andrew davidson
08570f0250
LWC: Enable ISPC for LWC double types. Submitted on behalf of jeff.rous[at]intel.com
...
#rb andy.davidson
#jira UE-107988
#preflight 61eec2feaa3f15faa57a5702
#ROBOMERGE-AUTHOR: andrew.davidson
#ROBOMERGE-SOURCE: CL 18708912 in //UE5/Release-5.0/... via CL 18708982 via CL 18709226
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18709243 by andrew davidson in ue5-main branch]
2022-01-24 10:54:27 -05:00
brice criswell
80373d0829
Chaos : Clustering
...
- Removed template parameters from FRigidClustering
#rb trivial
#preflight 61d33e081a3fd09dcbc070c9
#ROBOMERGE-AUTHOR: brice.criswell
#ROBOMERGE-SOURCE: CL 18503466 in //UE5/Release-5.0/... via CL 18503488
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18503500 by brice criswell in ue5-release-engine-test branch]
2022-01-03 16:19:33 -05:00
Marc Audy
f512a6d461
Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
...
#fyi Aurel.Cordonnier
[CL 18448630 by Marc Audy in ue5-release-engine-test branch]
2021-12-13 15:59:48 -05:00
brett miller
7c0c32d75a
GeometryCollectionComponent
...
-- added ForceMotionBlur property to make the Nanite scene proxy think that the geometry collection is always moving so that motion blur optimizaztion is forced to evaluate motion.
[FYI] graham.wihlidal,jack.oakman,matt.hoffman,yafes.sahin
#deadend
#preflight 613a81bd48c4a400012d99b2
#ROBOMERGE-AUTHOR: brett.miller
#ROBOMERGE-SOURCE: CL 17477454 via CL 17926793 via CL 18361971 via CL 18362051
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18362115 by brett miller in ue5-release-engine-test branch]
2021-12-02 18:57:44 -05:00
tyson brochu
5487c2caff
Fracture tool: restore Hide/Unhide button functionality. In UGeometryCollectionComponent, if a Hide array is not available in the GeometryCollection, use the Visible array to determine visibility.
...
#jira UE-135935
#rnx
#rb cedric.caillaud
#preflight 619fd320f70a9e92db88f4c1
#ROBOMERGE-AUTHOR: tyson.brochu
#ROBOMERGE-SOURCE: CL 18296026 in //UE5/Release-5.0/... via CL 18296032
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18296033 by tyson brochu in ue5-release-engine-test branch]
2021-11-25 13:38:07 -05:00
chris caulfield
714f8a13fd
Chaos - fix GeometryCollectionComponent with null RestCollection
...
#rb trivial
#jira none
#ROBOMERGE-AUTHOR: chris.caulfield
#ROBOMERGE-SOURCE: CL 18275729 in //UE5/Release-5.0/... via CL 18275797
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18275813 by chris caulfield in ue5-release-engine-test branch]
2021-11-23 16:50:50 -05:00
jimmy andrews
90be1099a3
clear the explodedvectors from geometry collections on beginplay, so they don't persist through simulation
...
#jira UE-129131
#rb brice.criswell
#rb david.hill
#rnx
#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 18266187 in //UE5/Release-5.0/... via CL 18266220
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18266231 by jimmy andrews in ue5-release-engine-test branch]
2021-11-22 21:18:29 -05:00
Marc Audy
0c3be2b6ad
Merge Release-Engine-Staging to Test @ CL# 18240298
...
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
aurel cordonnier
fc542f6cfd
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
...
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a6e741e007
Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
...
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
brett miller
57abd6e620
GeometryCollectionComponent
...
-- Removal shrinks for bottom of geometry instead of CoM
#jira none
#rb brice.criswell
[FYI] jack.oakman
#okforgitbug internal, public
#ROBOMERGE-AUTHOR: brett.miller
#ROBOMERGE-SOURCE: CL 17527239 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17527268 by brett miller in ue5-release-engine-test branch]
2021-09-15 17:18:16 -04:00
aurel cordonnier
7f517562d5
Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
...
This represents UE4/Main @17430120 and Dev-PerfTest @17437669
[CL 17439044 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-06 12:23:53 -04:00
brett miller
0e905cf96e
FractureTool
...
-- Additional Undo converage
-- Embedded geometry works with explode
-- Selectable embedded geometry
#jira UE-121974
[FYI] brice.criswell
#preflight 6135505079ce170001469648
#ROBOMERGE-AUTHOR: brett.miller
#ROBOMERGE-SOURCE: CL 17435055 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17435056 by brett miller in ue5-release-engine-test branch]
2021-09-05 20:37:59 -04:00
jimmy andrews
8630aec8da
prevent rendering crash if mesh gets into a bad state where all geometry is hidden (by un-hiding everything if that case occurs)
...
