Robert Manuszewski
19851024ea
UAT: Adding CommandUtils.ThreadedCopyFiles, ScopedTimer
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#codereview Gil.Gribb
[CL 2082175 by Robert Manuszewski in Main branch]
2014-05-22 14:15:06 -04:00
Bob Tellez
aa8e82af9c
UE4: Made the maximum days to keep temporary builds an optional parameter
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[CL 2080994 by Bob Tellez in Main branch]
2014-05-21 16:27:34 -04:00
Gil Gribb
4d8945b0b8
build script, test shared temp storage for write
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[CL 2078831 by Gil Gribb in Main branch]
2014-05-20 08:33:13 -04:00
Gil Gribb
a3a345f8c3
build script, fix and enable build cleaning
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[CL 2077502 by Gil Gribb in Main branch]
2014-05-19 08:02:12 -04:00
Gil Gribb
57d86f3df0
build script, fix build cleanup
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[CL 2075483 by Gil Gribb in Main branch]
2014-05-16 09:37:33 -04:00
Gil Gribb
bc730d6fb8
build script, additional logging to see why we aren't going to delete formal builds
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[CL 2074250 by Gil Gribb in Main branch]
2014-05-15 11:17:47 -04:00
Gil Gribb
a5af59f469
build script, preparation for deleting old builds
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[CL 2070482 by Gil Gribb in Main branch]
2014-05-12 12:59:47 -04:00
Gil Gribb
0add4519bf
build script, spew reduction
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[CL 2058825 by Gil Gribb in Main branch]
2014-04-29 11:41:45 -04:00
Robert Manuszewski
563da04a92
#UE4 - UAT Improvements:
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- Project rules will now be stored in EngineSavedFolder when running non-installed UAT, otherwise in Temp/UAT/EscapedRoot folder
- Added CommandUtils.EscapePath utility function
- Moved DeleteDirectoryContents function from LocalBuildEnvironment to CommandUtils
- Added code to clean rules folder up on startup.
#codereview gil.gribb
[CL 2044393 by Robert Manuszewski in Main branch]
2014-04-23 18:28:28 -04:00
UnrealBot
db494a6e69
Engine source (Main branch up to CL 2037954)
2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00