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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5,742 Commits 23 Branches 254 Tags
62373550e14f86ee375ecc71ea3d45eb00a448e1
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2 Commits

Author SHA1 Message Date
Ben Marsh
3cbfc44bfe Remove SharedPCH settings from AIModule and GameplayDebugger. It doesn't make sense to create a shared PCH from a private header file (because you can't/shouldn't share private headers), and it breaks compiling any project under Rocket where private headers aren't distributed.
#codereview Mieszko.Zielinski, sebastian.kowalczyk

[CL 2108066 by Ben Marsh in Main branch]
2014-06-17 09:26:17 -04:00
sebastian kowalczyk
bcf63d6e0f Moved Gameplay Debugging Tool to separate module. It's GameplayDebugger module now. Will have to bring back some functionality later (connection with BT debugger, etc.) #ue4
[CL 2100589 by sebastian kowalczyk in Main branch]
2014-06-10 13:56:35 -04:00
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