#rnx
#preflight 613121d879ce170001d20414
#ROBOMERGE-SOURCE: CL 17412594 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17412602 by jimmy andrews in ue5-release-engine-test branch]
2021-09-02 22:24:58 -04:00
brett miller
73c0f448a7
GeometryCollectionProximityUtility
...
-- New algorithm, faster, more robust
#jira UE-121975
#rb jimmy.andrews
#preflight 612efd95b6b29c0001239fa6
#ROBOMERGE-SOURCE: CL 17382962 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17382968 by brett miller in ue5-release-engine-test branch]
2021-09-01 01:43:26 -04:00
brett miller
d84b2a0e45
GeometryCollectionComponent
...
-- Corrected motion blur problem when cache scrubbing in StaticPose mode
[FYI] jack.oakman,brice.criswell
#preflight 612ee3586256b10001efc6c1
#ROBOMERGE-SOURCE: CL 17381861 via CL 17382101
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17382142 by brett miller in ue5-release-engine-test branch]
2021-08-31 23:27:01 -04:00
jimmy andrews
eb39f94bcf
fix Explode Amount slider
...
Specifically, change UGeometryCollectionComponent::OnCreatePhysicsState's EnsureDataIsCooked() call to just CreateSimulationData(), so we just update the sim data without also re-loading the serialized data (which had some editor/UI specific data discarded)
#rb brett.miller
#rnx
#preflight 612ed65675bca20001e64877
#ROBOMERGE-SOURCE: CL 17381541 via CL 17381917
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17381936 by jimmy andrews in ue5-release-engine-test branch]
2021-08-31 23:01:20 -04:00
brett miller
53614dd251
GeometryCollection
...
-- Removal mechanism invoked when geometry collection particles have slept for specified time. Particle is disabled, event is triggered, scene proxt geometry is progressivly scaled to a point.
#jira UE-122241
#rb brice.criswell
#preflight 612ea5f775bca20001e0b1b9
#ROBOMERGE-SOURCE: CL 17380472 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17380480 by brett miller in ue5-release-engine-test branch]
2021-08-31 20:24:01 -04:00
brett miller
4025f16ed1
GeometryCollection
...
-- Selecting a cluster highlights all child bones
#jira UE-121972
[FYI] brice.criswell
#preflight 612c45569db30900011bec76
#p4v-cherrypick 17348626
#ROBOMERGE-SOURCE: CL 17359214 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17359234 by brett miller in ue5-release-engine-test branch]
2021-08-30 17:23:27 -04:00
brett miller
311aaa8031
FractureTool
...
-- Fixed dangling cluster generation in several of the tools
-- Removed Cluster slection mode
-- Added Parent, Children, AllInLevel selectin modes
-- Added ClusterMerge tool
#jira UE-121969,UE-121970,UE-121971
[FYI] brice.criswell
#preflight 612c072379d62b00013ec5ae
#p4v-cherrypick 17347984
#ROBOMERGE-SOURCE: CL 17359159 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17359170 by brett miller in ue5-release-engine-test branch]
2021-08-30 17:18:37 -04:00
brett miller
8efa2a42b0
FractureTool
...
-- implemented HideUnselected mode
#jira UE-121963
#rb brice.criswell
#preflight 6123317d9db7df0001e5e4ff
#p4v-cherrypick 17309979
#ROBOMERGE-SOURCE: CL 17359069 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17359084 by brett miller in ue5-release-engine-test branch]
2021-08-30 17:11:38 -04:00
jimmy andrews
ba34527071
fix undo/redo for bone selection on fracture
...
#rb brett.miller
#rnx
#preflight 611dc5822c1f1c0001195f7a
#ROBOMERGE-SOURCE: CL 17235086 via CL 17235089
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17235099 by jimmy andrews in ue5-release-engine-test branch]
2021-08-19 11:58:11 -04:00
brett miller
f6a2e03633
GeometryCollectionComponent
...
-- Fixed bNotifyBreaks and bNotifyCollisions
#jira UE-110033
[FYI] brice.criswell
#preflight 611c418c3a81b00001186ab8
#ROBOMERGE-SOURCE: CL 17227595 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17227598 by brett miller in ue5-release-engine-test branch]
2021-08-18 23:04:26 -04:00
jimmy andrews
cdb830fb63
Minor geometry collection-related code cleanup
...
#rnx
#preflight 6115e85bb2dc4b0001996f0d
#ROBOMERGE-SOURCE: CL 17227504 via CL 17227505
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17227509 by jimmy andrews in ue5-release-engine-test branch]
2021-08-18 22:53:28 -04:00
michael forot
2f47496d85
Check Field RootNode in code when bad BP setup to avoid UE to crash
...
#rb kriss.gossart
#jira UE-119777
#ROBOMERGE-SOURCE: CL 17014967 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)
[CL 17014973 by michael forot in ue5-release-engine-test branch]
2021-08-02 07:51:15 -04:00