#proj Engine
#branch UE4
#summary Added GetFormatCapabilities to ITextureFormat interface, TextureCompressorModule attempts to downsample images that are too large.
#add GetFormatCapabilities to ITextureFormat and all affected subclasses.
#change BuildTextureMips now attempts to construct a source that is compatible with the maximum size for a texture compressor.
[CL 2053233 by Allan Bentham in Main branch]
Phase 1
Added platform to the cooked file requests so that the cooker just cooks files for the requested platform.
Reviewed Daniel Wright
[CL 2038767 by Daniel Lamb in Main branch]