Commit Graph

9 Commits

Author SHA1 Message Date
UnrealBot
c47e81b2cb Branch snapshot for CL 18531810
[CL 18531810 in ue5-main branch]
2022-01-06 16:44:09 +00:00
UnrealBot
2987349d36 Branch snapshot for CL 18514113
[CL 18514113 in ue5-main branch]
2022-01-05 20:41:17 +00:00
semion piskarev
bfc27a1dc3 MeshModelingTools: Fix Boundary Revolve tool not working after CL 17630965 because PolygonSelectionMechanic was not adding its behaviors with the proper source. Also changed it to respect Shift modifier when clicking on a boundary the same way that the plane mechanic does.
#rb Matija.Kecman
#rnx
#jira UE-132759
#preflight 61d4991ad17842e547aa1a9c

#ROBOMERGE-AUTHOR: semion.piskarev
#ROBOMERGE-SOURCE: CL 18518519 in //UE5/Release-5.0/... via CL 18518569
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18518614 by semion piskarev in ue5-release-engine-test branch]
2022-01-05 09:46:01 -05:00
semion piskarev
32e87ed9d4 MeshModelingTools: Add ability to avoid hitting back faces in selection in PolyEdit, to make it easier to work with inside-out meshes. Also save settings for PolyEdit and TriEdit separately.
#rb Jimmy.Andrews
#rnx
#jira none
#preflight 61d37a131f62d3ad4d4a8616

#ROBOMERGE-AUTHOR: semion.piskarev
#ROBOMERGE-SOURCE: CL 18508336 in //UE5/Release-5.0/... via CL 18508346
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18508367 by semion piskarev in ue5-release-engine-test branch]
2022-01-04 11:23:06 -05:00
matija kecman
bf29ef465d MeshModelingToolset: Fix focusing selected actor not working properly in PolyEdit orTriEdit when selection was empty
#rb rinat.abdrashitov
#rnx
#jira UE-137448
#preflight 61b8c3ca2e65a1df04674af5

#ROBOMERGE-AUTHOR: matija.kecman
#ROBOMERGE-SOURCE: CL 18465927 in //UE5/Release-5.0/... via CL 18465935
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18465937 by matija kecman in ue5-release-engine-test branch]
2021-12-15 05:02:56 -05:00
jimmy andrews
fd07763a78 remove UE::Geometry::TRay3 and replace usages with UE::Math::TRay
#rb tyson.brochu
#rnx
#preflight 6195872476668b37001d1141

#ushell-cherrypick of 18231220 by Jimmy.Andrews

#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 18232491 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v895-18170469)

[CL 18232527 by jimmy andrews in ue5-release-engine-test branch]
2021-11-17 21:06:46 -05:00
michael balzer
b8a1c9b6cf GeometryCore: Remove ExplicitUseGeometryMathTypes.h
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18227685 in //UE5/Release-5.0/... via CL 18229350
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18231457 by michael balzer in ue5-release-engine-test branch]
2021-11-17 19:02:44 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
michael balzer
a49c74b915 MeshModelingToolset: Move ModelingOperators and ModelingOperatorsEditorOnly modules out of experimental plugin
#jira UETOOL-3823
#rb lonnie.li
#preflight 617b1aea5794a500014f544a

#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 17972239 in //UE5/Release-5.0/... via CL 17972248
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v885-17909292)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17972256 by michael balzer in ue5-release-engine-test branch]
2021-10-28 19:47:45 -04:00