#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 5435243 via CL 5438956 via CL 5439032
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5441756 by andrew grant in Dev-Networking branch]
Fixed issue with code stripping of frameworks not being restricted to local symbols
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 5435138 via CL 5438906 via CL 5438992
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5441671 by andrew grant in Dev-Networking branch]
-This fix breaks the ddc build, which is more important.
#rb build
#jira UE-67120
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: jeff.fisher
#ROBOMERGE-SOURCE: CL 5423419 in //UE4/Release-4.22/... via CL 5423420
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5423534 by jeff fisher in Dev-Networking branch]
#jira UE-71596
#iOS
#tvOS
#4.22
#rb Jack.Porter
Moved the entitlements file generation from preinit to postbuild, so we can write the correct iCloud container settings
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: sorin.gradinaru
#ROBOMERGE-SOURCE: CL 5419244 in //UE4/Release-4.22/... via CL 5419247
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5421581 by sorin gradinaru in Dev-Networking branch]
UE-67297 ShaderCompiler crash when opening the editor with Morpheus plugin and project setting enabled
-Moved this shader file out of platform shader directory into the plugin shaders (it isn't actually for use on that platform, its used in the editor). Sadly we still need to use it from engine code if the shader file exists because a postprocesspass cannot be defined in a plugin and I couldn't find a way to pull the shader from the plugin and use it in the pass so I had to hardcode the shader path mapping for this plugin in launchengineloop. A rendering refactor is coming along that will make postprocess passes more like other passes, so it makes sense to defer refactoring this until after that.
#jira UE-67120 UE-67297
#rb Ryan.Vance
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: jeff.fisher
#ROBOMERGE-SOURCE: CL 5417701 in //UE4/Release-4.22/... via CL 5417707
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5420956 by jeff fisher in Dev-Networking branch]
#jira UE-64628 HTML5 Quick Launch fails to connect due to incorrect port
#rb none
#rnx
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: nick.shin
#ROBOMERGE-SOURCE: CL 5415267 in //UE4/Release-4.22/... via CL 5415269
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5418808 by nick shin in Dev-Networking branch]
#rb Alistair.White
#rnx
#jira UE-70299
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: stuart.hill
#ROBOMERGE-SOURCE: CL 5414137 in //UE4/Release-4.22/... via CL 5414141
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5418791 by stuart hill in Dev-Networking branch]
* Removed code to invalidate makefiles when adding new source files. UBT should be reliable enough to make this determination itself nowadays, and ignored -invalidatemakefilesonly argument was causing modules to be recompiled.
* Fixed incorrect config section name when determining whether to allow hot reload from IDE. Now prevents hot reload from IDE when live coding is enabled.
* Added error message when trying to add a new class with Live Coding enabled.
* Added error messages when trying to start Live Coding after a hot reload has taken place.
* Added error messages when trying to hot reload with Live Coding enabled.
#jira UE-71253
#rb none
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5403464 in //UE4/Release-4.22/... via CL 5403485
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5417897 by ben marsh in Dev-Networking branch]
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: jeff.williams
#ROBOMERGE-SOURCE: CL 5400125 via CL 5401608 via CL 5403246
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5417816 by jeff williams in Dev-Networking branch]
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: jeff.williams
#ROBOMERGE-SOURCE: CL 5400074 via CL 5401504 via CL 5402283
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5417776 by jeff williams in Dev-Networking branch]
Fix numbering for patch paks when skipping a patch tier on new files
[FYI] Hongyi.Yu
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: Hongyi.Yu
#ROBOMERGE-SOURCE: CL 5377129 via CL 5377234 via CL 5378975
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 5406696 by bob tellez in Dev-Networking branch]