Commit Graph

715 Commits

Author SHA1 Message Date
Gil Gribb
65c7df3dad build script, mangle formal build archive directories in preflights
[CL 2124464 by Gil Gribb in Main branch]
2014-07-02 09:53:02 -04:00
Josh Adams
b15f93479f - Backing out the IPP integration into IOS.Automation - caused too many problems on Mac under Mono. Fixing tommorrow, hopefully.
[CL 2123953 by Josh Adams in Main branch]
2014-07-01 17:51:31 -04:00
Josh Adams
a61ed6ab97 - Added openssl.exe to UE4 [ttp 340264]
[CL 2123868 by Josh Adams in Main branch]
2014-07-01 17:06:25 -04:00
Josh Adams
2acb4f2b97 - Fixed another mono compile error
[CL 2123824 by Josh Adams in Main branch]
2014-07-01 16:31:02 -04:00
Josh Adams
f1891d5e5b - Fixed Mono compile error
[CL 2123778 by Josh Adams in Main branch]
2014-07-01 15:51:03 -04:00
Brian Karis
05ad72683a Added tube light support to lightmass.
Includes pull request 142.

[CL 2123775 by Brian Karis in Main branch]
2014-07-01 15:46:05 -04:00
Gil Gribb
145ebb0253 build script, exclude a few things from red-after-red comparison
[CL 2123629 by Gil Gribb in Main branch]
2014-07-01 14:15:34 -04:00
Michael Trepka
7b7e2296f6 Fixed iPhonePackager compile warning (which is an error on Mono)
[CL 2123603 by Michael Trepka in Main branch]
2014-07-01 14:05:44 -04:00
Josh Markiewicz
b37f250b75 #Fort weekly dev->main using approved smoketest CL#2118999
UE4-Fortnite-CL-2118999
CL# 2118999
MCP CL# 2117450
Linux Dedicated Server
Backend: Testing

  "app" : "fortnite",
  "moduleName" : "Fortnite-PublicService",
  "branch" : "TRUNK",
  "build" : "217",
  "cln" : "2117450",
  "version" : "UNKNOWN"

[CL 2123380 by Josh Markiewicz in Main branch]
2014-07-01 11:28:39 -04:00
Josh Adams
aa3fabd4f4 - SSH/Rsync can now be used in UBT, but is not currently recommended yet (one step is much slower, and IPhonePackager issues)
- Integrated IPhonePackager code directly into IOS Automation (this is not 100% working yet, it's a work-in-progress). Original IPP still in same place untouched
- Added a return code to RunLocalProcess
- Added IPhonePackager UAT script that will pass along params to the internal IPP code (RunUAT IPhonePackager -cmd="<ipp commandline here>" [-nocompile])
#codereview Robert.Manuszewski,peter.sauerbrei

[CL 2123325 by Josh Adams in Main branch]
2014-07-01 10:58:33 -04:00
Jeff Wilson
103c858df0 UnrealDocTool - Fix for empty directory
[CL 2122423 by Jeff Wilson in Main branch]
2014-06-30 17:22:49 -04:00
Jeff Wilson
de6c959ea5 UnrealDocTool - fix for API Links
[CL 2122420 by Jeff Wilson in Main branch]
2014-06-30 17:22:37 -04:00
Jeff Wilson
1f2e96a29b UnrealDocTool - fixes for image extensions and API links
[CL 2122186 by Jeff Wilson in Main branch]
2014-06-30 16:06:11 -04:00
Jeff Wilson
9f3ee8f52e UnrealDocTool - hack fix for doxygen crash
[CL 2122164 by Jeff Wilson in Main branch]
2014-06-30 16:05:35 -04:00
Gil Gribb
194ee97157 build script, BuildCookRun can now find projects
[CL 2122120 by Gil Gribb in Main branch]
2014-06-30 16:05:12 -04:00
Gil Gribb
016c031a4b build script, disable preflight success emails...because they won't work, no triggers in preflights
[CL 2122119 by Gil Gribb in Main branch]
2014-06-30 16:04:59 -04:00
Gil Gribb
876e803bf4 build script, add usertimeindex param
[CL 2122065 by Gil Gribb in Main branch]
2014-06-30 16:04:05 -04:00
Josh Adams
0ed071d603 Step one of IPP -> UAT integration
[CL 2121896 by Josh Adams in Main branch]
2014-06-30 10:55:34 -04:00
Kellan Carr
91b32a982a build script, use correct env var for getting p4 authentication token
[CL 2121851 by Kellan Carr in Main branch]
2014-06-30 10:20:09 -04:00
Keith Judge
b877cb31fc Fix texture corruption when streaming on Xbox One. Disable fast resource setting and change MinLod calls back to working on the resource rather than the shader resource view.
[CL 2121733 by Keith Judge in Main branch]
2014-06-30 07:04:35 -04:00
Robert Manuszewski
e6a88f66a4 UBT will no longer use ini file to get the list of plugins to compile for programs. Removed 'ScriptPlugins' ini setting (replaced with plugin category path).
[CL 2121693 by Robert Manuszewski in Main branch]
2014-06-30 06:19:02 -04:00
Michael Noland
178a4392b2 UHT: Coding standards fixes
[CL 2121428 by Michael Noland in Main branch]
2014-06-29 22:56:37 -04:00
Michael Noland
98c080cff8 UBT: Clarified message about what code generation is for (now says Reflection Code Generation)
[CL 2120929 by Michael Noland in Main branch]
2014-06-29 00:08:52 -04:00
Michael Noland
053b4998f1 UnrealHeaderTool: Improve error message when an unknown class type is used as a template parameter
[CL 2120746 by Michael Noland in Main branch]
2014-06-28 16:36:30 -04:00
Ben Marsh
e35719b0b4 Store whether a plugin is enabled by default in the uplugin file (rather than in the INI file). Simplifies checks for what is enabled in UE4Game and decentralizes everything.
[CL 2119957 by Ben Marsh in Main branch]
2014-06-27 16:38:50 -04:00