Joe Kirchoff
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ed38136400
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EpicGames.Build: Fix XML comment for NativeProjectBase.FindProjectFile()
#rnx
#rb trivial
#preflight 63c0a2ab1a06fc61059913eb
[CL 23672045 by Joe Kirchoff in ue5-main branch]
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2023-01-12 19:18:56 -05:00 |
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Joe Kirchoff
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7749d6f625
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AutomationTool: Fix resolving relative .uproject path for -ScriptsForProject
#rnx
#rb Josh.Adams
#jira UE-126532
#preflight 63c083600b358b97d10ad218
[CL 23670442 by Joe Kirchoff in ue5-main branch]
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2023-01-12 17:19:13 -05:00 |
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UnrealBot
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73409369c0
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Branch snapshot for CL 21319338
[CL 21319338 in ue5-main branch]
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2022-08-10 16:03:37 +00:00 |
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Ben Marsh
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cbb950c578
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UBT: Use ILogger throughout UBT, rather than legacy EpicGames.Core.Log methods. All output going forwards should use structured logging rather than String.Format style logging.
#preflight 628e9dc6e746de4961f60032
[CL 20373777 by Ben Marsh in ue5-main branch]
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2022-05-25 19:55:37 -04:00 |
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jonathan adamczewski
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db8046e278
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Move DotNETCommon/BuildUtilities to Shared/EpicGames.Build
Also moves DotNETCommon/Metadata.cs to Shared/Metadata.cs
#jira none
#rb tim.smith
[CL 17116964 by jonathan adamczewski in ue5-main branch]
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2021-08-10 11:08:41 -04:00 |
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