Removed redundant private include paths from build.cs files.
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.
#jira
#preflight 631e283bec5b0c765fc0ffdb
[CL 21960084 by bryan sefcik in ue5-main branch]
Adds new capabilities to the enhaced tooltip system to support this:
- Can now create enhanced tooltips for menu items created with `AddMenuEntry`, using tooltip localization IDs as excerpt names
- Bulleted lists and numbered lists now render with a hanging indent (using a horizontal box with two slots)
- Can share content between two tooltips using the new `[VAR:ExcerptAlias]` variable.
#jira UE-142156
#preflight 630f8b10e352708d4446bc89
#rb lauren.barnes
[CL 21722781 by Robb Surridge in ue5-main branch]
- When the editor checks for enhanced tooltip content, it now looks in the Documentation/Source folder within the project folder and all enabled plugin folders.
- If the enhanced tooltip content contains a variable named ToolTipOverride, the content of that variable is used to override the default content for the initial simple tooltip.
- Documentation links can now use custom base URLs instead of always having the page ID appended to DocumentationURL in BaseEditor.ini.
- New base URLs can be defined in BaseEditor.ini or in DefaultEditor.ini within the project folder, as follows:
[/Script/Documentation.DocumentationSettings]
+DocumentationBaseUrls=(Id="ID",Url="http://myBaseUrl/{PAGEID}")
- They can also be added programmatically by calling IDocumentation::RegisterBaseUrl(), so plugins can add their own.
- The base URL can be specified anywhere a doc link is used. For links in code, the IDocumentation methods now accept an optional base URL parameter. For links taken from enhanced tooltip files, the ID of the base URL can now be specified at the file level in the BaseUrl metadata, or at the excerpt level in the [VAR:BaseUrl] variable.
- We now use {PAGEID} as a placeholder for where the doc link should go within the base URL.
#jira UE-139773
#rb jamie.dale
#preflight 62b08abdde510ae06e51f1dd
[CL 20936555 by Robb Surridge in ue5-main branch]
#rb Jason.Stasik
#ROBOMERGE-AUTHOR: chris.gagnon
#ROBOMERGE-SOURCE: CL 20567952 via CL 20567953 via CL 20568679 via CL 20568835 via CL 20568910
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v954-20466795)
[CL 20570255 by chris gagnon in ue5-main branch]
This change consists of multiple changes:
Core:
- Deprecation of ANY_PACKAGE macro. Added ANY_PACKAGE_DEPRECATED macro which can still be used for backwards compatibility purposes (only used in CoreUObject)
- Deprecation of StaticFindObjectFast* functions that take bAnyPackage parameter
- Added UStruct::GetStructPathName function that returns FTopLevelAssetPath representing the path name (package + object FName, super quick compared to UObject::GetPathName) + wrapper UClass::GetClassPathName to make it look better when used with UClasses
- Added (Static)FindFirstObject* functions that find a first object given its Name (no Outer). These functions are used in places I consider valid to do global UObject (UClass) lookups like parsing command line parameters / checking for unique object names
- Added static UClass::TryFindType function which serves a similar purpose as FindFirstObject however it's going to throw a warning (with a callstack / maybe ensure in the future?) if short class name is provided. This function is used in places that used to use short class names but now should have been converted to use path names to catch any potential regressions and or edge cases I missed.
- Added static UClass::TryConvertShortNameToPathName utility function
- Added static UClass::TryFixShortClassNameExportPath utility function
- Object text export paths will now also include class path (Texture2D'/Game/Textures/Grass.Grass' -> /Script/Engine.Texture2D'/Game/Textures/Grass.Grass')
- All places that manually generated object export paths for objects will now use FObjectPropertyBase::GetExportPath
- Added a new startup test that checks for short type names in UClass/FProperty MetaData values
AssetRegistry:
- Deprecated any member variables (FAssetData / FARFilter) or functions that use FNames to represent class names and replaced them with FTopLevelAssetPath
- Added new member variables and new function overloads that use FTopLevelAssetPath to represent class names
- This also applies to a few other modules' APIs to match AssetRegistry changes
Everything else:
- Updated code that used ANY_PACKAGE (depending on the use case) to use FindObject(nullptr, PathToObject), UClass::TryFindType (used when path name is expected, warns if it's a short name) or FindFirstObject (usually for finding types based on user input but there's been a few legitimate use cases not related to user input)
- Updated code that used AssetRegistry API to use FTopLevelAssetPaths and USomeClass::StaticClass()->GetClassPathName() instead of GetFName()
- Updated meta data and hardcoded FindObject(ANY_PACKAGE, "EEnumNameOrClassName") calls to use path names
#jira UE-99463
#rb many.people
[FYI] Marcus.Wassmer
#preflight 629248ec2256738f75de9b32
#codereviewnumbers 20320742, 20320791, 20320799, 20320756, 20320809, 20320830, 20320840, 20320846, 20320851, 20320863, 20320780, 20320765, 20320876, 20320786
#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 20430220 via CL 20433854 via CL 20435474 via CL 20435484
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v949-20362246)
[CL 20448496 by robert manuszewski in ue5-main branch]
Disables the tutorial system in order to remove its entry points from menus.
#jira UE-136343
#rb lauren.barnes
#ROBOMERGE-AUTHOR: robb.surridge
#ROBOMERGE-SOURCE: CL 18418989 in //UE5/Release-5.0/... via CL 18419008
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18419027 by robb surridge in ue5-release-engine-test branch]
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870586 by ryan durand in Main branch]
Fix up nearby cases where ESearchCase::CaseSensitive should have been used
#jira
#rnx
#rb
#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 10309793 via CL 10309818
#ROBOMERGE-BOT: (v593-10286020)
[CL 10309932 by marc audy in Main branch]