Commit Graph

2 Commits

Author SHA1 Message Date
matija kecman
d76f894c26 MeshModelingToolset: Fix polygroup edge rendering after undoing a Straighten edge edit in the PolyEd tool
#rb semion.piskarev
#rnx
#jira UE-125122
#preflight 61dc3fe6932a02483cf5cf4e

#ROBOMERGE-AUTHOR: matija.kecman
#ROBOMERGE-SOURCE: CL 18570405 in //UE5/Release-5.0/... via CL 18570415
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18570420 by matija kecman in ue5-release-engine-test branch]
2022-01-11 06:48:50 -05:00
ryan schmidt
0e961a1e23 ModelingTools: add Edge Bevel operation in PolyEdit Tool. New UPolyEditBevelEdgeActivity, and operations to initialize it in PolyEdit. This bevel operation currently uses an explicit bevel-distance rather than a live viewport interaction, and as a result required adding a separate 'apply' button inside the PolyEditTool panel (via new UEditMeshPolygonsToolAcceptCancelAction). The UX here is terrible but it's not clear we can do better in 5.0 timeframe.
GeometryProcessing: add support for beveling the border ring(s) of a triangle or polygroup-face selection. Improve polygroup assignment around bevel loops, previously the entire loop received a single polygroup which is not what the user expects in polygroup-modeling. Now a new polygroup is assigned for each unique group-edge-pair. Terminator vertices now also generate a new polygroup if there are 2 or more adjacent groups, previously behavior (assigning to arbitrary nbr) was not useful during polygroup-edting.

#rb rinat.abdrashitov
#rnx
#jira none
#preflight 6193ddccb32bbfdc50d9ed07

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18208908 in //UE5/Release-5.0/... via CL 18209386
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18209422 by ryan schmidt in ue5-release-engine-test branch]
2021-11-16 13:24:21 -05:00