Keith Judge
b877cb31fc
Fix texture corruption when streaming on Xbox One. Disable fast resource setting and change MinLod calls back to working on the resource rather than the shader resource view.
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[CL 2121733 by Keith Judge in Main branch]
2014-06-30 07:04:35 -04:00
Jaroslaw Palczynski
a51cded662
UBT: Renamed XmlConfigField to XmlConfig attribute and left only field annotation mechanism. If class has any fields annotated then it's going to be included in the configuration mechanism.
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[CL 2097041 by Jaroslaw Palczynski in Main branch]
2014-06-06 07:43:02 -04:00
Jaroslaw Palczynski
32917f05be
UBT XML configuration improvements:
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- XSD driven IntelliSense
- defaults read from code (default XML file will be regenerated on UBT startup if is different than it should be)
- configurable classes/fields have to be now annotated with XmlConfig and XmlConfigField attributes
#codereview Robert.Manuszewski
[CL 2095741 by Jaroslaw Palczynski in Main branch]
2014-06-05 12:12:32 -04:00
Jaroslaw Palczynski
7606debc6d
[GitHub] 66 : Start plumbing for advanced build handling
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#ttp 333302
#codereview Robert.Manuszewski
[CL 2080176 by Jaroslaw Palczynski in Main branch]
2014-05-21 06:09:37 -04:00
Keith Judge
86220377dd
Remove Monolithic Direct3D switch, as this is now enabled by default.
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[CL 2078889 by Keith Judge in Main branch]
2014-05-20 09:43:32 -04:00
Jaroslaw Palczynski
2c1d0143b7
#UE4 Getting rid of environmental variables for UBT configuration.
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#codereview Robert.Manuszewski
[CL 2042210 by Jaroslaw Palczynski in Main branch]
2014-04-23 18:00:27 -04:00
UnrealBot
db494a6e69
Engine source (Main branch up to CL 2037954)
2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00