Commit Graph

44 Commits

Author SHA1 Message Date
aurel cordonnier
43fa62fcd8 Merge from Release-Engine-Test @ 16487383 to UE5/Main
This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526

[CL 16488106 by aurel cordonnier in ue5-main branch]
2021-05-27 13:40:37 -04:00
Marc Audy
bc88b73a29 Merge Release-Engine-Staging to Main @ CL# 15151250
Represents UE4/Main @ 15133763

[CL 15158774 by Marc Audy in ue5-main branch]
2021-01-21 16:22:06 -04:00
Jeff Fisher
f3ba68b8c6 UEVR-1976 Hololens 1: remove support from UE5
-Removing hololens 1 remoting, which was the only way to use a hl1.  It was deprecated in 4.26.  Microsoft no longer sells the device.
#jira UEVR-1976
#review-14485874
#rb Joe.Conley

[CL 14494314 by Jeff Fisher in ue5-main branch]
2020-10-14 13:45:15 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Marc Audy
11f5b21210 Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
#rnx

[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
Jeff Fisher
5937f7115f UE-90727 AzureSpatialAnchors for remoting does not work
-Azure Spatial Anchors for the device and remoting
-Clean up near/far plane handling
-Fix remoting for AMD GPUs
-Support depth LSR over remoting / 2.1.1 Remoting
-Implement OnSetAlignmentTransform for HoloLens
-Store the unique id for the qr code on creation
#jira UE-90727
#review-12400301
#rb Steve.Smith

[CL 12434254 by Jeff Fisher in 4.25 branch]
2020-03-25 16:30:49 -04:00
Jeff Fisher
3b2b5e6319 UE-90809 AzureSpatialAnchors remoting feature fixes
-Fixes QRCodes and SceneUnderstanding when Hololens Remoting
-Prepares for a fix for AzureSpatialAnchors when hololens Remoting
-Replaces c++cx implementations with winrt implementations
-Using nuget packages directly for more ASA features rather than manually unpacked nuget packages.
-Changed dependency order from WMR depending on HololensAR to the reverse.
-Updated Azure.SpatialAnchors nuget package to latest version to get fix for Set AppProperties on cloud anchor.
-Merging from //UE4/Partner-Microsoft-XR/Engine/...
#review-12241119
#jira UE-90809
#rb Steve.Smith

[CL 12346915 by Jeff Fisher in 4.25 branch]
2020-03-20 16:14:56 -04:00
Jeff Fisher
ae3283f935 UE-90640 Azure Spatial Anchors: watcher not working
-Fixed Watcher feature.  Can now locate nearby anchors without knowing their identifiers.
-Fixed uninitialized variable in gesture recognizer
-Fixed expiration time.  This is now described as seconds into the future due to difficulties with the FDateTime struct being uninitialized and out of caution related.
-Test level updates.
#rb Steve.Smith
#review-12159615
#jira UE-90640

[CL 12170086 by Jeff Fisher in 4.25 branch]
2020-03-14 01:12:09 -04:00
Jeff Fisher
8fbf2b732c UEVR-1561 AzureSpatialAnchor desync bugs
-Refactored to use a UE4 CloudAnchorID to identify AzureCloudSpatialAnchors rather than using the local ID fixing several bugs.
-Improved remoting connect failure message.
-Use FDateTime to set expiration rather than int minutesleft.
-CoarseLocalization can be configured.
-Get/Set Expiration time added.
-Thread Safety fixes for SpatialAnchorMap
-Added wifiControl permission to hololens device permissions settings.
-Partial implementations for future features.
#review-11700459
#rb Steve.Smith
#jira UEVR-1561

[CL 11705146 by Jeff Fisher in 4.25 branch]
2020-02-27 17:29:32 -05:00
Jeff Fisher
72d98e5b7f UE-88865 AzureSpatialAnchors - fix CloudIdentifier blueprint access.
-Fixed confusion between localAnchorId and cloudAnchorIdentifier
-Added GetCloudAnchors blueprint and accessors to get all the current cloud anchors that exist.
-Duplicating fix from dev-vr
#jira UE-88865
#review-11286507
#rb Joe.Conley

