Commit Graph

27 Commits

Author SHA1 Message Date
Robert Jones
b5a273a278 SDK path editing in editor.
- Added class to hold values (AndroidSDKSettings)
- Added code to Android editor module to setup the values on load
- Changed device detection so that the thread is always started and the SDK path can be changed on the fly
- Changed Platform Target Management Module so that a single platform can be checked via UBT
- Settings can now be sourced from an ini file via temp direct reading code (auto seralisation is disabled until later changes are made)
-- Settings currently not exposed in editor

- Added Mac Environment var setting support

Unreleated
- Envars can now be passed down to process start points in tools

#codereview michael.trepka

[CL 2412194 by Robert Jones in Main branch]
2015-01-20 10:05:42 -05:00
Peter Sauerbrei
376e80fc53 UE-6681 Cook on the Fly on iOS wait loop
fixed issue with PC side never making a process which the cross platform code used to determine if it was done or not.
#ios

[CL 2391250 by Peter Sauerbrei in Main branch]
2014-12-17 11:17:53 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Ben Marsh
fefc1c4a84 Fix crash when interrupting a child process.
[CL 2322771 by Ben Marsh in Main branch]
2014-10-08 11:39:16 -04:00
Peter Sauerbrei
040aa73caf converted LauncherWorker to utilize a single UAT command
fixed problem with IP not being set for CotF
#ue4
#codereview daniel.lamb, chris.gagnon

[CL 2303312 by Peter Sauerbrei in Main branch]
2014-09-18 18:55:01 -04:00
Jack Porter
41e7c27325 [MMVP-74] Android packaging / deployment error reporting
[CL 2294967 by Jack Porter in Main branch]
2014-09-12 06:23:49 -04:00
Jack Porter
7efa313382 Improvement to Process cleanup change in CL 2285994
[CL 2286030 by Jack Porter in Main branch]
2014-09-05 05:09:16 -04:00
Jack Porter
d123bdd912 Fixed "Build Failure" error after successfully deploying to Android
CommandUtils.Run was disposing of processes started without NoWaitForExit, so any caller checking ProcessResult.HasExited would crash raising InvalidOperationException as the ProcessResult.Proc was junk.

Made the ProcessResult destructor call Proc.Dispose().

#code_review: Robert.Manuszewski

[CL 2285994 by Jack Porter in Main branch]
2014-09-05 04:49:13 -04:00
Robert Manuszewski
3054e34792 UAT: Log process exit code, always Dispose processes.
[CL 2248641 by Robert Manuszewski in Main branch]
2014-08-08 13:30:04 -04:00
Peter Sauerbrei
51fa18631b addition of errors to Launch On, Package, and Cook analytics
TTP341794
#ue4
#analytics

[CL 2240496 by Peter Sauerbrei in Main branch]
2014-08-01 20:30:13 -04:00
Robert Manuszewski
50b4037cf1 UAT: If killing a descendant process failes, log a warning instead of an error.
[CL 2229858 by Robert Manuszewski in Main branch]
2014-07-24 09:44:52 -04:00
Peter Sauerbrei
c3e87b2509 Fix for bad exit code on successful launch of game via UFE command-line
TTP338848
#ue4
#uat

[CL 2117320 by Peter Sauerbrei in Main branch]
2014-06-25 18:26:48 -04:00
Gil Gribb
68d392b169 Build script, half of the solution for "red after red" spam reduction
[CL 2103104 by Gil Gribb in Main branch]
2014-06-12 09:19:01 -04:00
Gil Gribb
54158eae4d build script, wait longer for process output
[CL 2082067 by Gil Gribb in Main branch]
2014-05-22 11:58:56 -04:00
Robert Manuszewski
d821cba445 UAT: WatchdogTimer improvements
[CL 2071897 by Robert Manuszewski in Main branch]
2014-05-13 14:31:45 -04:00
Robert Manuszewski
6072806f3e UAT: Another attempt to fix EC hangs. Re-enabling automated tests in GUBP
#codereview gil.gribb

[CL 2065776 by Robert Manuszewski in Main branch]
2014-05-07 13:10:24 -04:00
Robert Manuszewski
1de10e625e Back out changelist 2064485
[CL 2064746 by Robert Manuszewski in Main branch]
2014-05-06 14:39:20 -04:00
Robert Manuszewski
5b4d77eaf2 UAT: Fixing process exit event not being triggered. Re-enabled automation testing in GUBP
#codereview gil.gribb

[CL 2064485 by Robert Manuszewski in Main branch]
2014-05-06 10:42:37 -04:00
Robert Manuszewski
f3bf2567a0 UAT: Making killing processes safer (added a safe way of accessing process name)
[CL 2063595 by Robert Manuszewski in Main branch]
2014-05-05 12:41:07 -04:00
Gil Gribb
817c32c5a4 build script, timing for shared temp storage, spew reduction, 50 people, not 50 changes for spam reduction
[CL 2062211 by Gil Gribb in Main branch]
2014-05-02 12:44:39 -04:00
Robert Manuszewski
81779ddbc0 UAT: Prevent descendant processes from being killed twice on exit.
#codereview gil.gribb

[CL 2055629 by Robert Manuszewski in Main branch]
2014-04-24 13:08:51 -04:00
Robert Manuszewski
88138ebcaf #UE4 - UAT: Adding a list of process names that can not be killed by UAT.
#codereview gil.gribb

[CL 2054578 by Robert Manuszewski in Main branch]
2014-04-23 20:20:44 -04:00
Mike Fricker
92a3fa2c3c AutomationTool changes for source publishing
- Added better support for 'verbose' log output from P4 and Process commands (SpewIsVerbose arg and TraceEventType flags)
- Added new P4Connection.DescribeChangelists() that provides full changed file lists and edit types
- Added even better support for full changelist descriptions to P4Connection.Changes() function

#codereview Robert.Manuszewski, Gil.Gribb

[CL 2052302 by Mike Fricker in Main branch]
2014-04-23 19:55:50 -04:00
Steve Robb
c34468ca19 #ttp LOCALIZATION: EDITOR: Packaging log displays Unicode characters as ?
#change The engine now accepts a -UTF8Output command line argument which allows the output stream to be in the correct mode.
#change UAT accepts the same UTF8Output parameter to allow the connecting streams to be in the correct mode too (though it's currently only passed during the UnrealPak invocation).
#add FPlatformMisc::SetUTF8Output added to allow the opting-in of a UTF-8 output stream in Windows.

#codereview robert.manuszewski

[CL 2043167 by Steve Robb in Main branch]
2014-04-23 18:15:18 -04:00
Gil Gribb
4c5cbb3672 build script, retry on a weird XGE error
[CL 2038721 by Gil Gribb in Main branch]
2014-04-23 16:42:40 -04:00