Commit Graph

1296 Commits

Author SHA1 Message Date
andrew davidson
dc0932fb59 Fix PS4 minimal incremental
#rb trivial
#preflight 61f8a247f657e25a5909383e

#ROBOMERGE-AUTHOR: andrew.davidson
#ROBOMERGE-SOURCE: CL 18804984 in //UE5/Release-5.0/... via CL 18807943 via CL 18821736
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)

[CL 18822104 by andrew davidson in ue5-main branch]
2022-02-02 02:18:31 -05:00
patrick boutot
beb5f7670e Slate: Fix Num() that is not called every loop like previoulsy. Some widgets add/remove children while they are beeing iterating on.
#jira UE-139306, FORT-444155
#preflight 61f842e8a6632a34f3525401

#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 18803173 via CL 18803177 via CL 18803181 via CL 18804419 via CL 18821687
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)

[CL 18822073 by patrick boutot in ue5-main branch]
2022-02-02 02:16:11 -05:00
andrew davidson
ec5b86d40e Fix ElementBatcher.cpp merge
#rb trivial
#preflight none

#ROBOMERGE-AUTHOR: andrew.davidson
#ROBOMERGE-SOURCE: CL 18803249 in //UE5/Release-Engine-Staging/... via CL 18821581
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)

[CL 18821665 by andrew davidson in ue5-main branch]
2022-02-02 01:49:29 -05:00
andrew davidson
8e95b10069 Fix FVector2D variant casts - Runtime
Submitted on behalf of fred.kimberley
#rb andy.davidson
#preflight 61f8729a5a026d2d19bb9ca6
#preflight 61f87a025a026d2d19be76ed

#ROBOMERGE-OWNER: andrew.davidson
#ROBOMERGE-AUTHOR: andrew.davidson
#ROBOMERGE-SOURCE: CL 18802361 in //UE5/Release-5.0/... via CL 18802891 via CL 18821557
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)

[CL 18821641 by andrew davidson in ue5-main branch]
2022-02-02 01:47:07 -05:00
patrick boutot
e340a0acab Slate: Fix reference to rvalue in FChildren
#jira UE-139306
[FYI] daren.cheng
#preflight none

#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 18772549 in //UE5/Release-5.0/... via CL 18772571 via CL 18772833
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18772841 by patrick boutot in ue5-main branch]
2022-01-28 12:00:27 -05:00
patrick boutot
742d5b30a7 Slate: Remove had used to detect rare thread issue.
#jira UE-139306
#preflight 61f2ba66f50f352300ceacd2

#ROBOMERGE-OWNER: patrick.boutot
#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 18755151 via CL 18755161 via CL 18755167 via CL 18756773 via CL 18758805
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18760836 by patrick boutot in ue5-main branch]
2022-01-27 15:47:39 -05:00
zak middleton
36c99f6887 #ue5 - LWC: FVector4f <-> FVector4d conversion is now explicit.
FLinearColor has also been modified to make any double->float conversions explicit. Previously all 3D TVector versions were allowed to be implicit and thus could convert TVector<double> => FLinearColor => TVector4<float>.

Fixed up all engine and game casts. Added "//LWC_TODO: precision loss" around any explicit casts that previously were silently explicit and we may need to revisit for precision loss analysis.

#jira UE-122085
#rb Ben.Ingram, Andrew.Davidson
#preflight 61f24af473238441cb7bb0f1

#ROBOMERGE-AUTHOR: zak.middleton
#ROBOMERGE-SOURCE: CL 18751249 in //UE5/Release-5.0/... via CL 18751253 via CL 18751319
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18751326 by zak middleton in ue5-main branch]
2022-01-27 03:30:41 -05:00
aurel cordonnier
bf8783604c Fix for no unity error
#rnx
#preflight none
[FYI] daren.cheng