[CL 11460006 by Jeff Fisher in 4.25 branch]
2020-02-17 10:53:42 -05:00
Rolando Caloca
5b82f15def Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
#rb none
#rnx

[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00
Juan Canada
2ecf4f9708 Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
#rnx
#rb none

[CL 10895568 by Juan Canada in Dev-RenderPlat-Staging branch]
2020-01-07 13:45:01 -05:00
ryan durand
5954c1f85b Updating remaining copyrights in Engine.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869250 via CL 10869537 via CL 10869906
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870965 by ryan durand in Main branch]
2019-12-26 23:08:00 -05:00
jeff fisher
18907bd564 UEVR-1505 Hololens 2 fixes from microsoft for 4.24
-Merging //UE4/Partner-HappyFinish to Release-4.24 (//UE4/Release-4.24)
-RemotingApp 2.0.14.0 update.
#rb none (only reviewable change is bumping a number)
#jira UEVR-1505

#ROBOMERGE-OWNER: jeff.fisher
#ROBOMERGE-AUTHOR: jeff.fisher
#ROBOMERGE-SOURCE: CL 9876049 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v553-9872581)

[CL 9876061 by jeff fisher in Main branch]
2019-10-28 19:15:03 -04:00
jeff fisher
31dcd28b35 Integrating some fixes from partner-microsoft-xr
-specifically cl 9616691 9630939 9743710
-Fixes UEVR-1502 Hololens 2 - Remoting AR Session is not automatically stopped when vrpreview session ends.
-Ups remoting app version compatibility to 2.0.12.0
-fixes bugs with gestures
-fixes some threading problems
-implements device connected/disconnected hooks for remoting
#jira UEVR-1502
#rb Joe.Conley Jackson.Fields

#ROBOMERGE-OWNER: jeff.fisher
#ROBOMERGE-AUTHOR: jeff.fisher
#ROBOMERGE-SOURCE: CL 9843215 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v548-9842178)

[CL 9843351 by jeff fisher in Main branch]
2019-10-25 16:04:52 -04:00
jeff fisher
a873660afd UE-79885 HL2 CL integrations
Merging //UE4/Partner-Microsoft-XR to Release-4.23 (//UE4/Release-4.23) - Change 8511556
- Set LSR point for frame in Unreal world space
- Implements 'stabilization plane' for hololens2 (particularly for remoting which does not have depth based per-pixel reprojection).
- The blueprint function is commented out to fit hotfix rules.  A cvar command has been added as a temporary way to activate the feature.
#rb Ryan.Vance
#jira UE-79885
#lockdown nick.penwarden

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: jeff.fisher
#ROBOMERGE-SOURCE: CL 8799255 in //UE4/Release-4.23/... via CL 8799291
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR) (v427-8887818)

[CL 8903485 by jeff fisher in Dev-VR branch]
2019-09-19 16:11:03 -04:00
joe conley
2331063498 UE-79885 HL2 CL integrations
Merging //UE4/Partner-Microsoft-XR to Release-4.23 (//UE4/Release-4.23) Change: 8154714
-Update depth reprojection:
-Move depth buffer creation to match up with rendering parameters.
-Change depth shader to a passthrough.
-Set HoloLens compositor to override default projection to reverse-Z
#rb Ryan.Vance
#jira UE-79885
#lockdown nick.penwarden

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 8747311 in //UE4/Release-4.23/... via CL 8747315
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR) (v425-8812723)

[CL 8850736 by joe conley in Dev-VR branch]
2019-09-18 17:53:22 -04:00
jeff fisher
0dd8dc8345 UE-79885 HL2 CL integrations
Merging //UE4/Partner-Microsoft-XR to Release-4.23 (//UE4/Release-4.23) - Change 8511556
- Set LSR point for frame in Unreal world space
- Implements 'stabilization plane' for hololens2 (particularly for remoting which does not have depth based per-pixel reprojection).
- The blueprint function is commented out to fit hotfix rules.  A cvar command has been added as a temporary way to activate the feature.
#rb Ryan.Vance
#jira UE-79885
#lockdown nick.penwarden

