in ue5-main branch]
2022-04-28 09:48:54 -04:00
paul chipchase
827e1e0152
Wrap FUnrealVirtualizationToolApp in the UE::Virtualization namespace.
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#rb trivial
#rnx
#preflight 626a5913631e64c0b9f23de3
- Some of our local structures, like FPLugin can get confused by the debugger with the version in the engine. Wrapping the tools code in the virtualization namespace helps keep the separation clear and stops the debugger from getting confused.
- Plus even though this is an UE program, I probably should've stuck to the new namespace rules anyway.
#ushell-cherrypick of 19955706 by paul.chipchase
[CL 19956237 by paul chipchase in ue5-main branch]
2022-04-28 05:29:50 -04:00
jeanluc corenthin
7d6564285d
Add support for Revit 2023 to the exporter and the installer
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#jira UETOOL-4858
#rb JeanLuc.Corenthin
#preflight 6267da64853fdb6fddb7cbf0
#lockdown jeanmichel.dignard
[FYI] emil.kirichev
#ROBOMERGE-OWNER: jeanluc.corenthin
#ROBOMERGE-AUTHOR: emil.kirichev
#ROBOMERGE-SOURCE: CL 19940216 in //UE5/Release-5.0/... via CL 19946838
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19952412 by jeanluc corenthin in ue5-main branch]
2022-04-28 02:00:02 -04:00
Ben Marsh
805b6284ef
Horde: Include a link to the issue thread in the periodic summary.
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#preflight none
[CL 19951754 by Ben Marsh in ue5-main branch]
2022-04-27 23:21:30 -04:00
Ben Marsh
00cada9987
Horde: Add an error code explaining why a step failed to run, and use it to mark steps that timed out.
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#preflight none
#fyi Josh.Engebretson
[CL 19951194 by Ben Marsh in ue5-main branch]
2022-04-27 22:32:00 -04:00
Ben Marsh
bf9f936d4f
Horde: Missing file.
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#preflight none
[CL 19951108 by Ben Marsh in ue5-main branch]
2022-04-27 22:25:39 -04:00
Joe Kirchoff
1e6b4ce30e
UnrealBuildTool: Fix typo in HordeExecutor config loading
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#rb trivial
#rnx
#preflight skipped
[CL 19948405 by Joe Kirchoff in ue5-main branch]
2022-04-27 18:03:54 -04:00
Ben Marsh
07450d9b73
Horde: Add an option to create a thread in the triage channel for every newly uncovered issue. The thread will @mention suspects for the issue up to a defined number of users.
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#preflight none
[CL 19946375 by Ben Marsh in ue5-main branch]
2022-04-27 16:29:08 -04:00
ben woodhouse
780fc256db
CsvToSvg 2.54 - fix bug with graph smoothing when kernel size is small: Clamp the downsample level so it can't go negative
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#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19939969 via CL 19939983 via CL 19940000
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19945635 by ben woodhouse in ue5-main branch]
2022-04-27 16:06:34 -04:00