Commit Graph

24926 Commits

Author SHA1 Message Date
rob krajcarski
3024a8df55 Fix for v1.0 of the TraverseSkeletalMesh module which had a disconnected ParamMapGet node
#jira UE-170069
#fyi Jonathan.Lindquist
#preflight 63768de6aa7d7f87a6a6565f

[CL 23181897 by rob krajcarski in ue5-main branch]
2022-11-17 15:07:27 -05:00
Brandon Schaefer
4a75d0274c Update P4Utils to new dlls
#jira none
#rb Josh.Adams
#preflight none

[CL 23180068 by Brandon Schaefer in ue5-main branch]
2022-11-17 13:54:05 -05:00
antoine guilbaud
8fee161c7e PCG, MeshToPoints op: fixed vertex alpha values.
#rnx
#preflight none

[CL 23179844 by antoine guilbaud in ue5-main branch]
2022-11-17 13:42:31 -05:00
Ben Marsh
c5ea9d7d29 UAT: Add support for Windows on ARM64 through RunUAT.bat.
#preflight none

[CL 23179353 by Ben Marsh in ue5-main branch]
2022-11-17 13:07:35 -05:00
tim smith
c0b9aeb0eb Refreshed the LiveCodingConsole to resolve the illegal instruction issue.
#rb self
#rnx
#preflight 63764b0c4f460e024c338e06

[CL 23178865 by tim smith in ue5-main branch]
2022-11-17 12:48:30 -05:00
antoine guilbaud
38c7576eaf PCG, MeshToPoints: fixed missing target actor.
#rnx
#preflight none

[CL 23178849 by antoine guilbaud in ue5-main branch]
2022-11-17 12:48:05 -05:00
Ben Marsh
5d7fea3bbd UAT: Add NET redist for win-arm64.
#preflight none

[CL 23178724 by Ben Marsh in ue5-main branch]
2022-11-17 12:43:22 -05:00
aidin abedi
35bf85d530 Remove obsolete gltf exporter documentation
[CL 23178537 by aidin abedi in ue5-main branch]
2022-11-17 12:31:12 -05:00
Tony Wong
830369b5b9 BlackmagicMedia: Added HDR meta data to FFrameReceivedInfo.
#JIRA: OUR-12
#JIRA: OUR-13
#preflight 63757e1dee4d25f90ac5630f
#review-23082716 @aidan.possemiers @simon.therriault @jeremie.roy
#rb aidan.possemiers, simon.therriault, jeremie.roy

[CL 23177403 by Tony Wong in ue5-main branch]
2022-11-17 11:41:13 -05:00
Joakim Lindqvist
5d7e671a51 UnrealCloudDDC - Fixed incorrect path to datadog APM tracer
[CL 23176379 by Joakim Lindqvist in ue5-main branch]
2022-11-17 10:48:25 -05:00
Michael Galetzka
09e1182688 Improved geometry cache default asset
#jira UE-166572
#rb none
#preflight skip

[CL 23176163 by Michael Galetzka in ue5-main branch]
2022-11-17 10:40:12 -05:00
Joakim Lindqvist
2304da3ece UnrealCloudDDC - Upgraded datadog tracer to newest (2.19) version and disabled automatic instrumentation of APM (as we do that via OpenTelemetry instead). Still using the tracer so we can get runtime metrics and continous profiling and such.
[CL 23176069 by Joakim Lindqvist in ue5-main branch]
2022-11-17 10:34:30 -05:00
Joakim Lindqvist
752bfa2f48 UnrealCloudDDC - Fixes to docker composes used for local testing
#preflight none

[CL 23174636 by Joakim Lindqvist in ue5-main branch]
2022-11-17 08:18:24 -05:00
Peter Engstrom
b4ad801e74 Iris - Implemented globally unique NetHandles.
#jira UE-158304
#preflight 637604bebf76990b711695dd
#review-id 22809226
#rb mattias.hornlund, ryan.gerleve

[CL 23174328 by Peter Engstrom in ue5-main branch]
2022-11-17 07:11:09 -05:00
Joakim Lindqvist
9f8a7dfb32 OidcToken - Added error page when there is a problem logging in, polished the look of the success page. Also updated the text in the popup prompt for login to read a bit better.
#preflight none

[CL 23174150 by Joakim Lindqvist in ue5-main branch]
2022-11-17 06:39:30 -05:00
buildmachine
8fbbfb99af Localization Automation using CL 23170673
[CL 23172939 by buildmachine in ue5-main branch]
2022-11-17 00:50:02 -05:00
jeremie roy
01917fca8d Fix lens calibration cooking error occuring in QAVirtualProduction as well as some warnings
#rb none
#jira UE-170375
#preflight 637579711d25fe8b93551a1c
#fyi geoffrey.douglas

[CL 23166285 by jeremie roy in ue5-main branch]
2022-11-16 19:22:18 -05:00
buildmachine
f2ec84b688 Localization Automation using CL 23161488
[CL 23162765 by buildmachine in ue5-main branch]
2022-11-16 16:17:06 -05:00
Ben Marsh
95e92c300e Horde: Add a job type for running the local executor in the default config file.
#preflight none

[CL 23153073 by Ben Marsh in ue5-main branch]
2022-11-16 08:37:08 -05:00
carl bystrom
da71b204cb EpicGames.Perforce: Remove Windows line endings in setup script for fixture server
Did work before previous submit, but once files turned around in P4, the line endings naturally got changed.

#preflight none

[CL 23151896 by carl bystrom in ue5-main branch]
2022-11-16 05:00:16 -05:00
buildmachine
f3f4f434aa Localization Automation using CL 23150763
[CL 23151040 by buildmachine in ue5-main branch]
2022-11-16 00:49:00 -05:00
jeansebastien guay
161f273723 PCG: Adding Distance to Density node
- Computes the distance for each points to a reference position and stores it in the Distance point property.
- The distance compute2D, scale, offset, clamping and negate options are exposed to control the output.

[FYI] antoine.guilbaud, julien.lheureux
#preflight none
#changelist validated

[CL 23148498 by jeansebastien guay in ue5-main branch]
2022-11-15 19:53:27 -05:00
antoine guilbaud
7715150ca6 PCG, MeshToPoints improvements:
-Added support for creating points from vertices (as opposed to per triangle), enabling support for transferring vertex colors from meshes to points.
-Changed Dynamic Mesh import type to MaxAvailable

[FYI] jeansebastien.guay, robert.osborne, julien.lheureux
#rnx
#preflight none

[CL 23148477 by antoine guilbaud in ue5-main branch]
2022-11-15 19:52:57 -05:00
joe kirchoff
87faa8a6ab PrereqSetup: Bump version
#rnx
#rb trivial

[CL 23148011 by joe kirchoff in ue5-main branch]
2022-11-15 19:44:18 -05:00
Ben Marsh
8a77aec4cd Horde: Add Executor field back into job task.
#preflight none

[CL 23143895 by Ben Marsh in ue5-main branch]
2022-11-15 17:10:24 -05:00