#ROBOMERGE-OWNER: aurel.cordonnier
#ROBOMERGE-AUTHOR: aurel.cordonnier
#ROBOMERGE-SOURCE: CL 18719673 via CL 18720019 via CL 18720025 via CL 18720617 via CL 18720676
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18720678 by aurel cordonnier in ue5-main branch]
2022-01-25 03:36:30 -05:00
marc audy
6553e6cd0a Remove as much C++ deprecation as possible up to 4.17 (along with a few scattered removals from beyond)
#preflight 61eefc77ba69a4fdb220bf23

#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 18712765 in //UE5/Release-5.0/... via CL 18712784 via CL 18713147
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18713191 by marc audy in ue5-main branch]
2022-01-24 15:07:48 -05:00
Patrick Boutot
0124d27dd4 Slate: Add unit test for FChildren::ForEach
#rb vincent.gauthier
#preflight 61eb303345399e9f504456a7

[CL 18698251 by Patrick Boutot in ue5-main branch]
2022-01-21 17:41:48 -05:00
vincent gauthier
a558e2f441 CIS fix: Add Missing LOCTEXT_NAMESPACE undef
#rb trivial
#jira UE-136397
#preflight none

#ROBOMERGE-AUTHOR: vincent.gauthier
#ROBOMERGE-SOURCE: CL 18696797 in //UE5/Release-5.0/... via CL 18696825 via CL 18696864
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18696888 by vincent gauthier in ue5-main branch]
2022-01-21 16:38:37 -05:00
matt kuhlenschmidt
db5a52cfe0 Scale rounded blurs to fix UV calculating for corner rounding
#rb nick.darnell
#preflight none

#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 18684976 in //UE5/Release-5.0/... via CL 18684984 via CL 18684999
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v902-18672795)

[CL 18685009 by matt kuhlenschmidt in ue5-main branch]
2022-01-20 20:07:27 -05:00
max chen
0930510276 Slate: Change ToggleButtonCheckboxAlt PressedForegroundColor to all white
#jira UE-113125
#rb lauren.barnes
#preflight none

#ROBOMERGE-AUTHOR: max.chen
#ROBOMERGE-SOURCE: CL 18682136 in //UE5/Release-5.0/... via CL 18682164 via CL 18682197
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v902-18672795)

[CL 18682219 by max chen in ue5-main branch]
2022-01-20 16:57:35 -05:00
ben hoffman
64e252935c Clean up type truncation warnings
#jira UE-116218
#rb trivial
#rnx
#preflight 61e6efb4837b79f7ccebe551

#ROBOMERGE-AUTHOR: ben.hoffman
#ROBOMERGE-SOURCE: CL 18641648 in //UE5/Release-5.0/... via CL 18641663 via CL 18641684
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v900-18638592)

[CL 18641708 by ben hoffman in ue5-main branch]
2022-01-18 12:13:22 -05:00
daren cheng
b4ca04f889 Fix editable text box default focused color black.
#jira UE-137124
#robomerge 5.0
#rb sebastian.nordgren
#preflight 61e6dda3837b79f7cce39c13

[CL 18640649 by daren cheng in ue5-main branch]
2022-01-18 11:08:35 -05:00
trystan binkley-jone
46c0a4b253 Added rotation and flip icons to the Editor's core starship style, and used then in the nDisplay plugin for rotation and flip operations
#jira UETOOL-4329
#rb Patrick.Hardy
#preflight 61e1aee0076be0fc4e162ad8

#ROBOMERGE-AUTHOR: trystan.binkley-jone
#ROBOMERGE-SOURCE: CL 18619334 in //UE5/Release-5.0/... via CL 18619614 via CL 18619961
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v899-18417669)

[CL 18620540 by trystan binkley-jone in ue5-main branch]
2022-01-14 13:37:35 -05:00
devin doucette
c1403125de StringBuilder: Deprecated Append(Char) in favor of AppendChar(Char)
Having only one Append overload with a single argument makes for clearer error messages. Otherwise, a failure to match Append(CharRangeType) leads to an error that ArgType cannot be converted to CharType.

