Commit Graph

19 Commits

Author SHA1 Message Date
Ben Marsh
e3c5b557a8 Move the installed per-user DDC cache into a version-agnostic user folder, since it's designed to be shareable (and we're likely filling up the user's folder with stuff for every version).
[CL 2277715 by Ben Marsh in Main branch]
2014-08-29 11:20:25 -04:00
Gil Gribb
73b2534abd UE4 - fix shared DDC excessive load
[CL 2248704 by Gil Gribb in Main branch]
2014-08-08 14:02:06 -04:00
Daniel Broder
9f50173ccf Merging using UE4-Fortnite-To-UE4 from CL 2236347
Unshelved this merge from Stephan and then completed the merge with additional fixes and testing.

Hand fixed some WorldExp compile issues due to changes to OnPaint() signature.

#Integration

[CL 2245992 by Daniel Broder in Main branch]
2014-08-06 16:12:41 -04:00
Gil Gribb
2e07c4e8ef UE4 - add CacheDataProbablyExists stats to DDC
[CL 2230626 by Gil Gribb in Main branch]
2014-07-24 16:41:22 -04:00
Michael Trepka
49b51ede4d Fixed a problem with the editor creating /Volumes/UE4DDC folder if the shared DDC folder is not mounted on Mac
#codereview Ben.Marsh

[CL 2123392 by Michael Trepka in Main branch]
2014-07-01 11:38:39 -04:00
Jaroslaw Palczynski
3a35a8dd0e Deprecate and remove checkAtCompileTime.
#ttp 337754
#codereview Robert.Manuszewski

[CL 2106862 by Jaroslaw Palczynski in Main branch]
2014-06-16 08:04:54 -04:00
Jaroslaw Palczynski
ebce413232 UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
Ben Marsh
128441b81b Use the Rocket DDC backend when the engine is installed. Don't switch behaviours based on IsRocket().
[CL 2101710 by Ben Marsh in Main branch]
2014-06-11 08:18:08 -04:00
Robert Manuszewski
7625696529 Slow DDC warning tweaks
[CL 2089813 by Robert Manuszewski in Main branch]
2014-05-30 12:28:21 -04:00
Ben Marsh
96347e2dc6 Fix DDC not correctly handling project paths containing parentheses, due to them being stripped out on startup.
#codereview Gil.Gribb

[CL 2086944 by Ben Marsh in Main branch]
2014-05-29 17:25:07 -04:00
Robert Manuszewski
e272faa4af Removing message box when DDC filesystem is slow.
[CL 2080170 by Robert Manuszewski in Main branch]
2014-05-21 05:59:43 -04:00
Jaroslaw Palczynski
724ea452a5 Refactoring thread affinity settings.
There was a bug in setting affinity of a thread that assumed affinity from lookup table with key being a thread name. When names was appended with consecutive numbers (e.g. "RenderingThread 1") the mechanism failed. Refactored this to use special static consts describing affinity override'able by different platforms for different affinity types + possibility of setting affinity per thread.
#codereview Jaroslaw.Surowiec

[CL 2070197 by Jaroslaw Palczynski in Main branch]
2014-05-12 08:40:54 -04:00
Mikolaj Sieluzycki
7a1386bfc9 #ttp 331740 UE4: Core: Runnable thread clean-up
#proj core
#branch UE4
#summary Remove all bAutoDeleteSelf and bAutoDeleteRunnable usage from the runnable.
#codereview Robert.Manuszewski

[CL 2070165 by Mikolaj Sieluzycki in Main branch]
2014-05-12 08:39:12 -04:00
Wes Hunt
81b61895e7 Update comment NoRedist -> NotForLicensees
[CL 2059282 by Wes Hunt in Main branch]
2014-04-29 21:57:05 -04:00
Robert Manuszewski
b93afb83cf Moved DDCUtils from NoRedist to NotForLicensees
[CL 2055506 by Robert Manuszewski in Main branch]
2014-04-24 11:13:09 -04:00
Ben Marsh
22c46548a1 Don't add the DDCUtils module as an editor dependency if we're building a Rocket distribution.
#codereview Robert.Manuszewski

[CL 2052416 by Ben Marsh in Main branch]
2014-04-23 19:56:44 -04:00
Robert Manuszewski
b6f514465a #ttp 331319: CRITICAL: LIVE: FRAMEWORK: GitHub editor attempts to connect to shared network DDC
#change Moved internal DDC shared paths to a no-redist module.

[CL 2039559 by Robert Manuszewski in Main branch]
2014-04-23 17:27:21 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00