Commit Graph

16067 Commits

Author SHA1 Message Date
kerim borchaev
7c04cbd5c9 [Solidworks] Configurations for Part geometry exported
- when a part file has distinct geometry in some of its configurations then geometry variants are created

#jira UE-133993
#preflight 63464a43f04e6f8505dce3fb
#rb benoit.deschenes
#lockdown jeanmichel.dignard

[CL 22479244 by kerim borchaev in ue5-main branch]
2022-10-12 11:24:50 -04:00
Ryan Gerleve
6161719c2b Fix various static analysis and IncludeTool warnings in Iris.
#jira UE-160209
#rb peter.engstrom, mattias.hornlund
#preflight 6346ceed8a0a7b2adc7ef2bc

[CL 22478485 by Ryan Gerleve in ue5-main branch]
2022-10-12 10:35:04 -04:00
carl bystrom
3244b0493e Horde: Use a shared ticker for background ticks in LogFileService
Prevents multiple worker processes from trying to flush log chunks at the same time. Which hopefully reduces peak network I/O.

#preflight none

[CL 22477177 by carl bystrom in ue5-main branch]
2022-10-12 08:41:13 -04:00
Joakim Lindqvist
c13da99a5a Renamed Horde.Storage to UnrealCloudDDC - This is more descriptive of its current functionality (a distributed cloud based ddc cache). This also helps seperate it from Hordes internal storage.
#preflight none

[CL 22476446 by Joakim Lindqvist in ue5-main branch]
2022-10-12 06:36:30 -04:00
chris babcock
438824bcbb Enable -25 Android AutoSDK to use NDK 25b
#jira UE-166853
[REVIEW] [at]Jack.Porter
#rb Jack.Porter

#preflight https://horde.devtools.epicgames.com/job/63457b55394d5f8ebafa97f2

[CL 22472868 by chris babcock in ue5-main branch]
2022-10-11 23:32:22 -04:00
ryan hummer
a03ed3200f Adding an option to serialize output to a file instead of converting a StringBuilder to a string.
#rnx
#jira UE-166134
#rb none
#preflight 63445de9e166160bb56d80e8

[CL 22470518 by ryan hummer in ue5-main branch]
2022-10-11 20:55:38 -04:00
bryan sefcik
3c6a04fdf6 Fixed an issue where SNDBS would fail to compile files on agents because the inlined gen.cpp files were not setup as prerequisites.
#rb joe.kirchoff

[CL 22464949 by bryan sefcik in ue5-main branch]
2022-10-11 16:49:17 -04:00
Josh Engebretson
bf2dab8ef6 Horde: Fix server compilation
#jira none
#preflight none
#rnx

[CL 22461165 by Josh Engebretson in ue5-main branch]
2022-10-11 13:32:19 -04:00
Josh Engebretson
dc39221df3 Horde: Dashboard side of configurable shared checkout times
#jira none
#rnx
#preflight none

[CL 22460750 by Josh Engebretson in ue5-main branch]
2022-10-11 13:12:30 -04:00
Josh Engebretson
f796dc438b Horde: Conifgurable shared device checkout duration and device collection upgrade method
#jira none
#rnx
#preflight none

[CL 22459919 by Josh Engebretson in ue5-main branch]
2022-10-11 12:30:25 -04:00
robert seiver
b333debc9a Allows creation of new workspaces through SlateUGS
#jira UE-163947
#preflight none
#rb Zack.Neyland

[CL 22459139 by robert seiver in ue5-main branch]
2022-10-11 11:51:56 -04:00
Joakim Lindqvist
31d537114e Deleted old and unused csproj
#preflight none

[CL 22458746 by Joakim Lindqvist in ue5-main branch]
2022-10-11 11:31:16 -04:00
carl bystrom
da89ab96db Horde: Remove shutdown dialog timeout for Windows agent shutdowns
While convenient for any logged in user, this adds delays and cost to machine management.

#fyi Bryan.Johnson
#preflight 63458062e7396f4e6ef22f8a

[CL 22457992 by carl bystrom in ue5-main branch]
2022-10-11 10:45:04 -04:00
Joakim Lindqvist
b5bcd16c07 Horde Storage - Changed so cassandra (non scylla) version of content id and blob index avoids using UDTs for their primary key as this is not performant for basic cassandra (and thus not support in cosmos).
When using scylla there are no changes as UDTs are great and adds very little (a few bytes extra data is all)

#preflight none

[CL 22456638 by Joakim Lindqvist in ue5-main branch]
2022-10-11 09:29:27 -04:00
Josh Engebretson
742f850949 Horde: Support specifying a list of device models as a constraint
#jira none
#preflight none
#rnx

[CL 22456614 by Josh Engebretson in ue5-main branch]
2022-10-11 09:28:20 -04:00
eric knapik
26df6dea74 #jira: FORT-477143, FORT-448935
Have gauntlet display the command a test was ran with
Add server output to the horde log so errors can be easier identified from a webpage.
Fixing a typo with Text which should have been Test

#preflight 63408864587d6afac86da474
#rb: Gary.Yuan
https://p4-swarm.epicgames.net/reviews/22408413/

[CL 22451857 by eric knapik in ue5-main branch]
2022-10-11 02:54:50 -04:00
gary yuan
d3ad359214 Allow ParamHelpAttribute markup on interfaces
#rb self
#preflight 63446b1c6732684595bc3458

[CL 22450236 by gary yuan in ue5-main branch]
2022-10-11 00:38:34 -04:00
steven barnett
d4ca584676 Add low level tests for ChaosUserDataPT
#rb benn.gallagher

[CL 22439709 by steven barnett in ue5-main branch]
2022-10-10 17:14:07 -04:00
Ben Marsh
56d8b095ad Disable native Perforce library on Windows 11 ARM. P4.EXE runs under emulation, but in-proc library fails to load (naturally).
#preflight none

[CL 22438430 by Ben Marsh in ue5-main branch]
2022-10-10 16:15:40 -04:00
Josh Engebretson
0dc2bd98a2 Horde: Add missing file list to systemic error matcher
#jira none
#preflight none
#rnx

[CL 22436559 by Josh Engebretson in ue5-main branch]
2022-10-10 15:11:54 -04:00
Ben Marsh
cd7d13f8d7 Horde: Additional logging for ref updates.
#preflight none

[CL 22435663 by Ben Marsh in ue5-main branch]
2022-10-10 14:40:42 -04:00
Josh Engebretson
058ba28ad4 Horde: Add UBT matchers for additional XGE messages, with test
#jira none
#rnx
#preflight none
#fyi ryan.hummer

[CL 22435527 by Josh Engebretson in ue5-main branch]
2022-10-10 14:34:10 -04:00
Ben Marsh
0655f01de1 Horde: Improve errors with invalid storage backends.
#preflight none

[CL 22433351 by Ben Marsh in ue5-main branch]
2022-10-10 13:17:07 -04:00
jamie dale
3894f35f2a Cooked editors now stage the editor localization targets
#preflight 6340342ab20780acc1f813f2
#rb Rex.Hill, Dave.Belanger

[CL 22432682 by jamie dale in ue5-main branch]
2022-10-10 12:53:15 -04:00
Ben Marsh
1343943788 Horde: Check that a preflight change is still valid before starting conforms on agents.
#jira UE-156292
#preflight none

[CL 22431701 by Ben Marsh in ue5-main branch]
2022-10-10 12:21:45 -04:00