Commit Graph

10 Commits

Author SHA1 Message Date
Timothy Lottes
0efaf7e4fd Fix XB1.
[CL 2052693 by Timothy Lottes in Main branch]
2014-04-23 20:00:31 -04:00
Timothy Lottes
0e3246bc0e Experimental run-time GPU perf counters for AMD GPUs via GPUPerfAPI.
[CL 2052587 by Timothy Lottes in Main branch]
2014-04-23 19:58:31 -04:00
Marcus Wassmer
2f39d126a0 #ue4 Port reference Morpheus distortion shader. Fix D3D11 crash when creating texture arrays.
#codereview nick.whiting,nick.penwarden

[CL 2051174 by Marcus Wassmer in Main branch]
2014-04-23 19:51:07 -04:00
Jeff Campeau
da636eb733 Fix memcmp where memcpy was meant from static analysis
ttp#332368

[CL 2048409 by Jeff Campeau in Main branch]
2014-04-23 19:16:32 -04:00
Ben Marsh
679464e50b Fix for compile error on Win32.
#codereview martin.mittring

[CL 2042943 by Ben Marsh in Main branch]
2014-04-23 18:12:26 -04:00
Martin Mittring
1ef7f0b035 #UE4:
* fixed Optimus GPU detection (using faster non integrated one) when running editor

[CL 2042920 by Martin Mittring in Main branch]
2014-04-23 18:12:16 -04:00
Matthew Griffin
1913be8f18 #ttp 251010 - AUDIO: Integrate Omni Radius located in Ambient Properties that PCF added for Jack
#proj UE4.Engine

#summary Integrated Omni Radius feature that was previously added to UE3

#change Brought across code from UE3 as best as possible, some could be simplified due to all attenuation being done via one class now and other aspects are now handled by FSoundParseParameters instead of the Audio component. It will also currently only work for PC and Xbox, other platforms don't have the same simple method of setting an 'inner radius' on a sound source.

[CL 2041595 by Matthew Griffin in Main branch]
2014-04-23 17:53:09 -04:00
Joe Tidmarsh
c489d646df #ttp 316639 - UE4: RENDERING: DrawDenormalizedQuad should reuse static index and vertexbuffer
#summary UV offsets are now correctly calculated. This was previously blocking shadow game

[CL 2039548 by Joe Tidmarsh in Main branch]
2014-04-23 17:26:59 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00