#ROBOMERGE-SOURCE: CL 8799255 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v422-8689730)

[CL 8799291 by jeff fisher in Main branch]
2019-09-17 22:30:17 -04:00
ben marsh
51b7bc8ea8 UE-79885 HL2 CL integrations
Merging //UE4/Partner-Microsoft-XR to Release-4.23 (//UE4/Release-4.23) Change: 8154714
-Update depth reprojection:
-Move depth buffer creation to match up with rendering parameters.
-Change depth shader to a passthrough.
-Set HoloLens compositor to override default projection to reverse-Z
#rb Ryan.Vance
#jira UE-79885
#lockdown nick.penwarden

#ROBOMERGE-SOURCE: CL 8747311 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v422-8689730)

[CL 8747315 by ben marsh in Main branch]
2019-09-17 10:35:03 -04:00
Jason Bestimt
12b68f87d1 Force updating WMR Interop from Main
#RB:none

[CL 8645118 by Jason Bestimt in Dev-VR branch]
2019-09-11 16:33:56 -04:00
jeff fisher
f583fbfec7 UE-79885 HL2 CL integrations
Merging //UE4/Partner-Microsoft-XR to Release-4.23 (//UE4/Release-4.23) 8322424
8322424 - Plumb WMR controller tracking data to IsTracked BP function - this is the two .cpp files changes
Merging //UE4/Partner-Microsoft-XR to Release-4.23 (//UE4/Release-4.23) 8513053
8513053 - Update HL2 remoting to 2.0.8.0 - this changes some of the source binaries for remoting.
#rb Ryan.Vance
#lockdown nick.penwarden
#jira UE-79885

#ROBOMERGE-SOURCE: CL 8621191 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v409-8614070)

[CL 8621201 by jeff fisher in Main branch]
2019-09-10 15:30:59 -04:00
jeff fisher
0d5b431d51 UE-77564 HoloLens 2 doesn't support speech when remoting
-Fixed is_sta assert by making speech startup more asynchronous
-Fixed double BeginPlay call when in VRPreview (this fx was made some time ago in main, but didn't make it into release-4.23)
-Fixed speech events being routed through the editor world rather than the game world.
#jira UE-77564
#rb Ryan.Vance
#lockdown nick.penwarden

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: jeff.fisher
#ROBOMERGE-SOURCE: CL 8129999 in //UE4/Release-4.23/... via CL 8130002
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR) (v401-8057353)

[CL 8189965 by jeff fisher in Dev-VR branch]
2019-08-21 15:23:01 -04:00
jason bestimt
ab7c977b37 Fix for quiting remoting app while remoting to HL2 in PIE
#JIRA: UE-79002
[CODEREVIEW] ryan.vance
#RB: ryan.vance
#lockdown: nick.penwarden

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: jason.bestimt
#ROBOMERGE-SOURCE: CL 8119262 in //UE4/Release-4.23/... via CL 8119264
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR) (v401-8057353)

[CL 8184163 by jason bestimt in Dev-VR branch]
2019-08-21 14:35:07 -04:00
jeff fisher
b6ce7ec92c UE-77564 HoloLens 2 doesn't support speech when remoting
-Fixed is_sta assert by making speech startup more asynchronous
-Fixed double BeginPlay call when in VRPreview (this fx was made some time ago in main, but didn't make it into release-4.23)
-Fixed speech events being routed through the editor world rather than the game world.
#jira UE-77564
#rb Ryan.Vance
#lockdown nick.penwarden

#ROBOMERGE-SOURCE: CL 8129999 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v401-8057353)

[CL 8130002 by jeff fisher in Main branch]
2019-08-20 16:50:10 -04:00
jason bestimt
4680df8967 Fix for quiting remoting app while remoting to HL2 in PIE
#JIRA: UE-79002
[CODEREVIEW] ryan.vance
#RB: ryan.vance
#lockdown: nick.penwarden

#ROBOMERGE-SOURCE: CL 8119262 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v401-8057353)

[CL 8119264 by jason bestimt in Main branch]
2019-08-19 15:51:09 -04:00