joe kirchoff
acacd6a8de
UnrealBuildTool: More automated code cleanup
...
* Use object type rather than var
* Remove double newlines
* Use pattern matching
#rnx
#preflight 647780095d23eca37d28a387
[CL 25706751 by joe kirchoff in ue5-main branch]
2023-05-31 13:37:21 -04:00
joe kirchoff
36d266e932
UnrealBuildTool: Automated code cleanup
...
#rnx
#preflight 6476799e947ff6973c225619
[CL 25693241 by joe kirchoff in ue5-main branch]
2023-05-30 18:38:07 -04:00
bryan sefcik
78aa2dfd58
Did a pass through the code to make it thread safe.
...
#fyi joe.kirchoff
#preflight 6424da90e11ce5214fcbfde7
[CL 24849236 by bryan sefcik in ue5-main branch]
2023-03-29 21:12:39 -04:00
Marc Audy
0c3be2b6ad
Merge Release-Engine-Staging to Test @ CL# 18240298
...
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
jonathan adamczewski
223a11ee71
UnrealBuildTool
...
Adding "using UnrealBuildBase" to some files (submitted separately to make subsequent CLs smaller)
#jira none
#trivial
#ROBOMERGE-SOURCE: CL 16657799 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)
[CL 16657806 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-14 09:25:41 -04:00
Ben Marsh
6f927647b1
Changing C# code over to using EpicGames.Core over DotNETCommon.
...
#rb none
#rnx
[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Ben Marsh
1e9946779e
UBT: Fix up a few more nullable references.
...
#rb none
#rnx
[CL 14960616 by Ben Marsh in ue5-main branch]
2020-12-20 20:07:40 -04:00
Ben Marsh
68f5abeb09
UBT: Convert UnrealBuildTool to use nullable references.
...
#rb none
#rnx
[CL 14960546 by Ben Marsh in ue5-main branch]
2020-12-20 18:47:42 -04:00
Ben Marsh
7047e080af
UBT: Rename IAction to IExternalAction, to distinguish it from actions which only exist within UBT.
...
#rb none
#rnx
[CL 14823490 by Ben Marsh in ue5-main branch]
2020-11-30 16:58:32 -04:00
Ben Marsh
cbac58b28c
Add missing copyright notice.
...
#rb none
#rnx
[CL 14810519 by Ben Marsh in ue5-main branch]
2020-11-24 14:57:55 -04:00
Ben Marsh
29bfdd417f
UBT: Allow actions to implement custom serialization methods, and store abstract interfaces for actions in the makefile.
...
#rb none
#rnx
[CL 14810441 by Ben Marsh in ue5-main branch]
2020-11-24 14:37:31 -04:00