Ben Marsh
5e0b64a707
Catch I/O exceptions if downloading fails: can be caused by web streams, not just file I/O. Also tidy up output a little.
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[CL 2348491 by Ben Marsh in Main branch]
2014-11-04 11:21:05 -05:00
Nick Darnell
c63af32099
[Github PR 576] TheCodez - Added function to WidgetTree to find a widget of a given type
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[CL 2348472 by Nick Darnell in Main branch]
2014-11-04 11:12:02 -05:00
Nick Darnell
258685b4dc
UMG - The Widget Reflector can detect UMG widgets as being different than normal slate widgets, and the source link is replaced by a link back to the blueprint asset. This enables the functionality, another coming changelist will hookup the asset loading binding in the editor.
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[CL 2348470 by Nick Darnell in Main branch]
2014-11-04 11:11:50 -05:00
Martin Mittring
758ffb8b2c
fixed compiler error
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[CL 2348463 by Martin Mittring in Main branch]
2014-11-04 11:07:20 -05:00
Nick Darnell
7d27a97b6b
[Jira UETOOL-102] The curve editor now allows metadata to control labeling of each axis. THe curve editor for user interface DPI scaling now labels the axises Resolution and Scale.
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[CL 2348461 by Nick Darnell in Main branch]
2014-11-04 11:07:08 -05:00
Nick Darnell
af96eec45f
UMG - Marking lots of functions as being cosmetic.
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[CL 2348459 by Nick Darnell in Main branch]
2014-11-04 11:06:50 -05:00
Ben Marsh
62f1038c10
Switch GitDependencies.exe to use the CDN. Also add a download speed stat, and a ctrl-c handler to prevent partial lines of output.
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[CL 2348431 by Ben Marsh in Main branch]
2014-11-04 10:47:10 -05:00
Justin Sargent
2641e91144
ScrollBar: Scrollbars now span their track their full length instead of splitting it between elements above and below the thumb widget. This brings scrollbar implementation more inline with it's styling options and allows for track bars with rounded endpoints.
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[CL 2348429 by Justin Sargent in Main branch]
2014-11-04 10:46:59 -05:00
Gareth Martin
d0422aab9c
Fix slow PIE with Landscape
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[CL 2348345 by Gareth Martin in Main branch]
2014-11-04 09:51:25 -05:00
Benn Gallagher
a23e26b9ef
Fixed bad state in FBX import window that would show incorrect mesh UI when moving between import modes.
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[CL 2348322 by Benn Gallagher in Main branch]
2014-11-04 09:27:59 -05:00
Robert Manuszewski
682011a227
Making some of the most frequently constructed FNames static.
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#codereview Ben.Cosh, Jaroslaw.Palczynski, Josh.Markiewicz
[CL 2348300 by Robert Manuszewski in Main branch]
2014-11-04 08:56:31 -05:00
Jack Porter
9671524088
Added ShouldCache for FPostProcessUpscaleVS to prevent ES2 cooking crash
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#code_review: Martin.Mittring
[CL 2348267 by Jack Porter in Main branch]
2014-11-04 08:07:19 -05:00
Mikolaj Sieluzycki
af84f1d1bc
Engine private PCH cleanup.
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#codereview Robert.Manuszewski
[CL 2348259 by Mikolaj Sieluzycki in Main branch]
2014-11-04 07:57:19 -05:00
Nick Darnell
4b3cd9128b
BlueprintEd - Adding a null Node check when finding a place to insert a new node, ran into this when adding new nodes for events in widget blueprints.
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[CL 2348249 by Nick Darnell in Main branch]
2014-11-04 07:42:19 -05:00
Mikolaj Sieluzycki
94bc11880d
CIS fix.
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[CL 2348214 by Mikolaj Sieluzycki in Main branch]
2014-11-04 06:52:21 -05:00
Mikolaj Sieluzycki
59df49651b
Engine private PCH cleanup.
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#codereview Robert.Manuszewski
[CL 2348191 by Mikolaj Sieluzycki in Main branch]
2014-11-04 06:12:25 -05:00
Chris Wood
94bcc7f53b
UnrealVS v1.31: various minor stability fixes
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#jira UE-3359
[CL 2348175 by Chris Wood in Main branch]
2014-11-04 05:42:20 -05:00
Robert Manuszewski
e3d090926d
Making BuildConfiguration.bForceUnityBuild take precedence over bFasterWithoutUnity
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[CL 2348165 by Robert Manuszewski in Main branch]
2014-11-04 05:27:19 -05:00
Jaroslaw Surowiec
1120b3b33b
CrashReportWWW - Updated project file
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[CL 2348153 by Jaroslaw Surowiec in Main branch]
2014-11-04 05:07:19 -05:00
Jaroslaw Surowiec
8024bff837
CrashReportWWW - Improved crash view listing performance
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[CL 2348135 by Jaroslaw Surowiec in Main branch]
2014-11-04 04:47:18 -05:00
Jaroslaw Surowiec
9da57fca55
CrashReportWWW - No change
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[CL 2348126 by Jaroslaw Surowiec in Main branch]
2014-11-04 04:32:42 -05:00
Richard TalbotWatkin
1ea5d1e601
Implemented new editor-only methods in the UPrimitiveComponent interface to determine whether a selection box or frustum intersect with the component.
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#jira UE-1325 - EDITOR: Hidden Actor types are still selected by box selection
#jira UE-4393 - Editor: Paper2D: Viewport box selection and frustum selection code is not extendable for new components
#change Removed old monolithic methods in FLevelEditorViewportClient and DragTool_FrustumSelect.
#change Improved selection criteria for ULandscapeComponent, UArrowComponent, and fixed a bug in selection criterion for UBillboardComponent.
[CL 2348002 by Richard TalbotWatkin in Main branch]
2014-11-04 02:07:31 -05:00
Richard TalbotWatkin
2f7fabd2ee
Fixed issue in menu creation, in which menus with bFocusImmediately set to false will still result in the previous window losing focus.
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#jira UE-4820 - Pressing a character in the content browser search i broken
[CL 2348001 by Richard TalbotWatkin in Main branch]
2014-11-04 02:07:19 -05:00
Dmitry Rekman
a61de4507d
Switch to SDL text input API for input handling.
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- Part of PR #560 contributed by salamanderrake.
[CL 2347994 by Dmitry Rekman in Main branch]
2014-11-04 02:02:20 -05:00
Dmitriy Dyomin
dac8101f75
Fixed GC issues in MeshMergin tool with source meshes that use dynamic materials
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[CL 2347981 by Dmitriy Dyomin in Main branch]
2014-11-04 01:52:41 -05:00