david hill
32ada04ee0
Merging using Dev-Anim<=>Main
...
//
Make our own HLOD and Skeletal reduction modules the default when user is not configured to use simplygon.
P1 4.22
#jira UE-68947
#rb self
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: david.hill
#ROBOMERGE-SOURCE: CL 4817148 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 4817150 by david hill in Dev-Networking branch]
2019-01-25 18:10:04 -05:00
James Hopkin
235137b0cc
Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
...
Copying to Dev-Main @ CL# 4688301
#rb none
[CL 4707991 by James Hopkin in Dev-Networking branch]
2019-01-11 02:57:03 -05:00
chris gagnon
aad5335ff6
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main)
...
#rb none
#lockdown Nick.Penwarden
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: chris.gagnon
#ROBOMERGE-SOURCE: CL 4676940 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 4676943 by chris gagnon in Dev-Networking branch]
2019-01-02 15:37:07 -05:00
ben marsh
2b46ba7b94
Update copyright notices to 2019.
...
#rb none
#lockdown Nick.Penwarden
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00
ryan gerleve
289a4fa159
Copying //UE4/Fortnite-Staging to Dev-Main (//UE4/Dev-Main)
...
#rb none
#lockdown Nick.Penwarden
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4567513 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)
[CL 4573136 by ryan gerleve in Dev-Networking branch]
2018-11-16 14:01:06 -05:00
Ryan Gerleve
f20cd46b96
Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
...
#rb none
#rnx
[CL 4344260 by Ryan Gerleve in Dev-Networking branch]
2018-09-05 10:17:10 -04:00
Ryan Gerleve
e7612e89b2
Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
...
#rb none
#rnx
[CL 4341874 by Ryan Gerleve in Dev-Networking branch]
2018-09-04 14:32:41 -04:00
Ryan Gerleve
ac280888a0
Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
...
#rb none
#rnx
[CL 4175728 by Ryan Gerleve in Dev-Networking branch]
2018-06-29 20:48:58 -04:00
Ryan Gerleve
e88617b37e
Merging //UE4/Dev-Main to Dev-Networking (//UE4/Dev-Networking)
...
#rb none
#rnx
[CL 4119306 by Ryan Gerleve in Dev-Networking branch]
2018-06-07 22:39:07 -04:00
Matt Kuhlenschmidt
3d3ea4c62b
Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
...
#rb none
[CL 3974236 by Matt Kuhlenschmidt in Dev-Geometry branch]
2018-03-30 08:55:19 -04:00
Matt Kuhlenschmidt
238fcb9d83
Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
...
#fyi richard.talbotwatkin, alexis.matte
#rb none
[CL 3928841 by Matt Kuhlenschmidt in Dev-Geometry branch]
2018-03-06 13:26:20 -05:00
Matt Kuhlenschmidt
68f4525e1b
Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
...
#rb none
[CL 3889612 by Matt Kuhlenschmidt in Dev-Geometry branch]
2018-02-14 14:13:42 -05:00
Alexis Matte
d1d9d57b4a
Fix render buffer optimisation
...
Fix UVs texture coordinnate
Fix vertex color import
Support LODs reduction
#rb none
[CL 3731612 by Alexis Matte in Dev-Geometry branch]
2017-11-01 18:22:05 -04:00
Mike Fricker
3892ace583
Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry) (up to CL 3517493)
...
#rb none
[CL 3517961 by Mike Fricker in Dev-Geometry branch]
2017-06-30 12:21:06 -04:00