#rb Zousar.Shaker
#preflight 61d72f3f6511bc498e54c250

#ROBOMERGE-OWNER: devin.doucette
#ROBOMERGE-AUTHOR: devin.doucette
#ROBOMERGE-SOURCE: CL 18533638 in //UE5/Release-5.0/... via CL 18534325 via CL 18534364
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18534540 by devin doucette in ue5-main branch]
2022-01-06 14:34:59 -05:00
devin doucette
25eb043633 StringBuilder: Deprecated Append(Char) in favor of AppendChar(Char)
Having only one Append overload with a single argument makes for clearer error messages. Otherwise, a failure to match Append(CharRangeType) leads to an error that ArgType cannot be converted to CharType.

#rb Zousar.Shaker
#preflight 61d72f3f6511bc498e54c250

#ROBOMERGE-OWNER: devin.doucette
#ROBOMERGE-AUTHOR: devin.doucette
#ROBOMERGE-SOURCE: CL 18533638 in //UE5/Release-5.0/... via CL 18534325
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18534364 by devin doucette in ue5-release-engine-test branch]
2022-01-06 14:27:35 -05:00
patrick boutot
7184eca3af Slate: Add test to see if widgets have a valid LayerId.
#rb vincent.gauthier
#preflight 61d6ebac932a02483cd2e7d3

#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 18532890 via CL 18532895 via CL 18532903 via CL 18533472 via CL 18533989 via CL 18534183
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18534324 by patrick boutot in ue5-main branch]
2022-01-06 14:26:05 -05:00
patrick boutot
4d4c54bf70 Slate: Add debug functionnality to the InvalidationWidgetList. Use CVar instead of the reference variable when disabling an InvalidationRoot test.
#rb vincent.gauthier
#preflight 61d6f3584c252480ca275bcb

#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 18531793 via CL 18531811 via CL 18531814 via CL 18532301 via CL 18533883 via CL 18534091
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18534242 by patrick boutot in ue5-main branch]
2022-01-06 14:22:47 -05:00
patrick boutot
95c9927feb Slate: Fix the Overlay ZOrder and ConstraintConvas ZOrder in invalidation. The children's order needs to match the order they are painted in for the GlobalInvalidation to work.
#preflight 61d6f371d17842e547c6cc98

#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 18531659 via CL 18531664 via CL 18531673 via CL 18532146 via CL 18533862 via CL 18534070
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18534227 by patrick boutot in ue5-main branch]
2022-01-06 14:22:10 -05:00
patrick boutot
8cd8502185 Slate: Add test to see if widgets have a valid LayerId.
#rb vincent.gauthier
#preflight 61d6ebac932a02483cd2e7d3

#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 18532890 via CL 18532895 via CL 18532903 via CL 18533472 via CL 18533989
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18534183 by patrick boutot in ue5-release-engine-test branch]
2022-01-06 14:19:18 -05:00
patrick boutot
e0000a5a02 Slate: Add debug functionnality to the InvalidationWidgetList. Use CVar instead of the reference variable when disabling an InvalidationRoot test.
#rb vincent.gauthier
#preflight 61d6f3584c252480ca275bcb

#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 18531793 via CL 18531811 via CL 18531814 via CL 18532301 via CL 18533883
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18534091 by patrick boutot in ue5-release-engine-test branch]
2022-01-06 14:15:32 -05:00
patrick boutot
a01a04d893 Slate: Fix the Overlay ZOrder and ConstraintConvas ZOrder in invalidation. The children's order needs to match the order they are painted in for the GlobalInvalidation to work.
#preflight 61d6f371d17842e547c6cc98

#ROBOMERGE-AUTHOR: patrick.boutot
#ROBOMERGE-SOURCE: CL 18531659 via CL 18531664 via CL 18531673 via CL 18532146 via CL 18533862
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18534070 by patrick boutot in ue5-release-engine-test branch]
2022-01-06 14:14:44 -05:00
Marc Audy
c43360f47c Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
#[fyi] Aurel.Cordonnier

#ushell-cherrypick of 18448630 by Marc.Audy
#preflight none

[CL 18483677 by Marc Audy in ue5-main branch]
2021-12-17 03:41:59 -05:00