Commit Graph

3250 Commits

Author SHA1 Message Date
Ben Marsh
5d2f5d3c9d Attempt to fix exception when trying to resolve include paths on Linux. If we get an exception because the filename exceeds MAX_PATH, it can't be the header we're looking for.
#codereview Robert.Manuszewski
#lockdown Nick.Penwarden

[CL 2623796 by Ben Marsh in Main branch]
2015-07-16 19:15:22 -04:00
Mike Beach
921c9af991 Fixing CIS warning: mono, FPotentialStaleBinariesVisitor construction list not matching order of field declarations.
#codereview Jaroslaw.Palczynski
#lockdown Nick.Penwarden

[CL 2623383 by Mike Beach in Main branch]
2015-07-16 14:19:13 -04:00
Jaroslaw Palczynski
eba5c293bd UE-18712: In editor Compile & Hot Reload always fails.
Fixed hot reload problem caused by CL 2615855.

#lockdown Nick.Penwarden

[CL 2623140 by Jaroslaw Palczynski in Main branch]
2015-07-16 09:59:24 -04:00
Jaroslaw Palczynski
7b621f8a6a UE-18578: Hot-Reload: UBT is not properly detecting hot-reload compilation.
#lockdown Nick.Penwarden

[CL 2623139 by Jaroslaw Palczynski in Main branch]
2015-07-16 09:58:09 -04:00
Ben Marsh
648ced6e56 Fix promotable triggers failing.
#lockdown Nick.Penwarden

[CL 2623089 by Ben Marsh in Main branch]
2015-07-16 08:28:26 -04:00
Ankit Khare
9f0dbaee08 #html5 fix packaging when prebuildsync was not called ( packaging content only games, sync'd from perforce)
[CL 2622371 by Ankit Khare in Main branch]
2015-07-15 16:37:24 -04:00
Chris Babcock
c5590c37da Fix to packaging blacklist to ignore blank lines in file
#ue4

[CL 2622329 by Chris Babcock in Main branch]
2015-07-15 16:20:40 -04:00
Dmitry Rekman
ce0e9c539a Fix UBT.
#codereview Nick.Whiting

[CL 2622081 by Dmitry Rekman in Main branch]
2015-07-15 14:12:49 -04:00
Nick Whiting
550a6d5280 #gearvr Fix for so deployment
[CL 2622067 by Nick Whiting in Main branch]
2015-07-15 14:01:33 -04:00
Jaroslaw Palczynski
98611dbff9 UHT: Added class range validation in exporting code to prevent crashes when they occur during bad parsing.
#codereview Robert.Manuszewski

[CL 2622001 by Jaroslaw Palczynski in Main branch]
2015-07-15 13:24:05 -04:00
Jaroslaw Palczynski
e54a85cb09 UnrealSync: Added option to delete stale binaries after successful sync.
[CL 2621944 by Jaroslaw Palczynski in Main branch]
2015-07-15 12:32:48 -04:00
Matthew Griffin
12677cb830 Fixed various issues that were only showing up during the process of packaging a project from the editor
I think MainFrame can normally assume that generic commands have been registered by slate application but not in the case of a cook

#jira UE-17346

[CL 2621812 by Matthew Griffin in Main branch]
2015-07-15 11:16:31 -04:00
Richard Hinckley
476144b565 Temporarily removing DoxygenInputFilter solution from ToolsForDocumentation node until it's clear why that node is breaking.
[CL 2621711 by Richard Hinckley in Main branch]
2015-07-15 10:23:13 -04:00
Richard Fawcett
37ce334ad5 UAT: Get better diagnostics when we encounter a PathTooLongException in TempStorage.
#reviewedby Leigh.Swift

[CL 2621673 by Richard Fawcett in Main branch]
2015-07-15 09:39:04 -04:00
James Moran
df424026a3 Enable HTML5 networking plugin by default.
Allow UAT to deploy websocket dedicated servers for HTML5.
UEPLAT-793 & UEPLAT-795

[CL 2621662 by James Moran in Main branch]
2015-07-15 09:24:49 -04:00
Ben Marsh
5efa7ead49 Reduce max temp storage time to 1 day.
[CL 2621246 by Ben Marsh in Main branch]
2015-07-14 21:24:22 -04:00
Daniel Wright
e92e251bb6 GenerateCoordinateSystem2 in Lightmass, slightly faster version
PR #1067

[CL 2621169 by Daniel Wright in Main branch]
2015-07-14 19:22:29 -04:00
yaakuro
1c630d59b1 Add CodeLite support (on Linux) - UE-18561, UE-18564.
- Includes PR #1378 and #1379 (both contributed by yaakuro)
  * Adds CodeLite project generator to UBT (can be invoked on all platforms).
  * Adds CodeLite source accessor plugin (whitelisted for Linux only).
  * Desktop platform/game project generation switched to use .workspace on Linux.
- Minor cleanup (do not recompile UAT and its modules when generating Linux projects).

#codereview Josh.Adams, Robert.Manuszewski, Mike.Fricker

[CL 2621060 by Dmitry Rekman in Main branch]
2015-07-14 18:17:55 -04:00
Keli Hlodversson
9921c930cd [INTEGRATE] Merging CL#2620775 using UE4-To-UE4-LauncherDev:
Fix null pointer error in UnrealCEFSubProcess when passing the same callback handler more than once to a bound UObject method.
rb: Wes.Fudala

[CL 2620782 by Keli Hlodversson in Main branch]
2015-07-14 16:06:52 -04:00
Ankit Khare
ce28ed2dfd #html5 html5 sdk has a race condition when handling temporary folders in a custom location. Fix by removing offiending code in the SDK and recreate the temp folder in UBT before build.
#codereview james.moran , ben.marsh

[CL 2620387 by Ankit Khare in Main branch]
2015-07-14 13:06:21 -04:00
Chris Babcock
b199ac3845 Better handling of multiple Android build targets (copies proper .so)
#ue4
#android
#codereview Josh.Adams

[CL 2620274 by Chris Babcock in Main branch]
2015-07-14 11:53:53 -04:00
Richard Hinckley
b64e5a596d New APIDocTool program added to ToolsForDocumentationNode.
[CL 2620170 by Richard Hinckley in Main branch]
2015-07-14 11:03:09 -04:00
Rolando Caloca
0b148b053d UE4 - D3D12RHI (not working)
[CL 2620153 by Rolando Caloca in Main branch]
2015-07-14 10:56:01 -04:00
Ben Marsh
6f9e450953 Remove low-level overrides of ElectricCommander properties from GUBPNode: EC setup is all done inside ElectricCommander.cs now.
[CL 2619964 by Ben Marsh in Main branch]
2015-07-14 08:23:23 -04:00
Steve Robb
4e1172d62b Prevent UHT crash when looking up parent types during code generation.
#codereview robert.manuszewski

[CL 2619876 by Steve Robb in Main branch]
2015-07-14 06:27:34 -04:00